Player Matchup

Chaac
Chaac
Cucho Rata
Chaac
Level 102
God Stats
5W - 1L
1,756 SR
Queue Stats
92W - 90L
1,457 Elo+
Party 1
Pele
Pele
PhillyJoeGoHam
Pele
Level 152
God Stats
3W - 4L
1,529 SR
Queue Stats
298W - 297L
1,458 Elo+
Solo
Zhong Kui
Zhong Kui
Sessyoin8312
Zhong Kui
Level 206
God Stats
4W - 4L
1,501 SR
Queue Stats
191W - 190L
1,478 Elo+
Party 1
King Arthur
King Arthur
Wolfrt94
King Arthur
Level 147
God Stats
4W - 1L
1,389 SR
Queue Stats
203W - 207L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
potes0415
Cthulhu
Level 157
God Stats
13W - 6L
1,637 SR
Queue Stats
202W - 223L
1,435 Elo+
Party 1
Team Averages
Level 153
1,562 SR
1,457 Elo+

VS

Team Averages
Level 127
1,470 SR
1,499 Elo+
Hades
Hades
SugarDs
Hades
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,321 Elo+
Solo
Nut
Nut
WhiteWookie578
Nut
Level 147
God Stats
0W - 3L
1,329 SR
Queue Stats
242W - 251L
1,559 Elo+
Solo
Kumbhakarna
Kumbhakarna
bdd_19891
Kumbhakarna
Level 103
God Stats
3W - 3L
1,517 SR
Queue Stats
179W - 172L
1,523 Elo+
Solo
Mulan
Mulan
dakola91
Mulan
Level 155
God Stats
9W - 7L
1,614 SR
Queue Stats
247W - 255L
1,524 Elo+
Solo
Pele
Pele
leonajpf36
Pele
Level 105
God Stats
1W - 3L
1,391 SR
Queue Stats
286W - 278L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
3 / 1 / 4
6,116
1,223
1,925
5,412
4,119
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 1 / 4
6,161
1,232
2,065
2,603
711
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
Sessyoin8312
Zhong Kui
11
2 / 2 / 6
6,134
1,227
6,050
4,965
2,520
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Wolfrt94
King Arthur
11
2 / 0 / 7
6,291
1,258
6,336
5,911
4,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
potes0415
Cthulhu
11
2 / 0 / 7
6,162
1,232
6,661
7,793
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
SugarDs
Hades
9
1 / 5 / 3
5,364
1,073
4,389
6,363
3,105
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
1 / 2 / 1
4,696
939
5,729
5,688
2,677
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kumbhakarna
bdd_19891
Kumbhakarna
11
0 / 1 / 4
5,213
1,043
3,163
6,641
4,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
dakola91
Mulan
10
2 / 2 / 2
5,107
1,021
3,575
5,005
3,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

5
0 / 1 / 1
4,329
866
737
1,129
431
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
11
Kills
4
4
Deaths
11
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
4
5
W
2
1
4
4
W
Zhong Kui
Sessyoin8312
Zhong Kui
2
2
6
2.5
L
Hades
SugarDs
Hades
1
5
3
0.5
L
1
2
1
0.75
W
King Arthur
Wolfrt94
King Arthur
2
0
7
5.5
L
Kumbhakarna
bdd_19891
Kumbhakarna
0
1
4
2
L
Mulan
dakola91
Mulan
2
2
2
1.5
L
0
1
1
0.5
W
Cthulhu
potes0415
Cthulhu
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,037
Damage
17,593
26,684
Taken
24,826
14,992
Mitigated
14,178
11,474
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
1,925
200
1,169
1,732
5,412
4,119
0
2,668
2,744
0
3,058
W
2,065
357
0
282
2,603
711
15
111
2,455
0
7,741
W
Zhong Kui
Sessyoin8312
Zhong Kui
6,050
948
300
1,568
4,965
2,520
464
1,167
3,698
9,562
362
L
Hades
SugarDs
Hades
4,389
188
0
564
6,363
3,105
0
3,462
2,901
6,763
0
L
5,729
1,571
37
1,062
5,688
2,677
0
3,454
2,234
0
9,603
W
King Arthur
Wolfrt94
King Arthur
6,336
623
1,199
1,266
5,911
4,687
37
1,372
4,406
3,114
11,269
L
Kumbhakarna
bdd_19891
Kumbhakarna
3,163
684
1,554
2,437
6,641
4,202
0
4,140
2,501
7,760
0
L
Mulan
dakola91
Mulan
3,575
328
320
390
5,005
3,763
0
1,911
3,094
0
6,019
L
737
35
0
14
1,129
431
0
661
468
0
910
W
Cthulhu
potes0415
Cthulhu
6,661
386
633
3,325
7,793
2,955
0
2,234
5,344
14,818
513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
24,709
62
Minions Killed
27
0
Camps Cleared
0
530,624
Distance Traveled
419,029
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,116
1,223
0
0
0
99,338
0
W
Pele
6,161
1,232
15
3
0
99,940
0
W
Zhong Kui
6,134
1,227
13
3
0
108,982
0
L
Hades
5,364
1,073
8
2
0
99,166
0
L
Nut
4,696
939
8
2
0
95,456
0
W
King Arthur
6,291
1,258
15
3
0
122,678
0
L
Kumbhakarna
5,213
1,043
5
1
0
107,444
0
L
Mulan
5,107
1,021
5
1
0
94,968
0
L
Pele
4,329
866
1
0
0
21,995
0
W
Cthulhu
6,162
1,232
19
4
0
99,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role