Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FirstGod507
Bacchus
Level 87
God Stats
1W - 2L
1,338 SR
Queue Stats
52W - 78L
1,387 Elo+
Party 1
Gilgamesh
Gilgamesh
Maton07
Gilgamesh
Level 68
God Stats
3W - 1L
1,665 SR
Queue Stats
47W - 65L
1,422 Elo+
Party 1
Neith
Neith
Seikn
Neith
Level 142
God Stats
6W - 3L
1,583 SR
Queue Stats
53W - 78L
1,379 Elo+
Party 1
Arachne
Arachne
Targueryan183
Arachne
Level 59
God Stats
4W - 0L
1,823 SR
Queue Stats
22W - 42L
1,335 Elo+
Party 1
Team Averages
Level 101
1,582 SR
1,404 Elo+

VS

Team Averages
Level 176
1,519 SR
1,542 Elo+
Serqet
Serqet
 
Serqet
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
BerzerkHitzDiff
Nut
Level 157
God Stats
15W - 11L
1,712 SR
Queue Stats
110W - 98L
1,620 Elo+
Solo
Zhong Kui
Zhong Kui
MasterDragoonJ
Zhong Kui
Level 216
God Stats
13W - 8L
1,629 SR
Queue Stats
254W - 256L
1,523 Elo+
Solo
Cthulhu
Cthulhu
bphill561
Cthulhu
Level 187
God Stats
180W - 174L
1,575 SR
Queue Stats
453W - 408L
1,562 Elo+
Solo
Vulcan
Vulcan
dyin4hol
Vulcan
Level 154
God Stats
0W - 2L
1,179 SR
Queue Stats
162W - 133L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
3 / 0 / 6
7,669
959
6,690
5,050
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
FirstGod507
Bacchus
12
1 / 1 / 8
7,179
897
3,642
6,905
7,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Gilgamesh
Maton07
Gilgamesh
12
4 / 3 / 3
7,640
955
4,763
11,028
5,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Seikn
Neith
14
2 / 1 / 7
7,826
978
4,836
5,979
2,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Arachne
13
3 / 0 / 6
7,605
951
6,004
5,090
2,151
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 2 / 0
7,288
911
4,079
7,318
5,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 3 / 0
7,253
907
4,002
5,157
1,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
MasterDragoonJ
Zhong Kui
10
0 / 4 / 2
6,279
785
4,129
6,005
3,215
Cthulhu
bphill561
Cthulhu
13
0 / 2 / 4
7,073
884
6,596
6,531
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Vulcan
dyin4hol
Vulcan
12
0 / 3 / 2
7,044
881
4,919
5,039
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
13
Kills
5
5
Deaths
14
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
L
Serqet
 
Serqet
2
2
0
1
L
3
3
0
1
W
Bacchus
FirstGod507
Bacchus
1
1
8
5
L
Zhong Kui
MasterDragoonJ
Zhong Kui
0
4
2
0.25
W
Gilgamesh
Maton07
Gilgamesh
4
3
3
1.83
W
Neith
Seikn
Neith
2
1
7
5.5
W
Arachne
3
0
6
6
L
Cthulhu
bphill561
Cthulhu
0
2
4
1
L
Vulcan
dyin4hol
Vulcan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,935
Damage
23,725
34,052
Taken
30,050
19,041
Mitigated
16,192
5,510
Healing
1,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
6,690
1,578
0
1,085
5,050
1,584
1,341
2,729
2,172
21,262
1,018
L
Serqet
 
Serqet
4,079
300
0
616
7,318
5,409
0
1,851
5,178
0
11,708
L
4,002
1,651
0
593
5,157
1,752
875
1,744
3,151
0
17,105
W
Bacchus
FirstGod507
Bacchus
3,642
375
0
504
6,905
7,886
213
3,294
3,200
11,946
0
L
Zhong Kui
MasterDragoonJ
Zhong Kui
4,129
541
0
288
6,005
3,215
0
2,344
3,423
9,948
466
W
Gilgamesh
Maton07
Gilgamesh
4,763
1,066
0
352
11,028
5,353
0
4,385
6,415
0
8,864
W
Neith
Seikn
Neith
4,836
1,193
0
1,803
5,979
2,067
737
3,057
2,818
0
24,224
W
Arachne
6,004
5,162
0
1,766
5,090
2,151
821
2,136
2,745
0
14,636
L
Cthulhu
bphill561
Cthulhu
6,596
238
39
0
6,531
3,854
0
1,669
4,640
30,491
0
L
Vulcan
dyin4hol
Vulcan
4,919
48
0
379
5,039
1,962
0
1,882
2,891
20,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
34,937
140
Minions Killed
170
0
Camps Cleared
0
852,014
Distance Traveled
725,642
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,669
959
44
6
0
164,342
0
L
Serqet
7,288
911
21
3
0
182,063
4
L
Nut
7,253
907
38
5
0
121,730
0
W
Bacchus
7,179
897
16
2
0
167,931
4
L
Zhong Kui
6,279
785
14
2
0
78,507
0
W
Gilgamesh
7,640
955
9
1
0
186,221
0
W
Neith
7,826
978
51
6
0
157,930
0
W
Arachne
7,605
951
20
3
0
175,590
0
L
Cthulhu
7,073
884
51
6
0
181,884
0
L
Vulcan
7,044
881
46
6
0
161,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role