Player Matchup

Medusa
Medusa
Bronze III
DevilsDollface
Medusa
Bronze III
Level 34
God Stats
1W - 2L
1,528 SR
Queue Stats
3W - 9L
1,600 MMR
Solo
Da Ji
Da Ji
Gold III
FentamusPrime
Da Ji
Gold III
Level 68
God Stats
2W - 2L
1,734 SR
Queue Stats
24W - 15L
1,696 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Pezaint
Zhong Kui
Silver I
Level 149
God Stats
1W - 1L
1,680 SR
Queue Stats
7W - 5L
1,642 MMR
Solo
Tyr
Tyr
Gold II
Rmariscal23
Tyr
Gold II
Level 146
God Stats
23W - 24L
1,518 SR
Queue Stats
723W - 725L
1,642 MMR
Solo
Ymir
Ymir
Gold II
phillydr
Ymir
Gold II
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
460W - 457L
1,588 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,592 SR
1,634 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 175
1,644 SR
1,643 MMR
Bacchus
Bacchus
Gold I
YeetethMinimus
Bacchus
Gold I
Level 53
God Stats
8W - 6L
1,538 SR
Queue Stats
15W - 17L
1,715 MMR
Solo
Poseidon
Poseidon
Platinum V
iWiffKrakens
Poseidon
Platinum V
Level 226
God Stats
44W - 34L
1,589 SR
Queue Stats
501W - 489L
1,702 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
lDuhallanl
Gilgamesh
Gold III
Level 236
God Stats
3W - 2L
1,778 SR
Queue Stats
126W - 129L
1,601 MMR
Solo
Charybdis
Charybdis
Platinum V
minidonutking
Charybdis
Platinum V
Level 158
God Stats
2W - 0L
1,737 SR
Queue Stats
79W - 70L
1,696 MMR
Party 1
Mulan
Mulan
Gold III
xOutlaw Envyx
Mulan
Gold III
Level 200
God Stats
23W - 13L
1,578 SR
Queue Stats
360W - 381L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,022
502
1,395
5,907
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 2 / 0
4,912
491
3,187
5,955
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Zhong Kui
Pezaint
Zhong Kui
10
0 / 2 / 0
5,404
540
2,770
4,142
2,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
2 / 2 / 1
6,011
601
7,472
11,167
7,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
9
0 / 1 / 0
4,924
492
742
6,907
3,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CabrakanChaacFafnirRavanaMaman Brigitte

VS

Bans
AresAnhurArachneApolloLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 7
5,209
521
4,643
3,726
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Poseidon
iWiffKrakens
Poseidon
12
2 / 0 / 2
6,450
645
2,647
3,249
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
lDuhallanl
Gilgamesh
11
4 / 0 / 2
6,126
613
4,741
7,816
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
minidonutking
Charybdis
11
2 / 0 / 3
6,305
631
4,125
4,236
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 0
6,220
622
5,031
9,227
4,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
10
10
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
2
2
0
1
L
Zhong Kui
Pezaint
Zhong Kui
0
2
0
0
L
2
2
1
1.25
W
0
0
7
3.5
W
Poseidon
iWiffKrakens
Poseidon
2
0
2
3
W
Gilgamesh
lDuhallanl
Gilgamesh
4
0
2
5
W
Charybdis
minidonutking
Charybdis
2
0
3
3.5
L
Ymir
0
1
0
0
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,566
Damage
21,187
34,078
Taken
28,254
17,352
Mitigated
12,267
10,982
Healing
10,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,395
461
0
1,322
5,907
1,632
0
772
4,955
0
28,075
L
3,187
591
0
1,722
5,955
1,574
0
1,369
4,586
0
22,286
L
Zhong Kui
Pezaint
Zhong Kui
2,770
349
0
1,550
4,142
2,359
0
2,140
1,892
31,410
5,492
L
7,472
371
0
5,553
11,167
7,967
0
771
10,300
0
41,487
W
4,643
982
0
890
3,726
1,872
0
1,165
2,561
19,166
1,171
W
Poseidon
iWiffKrakens
Poseidon
2,647
371
0
2,452
3,249
795
0
547
2,702
55,315
1,142
W
Gilgamesh
lDuhallanl
Gilgamesh
4,741
1,238
0
1,913
7,816
3,469
0
721
7,095
0
38,825
W
Charybdis
minidonutking
Charybdis
4,125
2,264
0
2,324
4,236
1,398
0
978
3,258
0
43,818
L
Ymir
742
159
0
835
6,907
3,820
0
1,563
5,164
23,943
6,094
W
5,031
959
0
2,824
9,227
4,733
0
0
9,227
0
37,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
30,310
302
Minions Killed
389
0
Camps Cleared
0
1,045,165
Distance Traveled
1,087,722
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,022
502
63
6
0
234,885
2
L
Da Ji
4,912
491
34
3
0
209,602
0
L
Zhong Kui
5,404
540
82
8
0
203,752
2
L
Tyr
6,011
601
69
7
0
216,657
0
W
Bacchus
5,209
521
36
4
0
231,477
0
W
Poseidon
6,450
645
114
11
0
230,523
5
W
Gilgamesh
6,126
613
56
6
0
257,638
0
W
Charybdis
6,305
631
100
10
0
188,083
0
L
Ymir
4,924
492
54
5
0
180,269
0
W
Mulan
6,220
622
83
8
0
180,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role