Player Matchup

Bellona
Bellona
BigButterz22
Bellona
Level 91
God Stats
5W - 1L
1,720 SR
Queue Stats
180W - 153L
1,499 Elo+
Solo
Jing Wei
Jing Wei
Laureanch
Jing Wei
Level 88
God Stats
5W - 5L
1,493 SR
Queue Stats
112W - 117L
1,419 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NanekZeroJOJOS
Morgan Le Fay
Level 65
God Stats
3W - 4L
1,317 SR
Queue Stats
52W - 71L
1,360 Elo+
Party 1
Nemesis
Nemesis
SliteroN
Nemesis
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
37W - 39L
1,397 Elo+
Party 1
Nox
Nox
XdannyboiX
Nox
Level 106
God Stats
5W - 3L
1,445 SR
Queue Stats
157W - 138L
1,489 Elo+
Solo
Team Averages
Level 83
1,495 SR
1,433 Elo+

VS

Team Averages
Level 106
1,469 SR
1,442 Elo+
Hades
Hades
 
Hades
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ElvishVICBAR
Chronos
Level 68
God Stats
1W - 5L
1,360 SR
Queue Stats
11W - 23L
1,319 Elo+
Solo
Achilles
Achilles
II SITHIS II
Achilles
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 270L
1,442 Elo+
Solo
Neith
Neith
capomacaille
Neith
Level 127
God Stats
52W - 83L
1,449 SR
Queue Stats
395W - 415L
1,446 Elo+
Solo
Bellona
Bellona
savageJosh2020
Bellona
Level 121
God Stats
54W - 46L
1,535 SR
Queue Stats
165W - 148L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigButterz22
Bellona
13
4 / 1 / 1
7,724
644
7,561
8,781
6,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
Laureanch
Jing Wei
10
2 / 2 / 6
6,204
517
4,674
5,453
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
NanekZeroJOJOS
Morgan Le Fay
11
4 / 3 / 6
6,771
564
6,588
6,356
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nemesis
SliteroN
Nemesis
11
5 / 1 / 0
6,808
567
2,624
5,950
2,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
3 / 0 / 3
7,606
634
5,005
3,474
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 2 / 1
5,530
461
4,525
9,547
3,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos
ElvishVICBAR
Chronos
6
0 / 4 / 0
4,744
395
2,003
5,986
1,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
II SITHIS II
Achilles
9
1 / 4 / 1
5,758
480
3,852
10,763
8,106
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 3 / 2
5,487
457
2,545
5,661
1,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 5 / 0
5,624
469
2,614
9,707
5,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
6
7
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
2
1
1.25
W
Bellona
BigButterz22
Bellona
4
1
1
4.5
L
Chronos
ElvishVICBAR
Chronos
0
4
0
0
L
Achilles
II SITHIS II
Achilles
1
4
1
0.38
W
Jing Wei
Laureanch
Jing Wei
2
2
6
2.5
W
Morgan Le Fay
NanekZeroJOJOS
Morgan Le Fay
4
3
6
2.33
W
Nemesis
SliteroN
Nemesis
5
1
0
5
W
3
0
3
4.5
L
2
3
2
1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,452
Damage
15,539
30,014
Taken
41,664
13,311
Mitigated
19,383
8,810
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,525
359
40
3,173
9,547
3,596
0
1,508
7,699
25,715
0
W
Bellona
BigButterz22
Bellona
7,561
1,926
0
1,304
8,781
6,788
0
2,473
6,308
0
47,582
L
Chronos
ElvishVICBAR
Chronos
2,003
312
0
1,053
5,986
1,171
0
3,921
2,015
16,826
0
L
Achilles
II SITHIS II
Achilles
3,852
773
0
3,235
10,763
8,106
0
3,289
7,104
0
17,466
W
Jing Wei
Laureanch
Jing Wei
4,674
3,922
0
2,192
5,453
1,501
478
252
5,201
0
23,753
W
Morgan Le Fay
NanekZeroJOJOS
Morgan Le Fay
6,588
1,085
0
1,741
6,356
1,848
282
1,308
5,048
28,648
0
W
Nemesis
SliteroN
Nemesis
2,624
898
0
3,130
5,950
2,141
0
840
5,110
0
31,325
W
5,005
409
0
443
3,474
1,033
1,674
1,655
1,819
46,050
2,168
L
2,545
680
152
1,732
5,661
1,424
0
1,920
3,503
0
33,071
L
2,614
958
0
2,168
9,707
5,086
0
0
9,318
0
28,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,113
Gold Earned
27,143
296
Minions Killed
198
0
Camps Cleared
0
1,194,738
Distance Traveled
985,453
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,530
461
42
4
0
245,569
0
W
Bellona
7,724
644
72
6
0
224,987
0
L
Chronos
4,744
395
33
3
0
107,088
0
L
Achilles
5,758
480
20
2
0
246,087
0
W
Jing Wei
6,204
517
37
3
0
213,526
6
W
Morgan Le Fay
6,771
564
51
4
0
231,533
1
W
Nemesis
6,808
567
49
4
0
288,954
3
W
Nox
7,606
634
87
7
0
235,738
0
L
Neith
5,487
457
55
5
0
181,707
3
L
Bellona
5,624
469
48
4
0
205,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role