Player Matchup

Fenrir
Fenrir
Battlehardt
Fenrir
Level 246
God Stats
112W - 101L
1,626 SR
Queue Stats
642W - 620L
1,551 Elo+
Party 3
Artemis
Artemis
KGMack
Artemis
Level 144
God Stats
16W - 14L
1,590 SR
Queue Stats
183W - 184L
1,434 Elo+
Solo
Loki
Loki
King Agnii
Loki
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,570 Elo+
Solo
Sylvanus
Sylvanus
MGKPUSESPLSH
Sylvanus
Level 269
God Stats
32W - 29L
1,565 SR
Queue Stats
722W - 694L
1,555 Elo+
Party 3
Raijin
Raijin
Mitts
Raijin
Level 159
God Stats
5W - 6L
1,562 SR
Queue Stats
211W - 187L
1,543 Elo+
Solo
Team Averages
Level 176
1,569 SR
1,531 Elo+

VS

Team Averages
Level 117
1,693 SR
1,549 Elo+
Poseidon
Poseidon
MoneyyMakinMooK
Poseidon
Level 102
God Stats
18W - 18L
1,512 SR
Queue Stats
90W - 72L
1,499 Elo+
Solo
Surtr
Surtr
NIKKOY
Surtr
Level 157
God Stats
1W - 0L
1,867 SR
Queue Stats
76W - 52L
1,577 Elo+
Party 1
Charybdis
Charybdis
RetroSpect
Charybdis
Level 155
God Stats
1W - 0L
1,977 SR
Queue Stats
41W - 32L
1,586 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
RohanCK
Morgan Le Fay
Level 159
God Stats
9W - 10L
1,609 SR
Queue Stats
243W - 202L
1,581 Elo+
Party 1
Fenrir
Fenrir
ToxicToxicFruit
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 3 / 0
5,601
560
6,761
12,003
8,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
KGMack
Artemis
8
2 / 5 / 0
5,293
529
4,487
8,063
2,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 8 / 2
4,220
422
2,290
7,962
1,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
MGKPUSESPLSH
Sylvanus
8
0 / 0 / 2
5,017
502
2,927
6,898
2,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Mitts
Raijin
11
0 / 6 / 0
5,542
554
1,394
6,911
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
12
6 / 0 / 3
6,692
669
5,119
4,383
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
NIKKOY
Surtr
11
1 / 3 / 2
6,206
621
6,488
10,044
5,762
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
RetroSpect
Charybdis
12
3 / 0 / 5
7,056
706
6,327
4,513
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
RohanCK
Morgan Le Fay
13
5 / 0 / 1
7,148
715
5,621
4,647
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
6 / 2 / 3
6,157
616
7,160
11,054
5,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
21
22
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
3
0
1
L
Artemis
KGMack
Artemis
2
5
0
0.4
L
0
8
2
0.13
L
Sylvanus
MGKPUSESPLSH
Sylvanus
0
0
2
1
L
Raijin
Mitts
Raijin
0
6
0
0
W
Poseidon
6
0
3
7.5
W
Surtr
NIKKOY
Surtr
1
3
2
0.67
W
Charybdis
RetroSpect
Charybdis
3
0
5
5.5
W
Morgan Le Fay
RohanCK
Morgan Le Fay
5
0
1
5.5
W
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,859
Damage
30,715
41,837
Taken
34,641
17,442
Mitigated
16,255
12,042
Healing
12,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,761
1,925
0
4,795
12,003
8,647
0
1,828
10,175
0
32,977
L
Artemis
KGMack
Artemis
4,487
1,427
0
1,197
8,063
2,066
0
1,031
7,032
0
23,579
L
2,290
611
0
822
7,962
1,871
0
3,090
4,872
0
14,130
L
Sylvanus
MGKPUSESPLSH
Sylvanus
2,927
757
2,212
2,616
6,898
2,944
0
912
5,986
14,979
0
L
Raijin
Mitts
Raijin
1,394
254
0
400
6,911
1,914
0
4,218
2,693
45,571
0
W
Poseidon
5,119
568
0
1,420
4,383
1,477
0
873
3,510
47,375
908
W
Surtr
NIKKOY
Surtr
6,488
3,472
0
3,561
10,044
5,762
8
0
9,598
775
36,203
W
Charybdis
RetroSpect
Charybdis
6,327
3,264
0
3,200
4,513
1,369
114
298
4,215
0
53,626
W
Morgan Le Fay
RohanCK
Morgan Le Fay
5,621
556
0
995
4,647
1,713
0
1,431
3,216
54,898
899
W
7,160
2,038
0
3,207
11,054
5,934
0
1,719
9,213
0
22,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
33,259
233
Minions Killed
398
0
Camps Cleared
0
993,490
Distance Traveled
1,074,130
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,601
560
51
5
0
192,598
0
L
Artemis
5,293
529
42
4
0
197,551
2
L
Loki
4,220
422
22
2
0
202,654
0
L
Sylvanus
5,017
502
23
2
0
207,459
2
L
Raijin
5,542
554
95
10
0
193,228
0
W
Poseidon
6,692
669
86
9
0
232,071
5
W
Surtr
6,206
621
64
6
0
200,502
1
W
Charybdis
7,056
706
95
10
0
197,338
0
W
Morgan Le Fay
7,148
715
123
12
0
214,754
0
W
Fenrir
6,157
616
30
3
0
229,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role