Player Matchup

Shiva
Shiva
 
Shiva
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Blehblah
Medusa
Level 156
God Stats
3W - 1L
1,643 SR
Queue Stats
85W - 93L
1,463 Elo+
Party 3
Agni
Agni
Fudoy
Agni
Level 146
God Stats
5W - 3L
1,570 SR
Queue Stats
103W - 110L
1,429 Elo+
Party 3
Cthulhu
Cthulhu
Memedaddy4835
Cthulhu
Level 88
God Stats
7W - 1L
1,760 SR
Queue Stats
444W - 445L
1,502 Elo+
Solo
Discordia
Discordia
glorietita2000
Discordia
Level 144
God Stats
9W - 2L
1,796 SR
Queue Stats
260W - 273L
1,472 Elo+
Solo
Team Averages
Level 128
1,654 SR
1,473 Elo+

VS

Team Averages
Level 156
1,516 SR
1,509 Elo+
Ishtar
Ishtar
 
Ishtar
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
 
Vamana
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Alereignitα
Kuzenbo
Level 200
God Stats
1W - 2L
1,491 SR
Queue Stats
190W - 97L
1,564 Elo+
Party 2
Cabrakan
Cabrakan
II GigoNJz II
Cabrakan
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 81L
1,472 Elo+
Party 1
Cerberus
Cerberus
l SinPlexk l
Cerberus
Level 127
God Stats
4W - 4L
1,588 SR
Queue Stats
159W - 136L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
3 / 3 / 27
9,994
909
9,230
14,700
17,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Blehblah
Medusa
16
9 / 3 / 15
10,172
925
11,165
8,869
4,160
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Fudoy
Agni
18
8 / 3 / 14
11,218
1,020
15,151
8,512
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
16
9 / 2 / 17
10,722
975
10,267
14,858
15,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Discordia
glorietita2000
Discordia
16
5 / 1 / 19
9,696
881
11,257
6,644
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
3 / 10 / 7
8,695
790
10,251
14,108
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Vamana
 
Vamana
15
0 / 8 / 6
7,936
721
7,492
16,119
16,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
Alereignitα
Kuzenbo
17
7 / 6 / 3
9,663
878
7,513
14,948
20,823
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
II GigoNJz II
Cabrakan
14
2 / 7 / 4
8,124
739
9,666
14,309
13,385
Cerberus
l SinPlexk l
Cerberus
5
0 / 3 / 2
3,336
303
0
1,953
662

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
34
34
Kills
12
12
Deaths
34
92
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
3
27
5.5
L
Ishtar
 
Ishtar
3
10
7
0.65
L
Vamana
 
Vamana
0
8
6
0.38
L
Kuzenbo
Alereignitα
Kuzenbo
7
6
3
1.42
W
Medusa
Blehblah
Medusa
9
3
15
5.5
W
Agni
Fudoy
Agni
8
3
14
5
L
Cabrakan
II GigoNJz II
Cabrakan
2
7
4
0.57
W
Cthulhu
9
2
17
8.75
W
Discordia
glorietita2000
Discordia
5
1
19
14.5
L
Cerberus
l SinPlexk l
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,070
Damage
34,922
53,583
Taken
61,437
43,990
Mitigated
57,031
22,497
Healing
6,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,230
399
4,964
4,035
14,700
17,886
295
2,758
11,458
0
17,100
L
Ishtar
 
Ishtar
10,251
3,312
488
910
14,108
5,792
0
8,952
5,156
0
19,458
L
Vamana
 
Vamana
7,492
2,649
0
1,168
16,119
16,369
0
9,480
6,639
0
18,678
L
Kuzenbo
Alereignitα
Kuzenbo
7,513
2,468
223
2,012
14,948
20,823
0
8,451
6,497
13,247
543
W
Medusa
Blehblah
Medusa
11,165
6,191
1,442
1,099
8,869
4,160
4,409
3,743
4,963
0
27,276
W
Agni
Fudoy
Agni
15,151
1,508
2,109
2,302
8,512
3,661
1,090
3,249
5,135
36,468
0
L
Cabrakan
II GigoNJz II
Cabrakan
9,666
435
283
1,528
14,309
13,385
0
8,486
5,823
16,940
0
W
Cthulhu
10,267
426
1,645
1,732
14,858
15,397
437
4,839
9,825
19,736
564
W
Discordia
glorietita2000
Discordia
11,257
511
2,157
1,012
6,644
2,886
1,101
2,411
4,196
27,153
0
L
Cerberus
l SinPlexk l
Cerberus
0
0
0
0
1,953
662
0
742
1,211
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,802
Gold Earned
37,754
151
Minions Killed
65
0
Camps Cleared
0
1,046,392
Distance Traveled
662,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,994
909
19
2
0
236,446
0
L
Ishtar
8,695
790
15
1
0
139,996
0
L
Vamana
7,936
721
28
3
0
188,747
0
L
Kuzenbo
9,663
878
9
1
0
199,327
0
W
Medusa
10,172
925
29
3
0
185,355
0
W
Agni
11,218
1,020
51
5
0
181,864
0
L
Cabrakan
8,124
739
13
1
0
134,149
0
W
Cthulhu
10,722
975
16
1
0
231,783
0
W
Discordia
9,696
881
36
3
0
210,944
0
L
Cerberus
3,336
303
0
0
0
453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role