Player Matchup

Tiamat
Tiamat
AndresDecker
Tiamat
Level 108
God Stats
7W - 14L
1,422 SR
Queue Stats
45W - 56L
1,416 Elo+
Solo
Medusa
Medusa
Im_kit_-
Medusa
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
2W - 6L
1,229 Elo+
Party 2
Geb
Geb
The_Turtle_Lord1
Geb
Level 66
God Stats
1W - 2L
1,470 SR
Queue Stats
8W - 9L
1,418 Elo+
Party 2
Bastet
Bastet
iDeliverBread
Bastet
Level 131
God Stats
3W - 11L
1,568 SR
Queue Stats
128W - 151L
1,424 Elo+
Party 2
Shiva
Shiva
that_dude_0911
Shiva
Level 98
God Stats
5W - 5L
1,527 SR
Queue Stats
92W - 135L
1,416 Elo+
Party 2
Team Averages
Level 82
1,457 SR
1,381 Elo+

VS

Team Averages
Level 122
1,502 SR
1,469 Elo+
Sobek
Sobek
Banesa99
Sobek
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 18L
1,593 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Olenhylkio
Morgan Le Fay
Level 128
God Stats
26W - 18L
1,535 SR
Queue Stats
391W - 397L
1,424 Elo+
Solo
Arachne
Arachne
X_Sanemi_
Arachne
Level 148
God Stats
18W - 6L
1,417 SR
Queue Stats
111W - 113L
1,471 Elo+
Party 1
Pele
Pele
crisdragneel8
Pele
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 102L
1,386 Elo+
Solo
Skadi
Skadi
mitmoemoe
Skadi
Level 122
God Stats
6W - 3L
1,555 SR
Queue Stats
111W - 101L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
2 / 3 / 2
6,765
483
4,724
7,585
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Im_kit_-
Medusa
9
0 / 3 / 0
5,403
386
2,114
6,901
2,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 6 / 0
5,732
409
3,008
11,770
7,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 2 / 3
7,374
527
7,932
12,915
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
1 / 1 / 0
7,560
540
6,181
13,524
7,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Banesa99
Sobek
12
1 / 0 / 8
7,774
555
3,025
8,215
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Olenhylkio
Morgan Le Fay
14
5 / 3 / 1
8,399
600
8,816
9,125
3,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Arachne
X_Sanemi_
Arachne
12
2 / 3 / 5
6,893
492
6,846
10,749
3,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 0
8,892
635
8,259
8,165
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Skadi
mitmoemoe
Skadi
12
4 / 2 / 3
7,606
543
6,507
7,568
2,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
15
15
Deaths
8
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
3
2
1
W
Sobek
Banesa99
Sobek
1
0
8
5
L
Medusa
Im_kit_-
Medusa
0
3
0
0
W
Morgan Le Fay
Olenhylkio
Morgan Le Fay
5
3
1
1.83
L
1
6
0
0.17
W
Arachne
X_Sanemi_
Arachne
2
3
5
1.5
W
3
0
0
3
L
4
2
3
2.75
W
Skadi
mitmoemoe
Skadi
4
2
3
2.75
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,959
Damage
33,453
52,695
Taken
43,822
23,379
Mitigated
20,579
15,713
Healing
18,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,724
342
0
1,880
7,585
3,242
0
4,723
2,862
31,776
0
W
Sobek
Banesa99
Sobek
3,025
102
202
5,318
8,215
5,573
293
1,659
6,556
19,872
1,848
L
Medusa
Im_kit_-
Medusa
2,114
644
0
80
6,901
2,082
0
453
6,448
0
22,948
W
Morgan Le Fay
Olenhylkio
Morgan Le Fay
8,816
626
0
1,573
9,125
3,629
0
3,147
5,978
54,781
2,025
L
3,008
219
309
2,670
11,770
7,231
0
2,647
9,123
17,442
0
W
Arachne
X_Sanemi_
Arachne
6,846
5,729
0
5,880
10,749
3,808
68
1,804
8,945
0
37,234
W
8,259
2,109
0
3,935
8,165
5,299
0
75
8,090
0
74,480
L
7,932
1,483
0
6,917
12,915
3,659
0
2,789
10,126
0
45,288
W
Skadi
mitmoemoe
Skadi
6,507
2,100
0
1,636
7,568
2,270
1,514
1,047
6,521
0
56,275
L
6,181
912
0
3,857
13,524
7,165
0
991
12,533
0
61,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,834
Gold Earned
39,564
321
Minions Killed
419
0
Camps Cleared
0
1,392,004
Distance Traveled
1,501,755
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,765
483
55
4
0
264,833
0
W
Sobek
7,774
555
36
3
0
288,356
6
L
Medusa
5,403
386
27
2
0
261,902
0
W
Morgan Le Fay
8,399
600
95
7
0
306,824
0
L
Geb
5,732
409
25
2
0
260,456
1
W
Arachne
6,893
492
70
5
0
317,579
0
W
Pele
8,892
635
128
9
0
327,056
4
L
Bastet
7,374
527
90
6
0
333,193
4
W
Skadi
7,606
543
90
6
0
261,940
3
L
Shiva
7,560
540
124
9
0
271,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role