Player Matchup

Danzaburou
Danzaburou
Platinum V
MurasameFall
Danzaburou
Platinum V
Level 156
God Stats
6W - 0L
1,843 SR
Queue Stats
14W - 8L
1,937 MMR
Party 2
Gilgamesh
Gilgamesh
Gold V
RuleED-
Gilgamesh
Gold V
Level 126
God Stats
2W - 0L
1,745 SR
Queue Stats
5W - 3L
1,378 MMR
Party 2
Kumbhakarna
Kumbhakarna
Silver V
just-PRYME7
Kumbhakarna
Silver V
Level 140
God Stats
7W - 7L
1,492 SR
Queue Stats
166W - 263L
670 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,693 SR
1,328 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 132
1,541 SR
1,371 MMR
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bake Kujira
Bake Kujira
Gold V
AshesBeyond6
Bake Kujira
Gold V
Level 138
God Stats
0W - 1L
1,711 SR
Queue Stats
79W - 69L
1,307 MMR
Party 1
Ares
Ares
Gold V
Kommons
Ares
Gold V
Level 147
God Stats
3W - 3L
1,412 SR
Queue Stats
79W - 69L
1,307 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MurasameFall
Danzaburou
18
8 / 1 / 5
12,042
1,004
19,867
8,918
3,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Gilgamesh
RuleED-
Gilgamesh
16
2 / 2 / 7
10,008
834
11,011
12,098
10,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
just-PRYME7
Kumbhakarna
17
3 / 1 / 10
10,475
873
8,388
11,826
13,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bans
HeraNu WaAthenaBaron SamediChaac

VS

Bans
MedusaArtemisDiscordiaCernunnosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
3 / 3 / 0
8,818
735
7,659
14,740
11,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bake Kujira
AshesBeyond6
Bake Kujira
14
1 / 6 / 3
8,872
739
7,289
16,381
18,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ares
Kommons
Ares
14
0 / 4 / 3
8,316
693
8,506
13,525
11,467
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
13
Kills
4
4
Deaths
13
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
3
3
0
1
L
Bake Kujira
AshesBeyond6
Bake Kujira
1
6
3
0.42
L
Ares
Kommons
Ares
0
4
3
0.38
W
Danzaburou
MurasameFall
Danzaburou
8
1
5
10.5
W
Gilgamesh
RuleED-
Gilgamesh
2
2
7
2.75
W
Kumbhakarna
just-PRYME7
Kumbhakarna
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,266
Damage
23,454
32,842
Taken
44,646
27,469
Mitigated
40,894
7,514
Healing
4,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
7,659
704
0
1,459
14,740
11,251
0
1,692
12,447
21,325
0
L
Bake Kujira
AshesBeyond6
Bake Kujira
7,289
3,533
0
1,111
16,381
18,176
0
2,960
12,528
26,639
765
L
Ares
Kommons
Ares
8,506
634
0
2,188
13,525
11,467
0
2,660
10,241
26,053
0
W
Danzaburou
MurasameFall
Danzaburou
19,867
11,225
0
4,235
8,918
3,685
3,745
5,251
3,383
0
66,016
W
Gilgamesh
RuleED-
Gilgamesh
11,011
3,045
0
998
12,098
10,315
0
7,923
3,649
0
29,182
W
Kumbhakarna
just-PRYME7
Kumbhakarna
8,388
981
0
2,281
11,826
13,469
215
8,330
3,091
23,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,525
Gold Earned
26,006
162
Minions Killed
105
0
Camps Cleared
0
669,268
Distance Traveled
554,118
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,818
735
17
1
0
185,962
0
L
Bake Kujira
8,872
739
45
4
0
188,250
2
L
Ares
8,316
693
43
4
0
179,906
0
W
Danzaburou
12,042
1,004
98
8
0
206,507
1
W
Gilgamesh
10,008
834
43
4
0
235,986
0
W
Kumbhakarna
10,475
873
21
2
0
226,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role