Player Matchup

Neith
Neith
BalkanCowboy
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,446 Elo+
Party 3
Bellona
Bellona
DiViNeRoFl
Bellona
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 43L
1,500 Elo+
Solo
Freya
Freya
King Le0nidas24
Freya
Level 149
God Stats
3W - 2L
1,710 SR
Queue Stats
246W - 247L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
TiggerTheTrigger
Erlang Shen
Level 156
God Stats
0W - 3L
1,209 SR
Queue Stats
204W - 207L
1,534 Elo+
Solo
Fenrir
Fenrir
werewolf111111
Fenrir
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,445 Elo+
Party 3
Team Averages
Level 110
1,484 SR
1,486 Elo+

VS

Team Averages
Level 150
1,459 SR
1,490 Elo+
Khepri
Khepri
Ammar1hasan
Khepri
Level 153
God Stats
4W - 5L
1,401 SR
Queue Stats
336W - 336L
1,476 Elo+
Party 2
Jormungandr
Jormungandr
Kadri710
Jormungandr
Level 129
God Stats
4W - 5L
1,601 SR
Queue Stats
265W - 261L
1,509 Elo+
Party 2
Hou Yi
Hou Yi
Tnbig
Hou Yi
Level 158
God Stats
7W - 5L
1,568 SR
Queue Stats
112W - 145L
1,404 Elo+
Party 1
Discordia
Discordia
cal1destroyer
Discordia
Level 155
God Stats
2W - 3L
1,324 SR
Queue Stats
362W - 356L
1,468 Elo+
Party 1
Bellona
Bellona
vvillastu
Bellona
Level 156
God Stats
1W - 1L
1,402 SR
Queue Stats
88W - 87L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 4
10,609
884
16,306
14,960
5,219
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
DiViNeRoFl
Bellona
15
4 / 7 / 6
9,014
751
13,537
18,333
21,197
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
2 / 9 / 5
8,653
721
11,234
17,079
6,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Erlang Shen
TiggerTheTrigger
Erlang Shen
16
2 / 7 / 6
9,437
786
7,218
18,708
18,455
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
0 / 11 / 7
8,214
685
7,968
17,793
17,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
0 / 3 / 27
10,147
846
6,679
17,698
19,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
Kadri710
Jormungandr
18
4 / 2 / 32
11,827
986
15,687
26,799
26,632
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
Tnbig
Hou Yi
19
18 / 4 / 15
12,403
1,034
19,491
12,476
6,854
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Discordia
cal1destroyer
Discordia
18
15 / 2 / 20
12,379
1,032
25,529
11,241
5,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
vvillastu
Bellona
17
5 / 2 / 25
10,717
893
10,057
13,603
17,112
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
161
13
Kills
42
42
Deaths
13
28
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
3
27
4.5
L
5
8
4
0.88
L
Bellona
DiViNeRoFl
Bellona
4
7
6
1
W
Jormungandr
Kadri710
Jormungandr
4
2
32
10
L
2
9
5
0.5
L
Erlang Shen
TiggerTheTrigger
Erlang Shen
2
7
6
0.71
W
Hou Yi
Tnbig
Hou Yi
18
4
15
6.38
W
Discordia
cal1destroyer
Discordia
15
2
20
12.5
W
Bellona
vvillastu
Bellona
5
2
25
8.75
L
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,263
Damage
77,443
86,873
Taken
81,817
68,785
Mitigated
76,010
16,243
Healing
32,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
6,679
790
3,952
4,669
17,698
19,985
999
4,724
12,830
14,686
0
L
16,306
6,324
374
2,088
14,960
5,219
0
9,731
5,138
0
31,957
L
Bellona
DiViNeRoFl
Bellona
13,537
1,124
366
1,167
18,333
21,197
0
5,993
12,015
5,642
17,278
W
Jormungandr
Kadri710
Jormungandr
15,687
2,501
4,294
8,920
26,799
26,632
661
4,911
21,888
38,766
685
L
11,234
3,543
1,185
3,274
17,079
6,410
0
11,917
5,122
23,315
0
L
Erlang Shen
TiggerTheTrigger
Erlang Shen
7,218
3,287
822
4,078
18,708
18,455
0
10,238
8,350
0
17,735
W
Hou Yi
Tnbig
Hou Yi
19,491
13,709
874
3,093
12,476
6,854
3,504
2,216
10,260
0
33,680
W
Discordia
cal1destroyer
Discordia
25,529
2,087
780
1,971
11,241
5,427
554
1,206
10,035
37,600
504
W
Bellona
vvillastu
Bellona
10,057
2,051
1,103
2,749
13,603
17,112
1,159
1,996
11,607
0
23,796
L
7,968
2,150
614
2,275
17,793
17,504
0
8,945
8,607
0
13,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,927
Gold Earned
57,473
99
Minions Killed
131
0
Camps Cleared
0
922,936
Distance Traveled
1,164,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,147
846
15
1
0
241,058
0
L
Neith
10,609
884
35
3
0
169,085
0
L
Bellona
9,014
751
8
1
0
192,709
0
W
Jormungandr
11,827
986
34
3
0
215,090
0
L
Freya
8,653
721
24
2
0
176,789
0
L
Erlang Shen
9,437
786
19
2
0
193,094
0
W
Hou Yi
12,403
1,034
19
2
0
230,263
0
W
Discordia
12,379
1,032
33
3
0
246,662
0
W
Bellona
10,717
893
30
3
0
231,877
0
L
Fenrir
8,214
685
13
1
0
191,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role