Player Matchup

Odin
Odin
Battlehardt
Odin
Level 246
God Stats
2W - 2L
1,671 SR
Queue Stats
647W - 628L
1,531 Elo+
Party 2
Ratatoskr
Ratatoskr
C0mpassi0n
Ratatoskr
Level 148
God Stats
1W - 4L
1,411 SR
Queue Stats
342W - 347L
1,576 Elo+
Solo
Charybdis
Charybdis
MGKPUSESPLSH
Charybdis
Level 269
God Stats
17W - 16L
1,594 SR
Queue Stats
727W - 702L
1,534 Elo+
Party 2
Xing Tian
Xing Tian
OGKingpin303
Xing Tian
Level 129
God Stats
0W - 2L
1,525 SR
Queue Stats
19W - 18L
1,479 Elo+
Solo
Anubis
Anubis
twinkdeath
Anubis
Level 143
God Stats
1W - 3L
1,565 SR
Queue Stats
59W - 57L
1,536 Elo+
Solo
Team Averages
Level 187
1,553 SR
1,531 Elo+

VS

Team Averages
Level 147
1,642 SR
1,556 Elo+
Da Ji
Da Ji
VileTiger28
Da Ji
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,518 Elo+
Party 1
Janus
Janus
Violent Dead
Janus
Level 157
God Stats
19W - 23L
1,550 SR
Queue Stats
207W - 166L
1,630 Elo+
Party 1
Surtr
Surtr
Void Mortus
Surtr
Level 158
God Stats
10W - 2L
1,826 SR
Queue Stats
179W - 155L
1,587 Elo+
Party 1
Sylvanus
Sylvanus
iamzackshelby
Sylvanus
Level 136
God Stats
12W - 5L
1,708 SR
Queue Stats
223W - 197L
1,529 Elo+
Solo
Medusa
Medusa
submaxe
Medusa
Level 143
God Stats
16W - 16L
1,628 SR
Queue Stats
419W - 366L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,351
486
4,561
9,545
4,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Ratatoskr
C0mpassi0n
Ratatoskr
13
6 / 1 / 1
7,350
668
5,891
9,258
2,827
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Charybdis
MGKPUSESPLSH
Charybdis
10
0 / 2 / 0
5,436
494
1,675
7,175
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Xing Tian
OGKingpin303
Xing Tian
9
0 / 3 / 1
5,098
463
1,728
8,358
6,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
twinkdeath
Anubis
12
3 / 2 / 4
6,947
632
2,963
4,500
1,662
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,579
416
916
5,733
1,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 2 / 0
6,671
606
3,748
3,752
789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 2 / 2
7,083
644
8,265
9,892
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
iamzackshelby
Sylvanus
10
1 / 0 / 4
5,686
517
3,682
4,183
1,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
submaxe
Medusa
13
4 / 1 / 0
6,740
613
7,520
5,980
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
9
Kills
13
13
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Ratatoskr
C0mpassi0n
Ratatoskr
6
1
1
6.5
L
Charybdis
MGKPUSESPLSH
Charybdis
0
2
0
0
L
Xing Tian
OGKingpin303
Xing Tian
0
3
1
0.17
W
0
4
0
0
W
4
2
0
2
W
4
2
2
2.5
W
Sylvanus
iamzackshelby
Sylvanus
1
0
4
3
W
Medusa
submaxe
Medusa
4
1
0
4
L
Anubis
twinkdeath
Anubis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,818
Damage
24,131
38,836
Taken
29,540
16,497
Mitigated
11,585
13,413
Healing
7,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,561
1,461
0
3,268
9,545
4,061
0
991
8,178
0
32,115
L
Ratatoskr
C0mpassi0n
Ratatoskr
5,891
1,691
0
5,088
9,258
2,827
0
1,814
7,258
0
62,354
L
Charybdis
MGKPUSESPLSH
Charybdis
1,675
856
0
3,092
7,175
1,636
24
959
6,216
0
42,732
L
Xing Tian
OGKingpin303
Xing Tian
1,728
313
103
702
8,358
6,311
0
1,656
6,659
12,371
0
W
916
80
0
215
5,733
1,408
0
1,029
4,665
0
22,673
W
3,748
205
0
478
3,752
789
0
1,111
2,641
41,191
0
W
8,265
3,622
0
2,464
9,892
5,539
0
1,082
8,461
1,883
47,898
W
Sylvanus
iamzackshelby
Sylvanus
3,682
1,267
327
1,922
4,183
1,846
0
224
3,959
20,368
6,069
W
Medusa
submaxe
Medusa
7,520
3,410
0
1,683
5,980
2,003
0
1,193
4,787
0
60,784
L
Anubis
twinkdeath
Anubis
2,963
47
0
1,160
4,500
1,662
0
2,026
2,168
41,993
2,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,182
Gold Earned
30,759
365
Minions Killed
366
0
Camps Cleared
0
1,072,091
Distance Traveled
1,055,475
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,351
486
63
6
0
195,159
0
L
Ratatoskr
7,350
668
110
10
0
276,857
0
L
Charybdis
5,436
494
84
8
0
189,568
1
L
Xing Tian
5,098
463
22
2
0
212,092
0
W
Da Ji
4,579
416
43
4
0
186,935
0
W
Janus
6,671
606
97
9
0
221,511
0
W
Surtr
7,083
644
87
8
0
210,821
0
W
Sylvanus
5,686
517
51
5
0
213,782
0
W
Medusa
6,740
613
88
8
0
222,426
4
L
Anubis
6,947
632
86
8
0
198,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role