Player Matchup

Jormungandr
Jormungandr
Platinum II
CPGo
Jormungandr
Platinum II
Level 268
God Stats
13W - 14L
1,625 SR
Queue Stats
482W - 515L
1,703 MMR
Solo
Chronos
Chronos
Gold III
TavoFinoVip
Chronos
Gold III
Level 195
God Stats
3W - 15L
1,129 SR
Queue Stats
869W - 979L
1,589 MMR
Solo
Nike
Nike
Platinum IV
zaysnoog
Nike
Platinum IV
Level 71
God Stats
21W - 16L
1,539 SR
Queue Stats
81W - 86L
1,623 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 178
1,431 SR
1,639 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 72
1,507 SR
1,567 MMR
Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
ChristianDP1107
Baba Yaga
Bronze III
Level 49
God Stats
1W - 0L
1,505 SR
Queue Stats
2W - 6L
1,600 MMR
Party 1
Fenrir
Fenrir
Bronze III
juanseriv
Fenrir
Bronze III
Level 45
God Stats
2W - 2L
1,515 SR
Queue Stats
2W - 6L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CPGo
Jormungandr
10
0 / 8 / 2
7,361
736
2,702
10,559
4,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos
TavoFinoVip
Chronos
11
0 / 3 / 2
7,447
745
1,296
4,439
1,546
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
15
3 / 1 / 0
8,526
853
8,565
8,877
5,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Ne ZhaCthulhuSerqetCerberusXing Tian

VS

Bans
AchillesDiscordiaBaron SamediEsetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 0 / 3
8,753
875
5,324
8,521
7,180
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
ChristianDP1107
Baba Yaga
13
3 / 1 / 5
8,185
819
4,817
4,231
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
juanseriv
Fenrir
13
4 / 2 / 4
8,315
832
6,991
4,878
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
11
12
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
0
3
5.5
L
Jormungandr
CPGo
Jormungandr
0
8
2
0.13
W
Baba Yaga
ChristianDP1107
Baba Yaga
3
1
5
5.5
L
Chronos
TavoFinoVip
Chronos
0
3
2
0.33
W
Fenrir
juanseriv
Fenrir
4
2
4
3
L
Nike
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,563
Damage
17,132
23,875
Taken
17,630
11,587
Mitigated
10,634
1,047
Healing
1,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,324
1,453
0
851
8,521
7,180
549
1,278
7,243
23,141
1,223
L
Jormungandr
CPGo
Jormungandr
2,702
626
0
120
10,559
4,179
0
3,263
7,166
11,596
226
W
Baba Yaga
ChristianDP1107
Baba Yaga
4,817
428
0
547
4,231
1,385
792
1,199
2,885
23,220
457
L
Chronos
TavoFinoVip
Chronos
1,296
300
0
66
4,439
1,546
0
1,228
3,134
23,164
566
W
Fenrir
juanseriv
Fenrir
6,991
1,610
0
170
4,878
2,069
101
1,017
3,693
0
16,967
L
Nike
8,565
871
0
861
8,877
5,862
86
4,985
3,548
0
29,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,334
Gold Earned
25,253
124
Minions Killed
112
0
Camps Cleared
0
493,901
Distance Traveled
557,462
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,753
875
37
4
0
157,384
2
L
Jormungandr
7,361
736
25
3
0
155,334
2
W
Baba Yaga
8,185
819
55
6
0
177,836
1
L
Chronos
7,447
745
49
5
0
137,016
0
W
Fenrir
8,315
832
20
2
0
222,242
1
L
Nike
8,526
853
50
5
0
201,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role