Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Dreams910
Persephone
Level 87
God Stats
2W - 3L
1,790 SR
Queue Stats
316W - 287L
1,449 Elo+
Solo
Artemis
Artemis
Zanadooooo
Artemis
Level 61
God Stats
4W - 3L
1,660 SR
Queue Stats
12W - 16L
1,483 Elo+
Solo
Cthulhu
Cthulhu
xXDarkBrandonXx
Cthulhu
Level 74
God Stats
1W - 5L
1,355 SR
Queue Stats
230W - 244L
1,454 Elo+
Solo
Pele
Pele
xXeCkOXx Al3XB
Pele
Level 119
God Stats
6W - 9L
1,521 SR
Queue Stats
508W - 494L
1,455 Elo+
Solo
Team Averages
Level 97
1,565 SR
1,468 Elo+

VS

Team Averages
Level 114
1,484 SR
1,499 Elo+
Ravana
Ravana
ByCamelas
Ravana
Level 100
God Stats
2W - 2L
1,322 SR
Queue Stats
117W - 118L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
CHRIStark04 629
Sun Wukong
Level 86
God Stats
8W - 9L
1,477 SR
Queue Stats
366W - 350L
1,502 Elo+
Solo
Sylvanus
Sylvanus
franklate
Sylvanus
Level 146
God Stats
13W - 10L
1,520 SR
Queue Stats
353W - 333L
1,509 Elo+
Solo
Izanami
Izanami
fransuagamer
Izanami
Level 94
God Stats
9W - 8L
1,469 SR
Queue Stats
53W - 56L
1,464 Elo+
Solo
Ah Puch
Ah Puch
gatoromanito
Ah Puch
Level 145
God Stats
10W - 9L
1,633 SR
Queue Stats
312W - 277L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
0 / 3 / 1
5,378
538
4,294
11,536
5,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
Dreams910
Persephone
11
0 / 3 / 1
5,670
567
1,482
5,733
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Zanadooooo
Artemis
9
1 / 3 / 0
4,969
497
4,229
5,374
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 4 / 0
4,426
443
1,759
9,197
4,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 4 / 0
5,268
527
3,558
10,156
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ByCamelas
Ravana
12
5 / 0 / 3
6,995
700
5,099
4,029
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
CHRIStark04 629
Sun Wukong
10
1 / 1 / 5
5,812
581
4,496
6,153
4,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sylvanus
franklate
Sylvanus
11
3 / 1 / 1
6,493
649
7,157
7,750
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
fransuagamer
Izanami
13
5 / 0 / 2
7,291
729
6,565
5,682
1,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
gatoromanito
Ah Puch
13
3 / 1 / 1
7,444
744
5,183
3,168
937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
17
17
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
1
0.17
W
Ravana
ByCamelas
Ravana
5
0
3
6.5
W
Sun Wukong
CHRIStark04 629
Sun Wukong
1
1
5
3.5
L
Persephone
Dreams910
Persephone
0
3
1
0.17
L
Artemis
Zanadooooo
Artemis
1
3
0
0.33
W
Sylvanus
franklate
Sylvanus
3
1
1
3.5
W
Izanami
fransuagamer
Izanami
5
0
2
6
W
Ah Puch
gatoromanito
Ah Puch
3
1
1
3.5
L
0
4
0
0
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,322
Damage
28,500
41,996
Taken
26,782
16,507
Mitigated
13,517
8,213
Healing
9,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,294
293
0
2,820
11,536
5,650
0
4,757
6,779
0
33,748
W
Ravana
ByCamelas
Ravana
5,099
1,886
0
703
4,029
1,998
0
217
3,812
0
53,121
W
Sun Wukong
CHRIStark04 629
Sun Wukong
4,496
1,312
0
809
6,153
4,694
0
489
5,664
0
28,808
L
Persephone
Dreams910
Persephone
1,482
0
0
1,142
5,733
1,773
0
3,747
1,968
35,352
0
L
Artemis
Zanadooooo
Artemis
4,229
2,229
0
287
5,374
1,457
0
0
5,374
0
27,590
W
Sylvanus
franklate
Sylvanus
7,157
2,558
598
3,934
7,750
3,946
0
109
7,641
31,814
10,085
W
Izanami
fransuagamer
Izanami
6,565
5,161
0
2,192
5,682
1,942
620
1,270
4,412
0
55,074
W
Ah Puch
gatoromanito
Ah Puch
5,183
0
0
767
3,168
937
423
1,265
1,903
55,213
0
L
1,759
469
0
2,168
9,197
4,517
0
0
9,197
18,779
0
L
3,558
896
0
1,796
10,156
3,110
0
2,988
7,168
0
33,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,711
Gold Earned
34,035
287
Minions Killed
418
0
Camps Cleared
0
972,776
Distance Traveled
1,033,377
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,378
538
62
6
0
192,819
1
W
Ravana
6,995
700
87
9
0
256,774
0
W
Sun Wukong
5,812
581
62
6
0
201,893
4
L
Persephone
5,670
567
91
9
0
203,273
0
L
Artemis
4,969
497
45
5
0
197,639
3
W
Sylvanus
6,493
649
64
6
0
172,887
0
W
Izanami
7,291
729
99
10
0
193,272
0
W
Ah Puch
7,444
744
106
11
0
208,551
2
L
Cthulhu
4,426
443
36
4
0
149,902
0
L
Pele
5,268
527
53
5
0
229,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role