Player Matchup

Medusa
Medusa
Platinum III
BatsBats
Medusa
Platinum III
Level 119
God Stats
12W - 3L
1,853 SR
Queue Stats
43W - 13L
2,073 MMR
Party 1
Scylla
Scylla
Platinum I
McLeyon
Scylla
Platinum I
Level 151
God Stats
53W - 29L
1,668 SR
Queue Stats
96W - 54L
2,006 MMR
Party 1
Horus
Horus
Platinum IV
kemedo
Horus
Platinum IV
Level 117
God Stats
9W - 8L
1,794 SR
Queue Stats
70W - 58L
1,847 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,772 SR
1,975 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 123
1,451 SR
1,472 MMR
Baron Samedi
Baron Samedi
Silver II
AMbrothers2003
Baron Samedi
Silver II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,575 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
Lowkey Flash
Kuzenbo
Silver II
Level 117
God Stats
1W - 6L
1,250 SR
Queue Stats
55W - 76L
1,033 MMR
Solo
Hou Yi
Hou Yi
Platinum V
TheBrownKingSB
Hou Yi
Platinum V
Level 106
God Stats
12W - 11L
1,603 SR
Queue Stats
95W - 106L
1,807 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BatsBats
Medusa
19
9 / 1 / 7
12,612
970
12,764
10,236
4,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
McLeyon
Scylla
19
6 / 0 / 10
11,978
921
11,842
8,077
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
kemedo
Horus
17
3 / 3 / 14
10,867
836
7,448
15,033
14,480
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
CabrakanPersephoneDiscordiaCthulhuAtlas

VS

Bans
Ne ZhaAresBacchusYmirCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AMbrothers2003
Baron Samedi
16
1 / 7 / 1
9,826
756
5,631
11,437
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Lowkey Flash
Kuzenbo
14
1 / 8 / 1
9,336
718
8,201
14,451
16,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

17
2 / 3 / 1
10,442
803
11,655
11,606
2,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
18
Kills
4
4
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AMbrothers2003
Baron Samedi
1
7
1
0.21
W
Medusa
BatsBats
Medusa
9
1
7
12.5
L
Kuzenbo
Lowkey Flash
Kuzenbo
1
8
1
0.19
W
Scylla
McLeyon
Scylla
6
0
10
11
L
2
3
1
0.83
W
Horus
kemedo
Horus
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,054
Damage
25,487
33,346
Taken
37,494
21,991
Mitigated
22,373
7,554
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AMbrothers2003
Baron Samedi
5,631
343
274
548
11,437
2,943
0
3,574
7,640
34,859
0
W
Medusa
BatsBats
Medusa
12,764
4,454
0
4,289
10,236
4,392
2,800
4,157
6,079
0
69,146
L
Kuzenbo
Lowkey Flash
Kuzenbo
8,201
2,275
0
958
14,451
16,675
0
4,245
9,746
17,985
2,296
W
Scylla
McLeyon
Scylla
11,842
1,261
0
380
8,077
3,119
1,333
3,714
4,363
54,203
0
L
11,655
2,326
0
2,352
11,606
2,755
99
3,259
8,041
0
44,723
W
Horus
kemedo
Horus
7,448
2,257
912
1,973
15,033
14,480
148
4,873
10,160
0
15,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,457
Gold Earned
29,604
219
Minions Killed
145
0
Camps Cleared
0
766,950
Distance Traveled
614,328
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,826
756
55
4
0
190,618
0
W
Medusa
12,612
970
107
8
0
258,976
0
L
Kuzenbo
9,336
718
36
3
0
197,950
0
W
Scylla
11,978
921
96
7
0
261,611
0
L
Hou Yi
10,442
803
54
4
0
225,760
2
W
Horus
10,867
836
16
1
0
246,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role