Player Matchup

Bastet
Bastet
Domosaur
Bastet
Level 63
God Stats
26W - 29L
1,511 SR
Queue Stats
80W - 69L
1,478 Elo+
Solo
Hou Yi
Hou Yi
Honeey1
Hou Yi
Level 63
God Stats
1W - 2L
1,379 SR
Queue Stats
59W - 76L
1,411 Elo+
Solo
Nike
Nike
LucidGaming2621
Nike
Level 37
God Stats
6W - 6L
1,511 SR
Queue Stats
7W - 14L
1,306 Elo+
Solo
Poseidon
Poseidon
gaganvirB
Poseidon
Level 97
God Stats
332W - 300L
1,569 SR
Queue Stats
332W - 302L
1,497 Elo+
Solo
Chang'e
Chang'e
supreamDKJ
Chang'e
Level 123
God Stats
6W - 11L
1,425 SR
Queue Stats
197W - 185L
1,483 Elo+
Solo
Team Averages
Level 77
1,479 SR
1,435 Elo+

VS

Team Averages
Level 135
1,561 SR
1,439 Elo+
Thor
Thor
Crookedmind55
Thor
Level 109
God Stats
10W - 7L
1,554 SR
Queue Stats
55W - 71L
1,387 Elo+
Party 2
Anubis
Anubis
Leonidas-XVI
Anubis
Level 171
God Stats
16W - 15L
1,530 SR
Queue Stats
289W - 292L
1,446 Elo+
Solo
Achilles
Achilles
Skaterkid307
Achilles
Level 127
God Stats
6W - 4L
1,614 SR
Queue Stats
475W - 453L
1,417 Elo+
Party 2
Chaac
Chaac
godslayersPOC
Chaac
Level 115
God Stats
58W - 50L
1,573 SR
Queue Stats
550W - 550L
1,467 Elo+
Party 1
Danzaburou
Danzaburou
mrgetiton22
Danzaburou
Level 153
God Stats
97W - 88L
1,532 SR
Queue Stats
461W - 447L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Domosaur
Bastet
9
1 / 3 / 2
5,103
510
4,547
10,187
2,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
Honeey1
Hou Yi
10
1 / 2 / 0
5,166
517
3,232
6,921
1,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
4,755
476
3,296
7,358
2,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
gaganvirB
Poseidon
9
2 / 3 / 0
5,044
504
3,378
4,357
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
supreamDKJ
Chang'e
8
0 / 2 / 1
4,692
469
1,847
5,372
1,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 0
5,952
595
2,887
7,056
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
11
1 / 2 / 2
6,406
641
4,742
5,396
2,035
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Achilles
Skaterkid307
Achilles
12
2 / 0 / 0
6,815
682
5,734
8,014
5,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 5
5,055
506
2,698
4,903
2,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Danzaburou
mrgetiton22
Danzaburou
11
6 / 1 / 0
6,251
625
4,662
6,809
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
4
Kills
12
12
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Bastet
Domosaur
Bastet
1
3
2
0.67
L
Hou Yi
Honeey1
Hou Yi
1
2
0
0.5
W
Anubis
1
2
2
1
L
0
2
0
0
W
Achilles
Skaterkid307
Achilles
2
0
0
2
L
Poseidon
gaganvirB
Poseidon
2
3
0
0.67
W
0
1
5
2.5
W
Danzaburou
mrgetiton22
Danzaburou
6
1
0
6
L
Chang'e
supreamDKJ
Chang'e
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,300
Damage
20,723
34,195
Taken
32,178
9,043
Mitigated
14,954
11,223
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,887
916
0
900
7,056
2,657
0
0
7,056
0
41,390
L
Bastet
Domosaur
Bastet
4,547
1,390
0
3,922
10,187
2,417
0
2,066
8,121
0
29,556
L
Hou Yi
Honeey1
Hou Yi
3,232
1,061
0
2,380
6,921
1,736
0
2,540
4,381
0
28,239
W
Anubis
4,742
247
0
2,486
5,396
2,035
46
0
5,396
45,861
1,769
L
3,296
264
0
1,135
7,358
2,879
0
567
6,791
0
23,909
W
Achilles
Skaterkid307
Achilles
5,734
1,347
0
2,361
8,014
5,809
0
0
7,556
2,550
42,218
L
Poseidon
gaganvirB
Poseidon
3,378
531
85
721
4,357
807
81
0
4,357
28,161
0
W
2,698
268
102
1,595
4,903
2,506
0
2,004
2,567
0
21,964
W
Danzaburou
mrgetiton22
Danzaburou
4,662
1,590
0
2,388
6,809
1,947
90
2,334
4,081
0
37,775
L
Chang'e
supreamDKJ
Chang'e
1,847
67
628
2,352
5,372
1,204
0
0
5,372
18,332
609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,760
Gold Earned
30,479
250
Minions Killed
326
0
Camps Cleared
0
924,128
Distance Traveled
972,488
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,952
595
68
7
0
232,303
1
L
Bastet
5,103
510
55
6
0
207,021
0
L
Hou Yi
5,166
517
50
5
0
189,165
1
W
Anubis
6,406
641
90
9
0
174,726
0
L
Nike
4,755
476
47
5
0
171,052
0
W
Achilles
6,815
682
74
7
0
203,973
0
L
Poseidon
5,044
504
53
5
0
184,795
0
W
Chaac
5,055
506
36
4
0
187,226
0
W
Danzaburou
6,251
625
58
6
0
174,260
0
L
Chang'e
4,692
469
45
5
0
172,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role