Player Matchup

Scylla
Scylla
Diamond II
 
Scylla
Diamond II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Masters
 
Anhur
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Masters
tbaky
Xing Tian
Masters
Level 67
God Stats
3W - 5L
1,528 SR
Queue Stats
57W - 31L
2,432 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,509 SR
1,811 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 133
1,790 SR
2,219 MMR
Hachiman
Hachiman
Diamond II
Helorithrow
Hachiman
Diamond II
Level 98
God Stats
16W - 8L
1,747 SR
Queue Stats
62W - 28L
2,222 MMR
Party 1
Fafnir
Fafnir
Diamond III
ToasterBath69
Fafnir
Diamond III
Level 155
God Stats
5W - 1L
1,806 SR
Queue Stats
66W - 37L
2,106 MMR
Party 1
Cthulhu
Cthulhu
Diamond I
sennum2hell
Cthulhu
Diamond I
Level 147
God Stats
2W - 1L
1,819 SR
Queue Stats
67W - 26L
2,330 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
1 / 1 / 7
10,613
884
9,206
7,381
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Anhur
 
Anhur
15
2 / 2 / 4
9,829
819
9,820
12,633
6,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
tbaky
Xing Tian
17
5 / 0 / 3
10,475
873
15,364
15,483
12,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KumbhakarnaNe ZhaKuzenboOdinSerqet

VS

Bans
AchillesCerberusAthenaChironSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Helorithrow
Hachiman
15
2 / 2 / 1
9,321
777
11,748
12,425
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 3
8,555
713
7,923
12,040
12,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cthulhu
sennum2hell
Cthulhu
14
1 / 2 / 1
8,721
727
8,672
15,114
13,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
1
1
7
4.5
W
Anhur
 
Anhur
2
2
4
2
L
Hachiman
Helorithrow
Hachiman
2
2
1
1.25
L
0
4
3
0.38
L
Cthulhu
sennum2hell
Cthulhu
1
2
1
0.75
W
Xing Tian
tbaky
Xing Tian
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,390
Damage
28,343
35,497
Taken
39,579
21,833
Mitigated
31,655
13,865
Healing
10,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,206
1,203
0
3,579
7,381
2,464
1,148
3,319
3,602
59,607
0
W
Anhur
 
Anhur
9,820
5,250
0
5,782
12,633
6,868
2,013
5,633
6,263
0
39,100
L
Hachiman
Helorithrow
Hachiman
11,748
6,147
0
4,636
12,425
5,311
216
6,288
5,399
0
43,811
L
7,923
1,913
0
4,370
12,040
12,698
0
5,922
5,443
14,428
0
L
Cthulhu
sennum2hell
Cthulhu
8,672
268
0
1,791
15,114
13,646
56
8,720
5,684
28,853
454
W
Xing Tian
tbaky
Xing Tian
15,364
834
0
4,504
15,483
12,501
714
5,712
8,215
25,841
2,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,917
Gold Earned
26,597
179
Minions Killed
140
0
Camps Cleared
0
705,574
Distance Traveled
682,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,613
884
122
10
0
234,666
0
W
Anhur
9,829
819
43
4
0
215,333
0
L
Hachiman
9,321
777
80
7
0
216,099
0
L
Fafnir
8,555
713
22
2
0
226,117
0
L
Cthulhu
8,721
727
38
3
0
239,983
0
W
Xing Tian
10,475
873
14
1
0
255,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role