Player Matchup

Cernunnos
Cernunnos
Akula 0826
Cernunnos
Level 142
God Stats
2W - 0L
1,701 SR
Queue Stats
118W - 107L
1,524 Elo+
Party 2
Horus
Horus
CrazyCrackerJ22
Horus
Level 128
God Stats
1W - 0L
1,851 SR
Queue Stats
14W - 10L
1,545 Elo+
Party 2
Neith
Neith
DjDraa
Neith
Level 168
God Stats
2W - 0L
1,394 SR
Queue Stats
182W - 136L
1,499 Elo+
Party 1
Bacchus
Bacchus
HyDRAAchRoniC
Bacchus
Level 232
God Stats
5W - 6L
1,569 SR
Queue Stats
288W - 206L
1,497 Elo+
Party 1
Bastet
Bastet
Ravenclaw2522
Bastet
Level 108
God Stats
4W - 3L
1,609 SR
Queue Stats
246W - 253L
1,522 Elo+
Solo
Team Averages
Level 156
1,625 SR
1,518 Elo+

VS

Team Averages
Level 106
1,498 SR
1,530 Elo+
Cthulhu
Cthulhu
CharonMain
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 130L
1,552 Elo+
Solo
Maui
Maui
StacksEdwards
Maui
Level 95
God Stats
2W - 1L
1,812 SR
Queue Stats
146W - 157L
1,490 Elo+
Party 3
Izanami
Izanami
TheFreek1
Izanami
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 218L
1,551 Elo+
Party 3
Ravana
Ravana
TribalBub
Ravana
Level 158
God Stats
0W - 3L
1,179 SR
Queue Stats
618W - 626L
1,599 Elo+
Solo
Terra
Terra
youbie123
Terra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 144L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Akula 0826
Cernunnos
13
1 / 4 / 10
8,370
837
11,220
10,251
4,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 1 / 6
8,724
872
5,270
14,547
6,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
DjDraa
Neith
15
2 / 2 / 6
9,068
907
11,777
8,139
3,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bacchus
12
1 / 4 / 4
8,147
815
5,660
12,772
14,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 1 / 6
8,671
867
10,377
7,754
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CharonMain
Cthulhu
12
0 / 3 / 6
6,874
687
12,343
11,546
15,690
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 2 / 5
8,152
815
5,886
11,437
12,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
TheFreek1
Izanami
14
2 / 3 / 4
7,890
789
7,235
8,386
2,951
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ravana
TribalBub
Ravana
14
4 / 1 / 4
7,573
757
6,760
6,420
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Terra
youbie123
Terra
11
0 / 3 / 8
7,168
717
8,680
10,944
13,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
12
Kills
12
12
Deaths
12
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Akula 0826
Cernunnos
1
4
10
1.5
L
Cthulhu
CharonMain
Cthulhu
0
3
6
1
W
4
1
6
7
W
Neith
DjDraa
Neith
2
2
6
2.5
W
Bacchus
1
4
4
0.75
W
4
1
6
7
L
6
2
5
4.25
L
Izanami
TheFreek1
Izanami
2
3
4
1.33
L
Ravana
TribalBub
Ravana
4
1
4
6
L
Terra
youbie123
Terra
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,304
Damage
40,904
53,463
Taken
48,733
31,154
Mitigated
47,303
24,549
Healing
15,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Akula 0826
Cernunnos
11,220
4,781
721
2,046
10,251
4,361
1,427
5,443
4,695
0
27,578
L
Cthulhu
CharonMain
Cthulhu
12,343
512
796
1,525
11,546
15,690
0
962
10,584
21,649
0
W
5,270
2,232
5,199
7,731
14,547
6,259
661
7,074
7,208
0
9,889
W
Neith
DjDraa
Neith
11,777
3,736
1,931
2,575
8,139
3,142
1,174
4,955
3,144
0
25,629
W
Bacchus
5,660
623
252
1,847
12,772
14,514
92
4,214
8,447
10,195
279
W
10,377
2,079
630
1,617
7,754
2,878
357
4,240
3,469
0
16,135
L
5,886
838
853
1,812
11,437
12,116
0
1,679
9,758
10,583
409
L
Izanami
TheFreek1
Izanami
7,235
4,036
1,285
2,058
8,386
2,951
0
1,125
7,261
0
20,533
L
Ravana
TribalBub
Ravana
6,760
470
0
491
6,420
2,821
0
425
5,995
0
13,874
L
Terra
youbie123
Terra
8,680
652
3,362
3,187
10,944
13,725
0
1,454
9,490
13,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,980
Gold Earned
37,657
105
Minions Killed
100
0
Camps Cleared
0
962,914
Distance Traveled
806,803
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,370
837
30
3
0
173,883
0
L
Cthulhu
6,874
687
18
2
0
148,759
0
W
Horus
8,724
872
8
1
0
201,464
0
W
Neith
9,068
907
39
4
0
191,597
0
W
Bacchus
8,147
815
11
1
0
185,201
0
W
Bastet
8,671
867
17
2
0
210,769
0
L
Maui
8,152
815
13
1
0
175,541
0
L
Izanami
7,890
789
43
4
0
142,302
0
L
Ravana
7,573
757
19
2
0
197,733
0
L
Terra
7,168
717
7
1
0
142,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role