Player Matchup

Ares
Ares
BPratom
Ares
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 9L
1,453 Elo+
Party 1
Chang'e
Chang'e
CanEyePetDatDawg
Chang'e
Level 56
God Stats
1W - 1L
1,739 SR
Queue Stats
101W - 59L
1,655 Elo+
Solo
Bastet
Bastet
Rigby0307
Bastet
Level 181
God Stats
0W - 1L
1,692 SR
Queue Stats
15W - 20L
1,474 Elo+
Party 2
King Arthur
King Arthur
ezepro93
King Arthur
Level 152
God Stats
16W - 15L
1,576 SR
Queue Stats
53W - 37L
1,580 Elo+
Party 2
Nemesis
Nemesis
lukasmoral12
Nemesis
Level 34
God Stats
0W - 6L
1,500 SR
Queue Stats
16W - 25L
1,336 Elo+
Party 1
Team Averages
Level 90
1,602 SR
1,500 Elo+

VS

Team Averages
Level 122
1,651 SR
1,563 Elo+
Shiva
Shiva
JulioJSM
Shiva
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 95L
1,585 Elo+
Party 3
Nut
Nut
SoCooled
Nut
Level 149
God Stats
9W - 2L
1,877 SR
Queue Stats
43W - 27L
1,570 Elo+
Party 4
Ne Zha
Ne Zha
WilzonVz
Ne Zha
Level 143
God Stats
3W - 0L
1,502 SR
Queue Stats
92W - 90L
1,561 Elo+
Party 3
Yemoja
Yemoja
ZackInTheFranXX
Yemoja
Level 107
God Stats
2W - 0L
1,750 SR
Queue Stats
34W - 25L
1,539 Elo+
Party 4
Nu Wa
Nu Wa
gameriel999
Nu Wa
Level 69
God Stats
10W - 10L
1,625 SR
Queue Stats
80W - 87L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
BPratom
Ares
8
0 / 4 / 0
5,126
466
3,874
10,053
6,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 4 / 0
6,286
571
5,054
8,726
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Rigby0307
Bastet
8
0 / 4 / 0
4,770
434
4,994
7,714
2,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

King Arthur
ezepro93
King Arthur
9
0 / 5 / 0
5,287
481
2,497
8,825
3,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
lukasmoral12
Nemesis
7
0 / 7 / 1
4,648
423
2,007
8,829
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JulioJSM
Shiva
13
13 / 0 / 6
7,765
706
9,987
8,776
3,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
4 / 0 / 8
6,673
607
8,074
7,611
2,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ne Zha
WilzonVz
Ne Zha
13
6 / 0 / 6
7,549
686
5,253
5,946
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 12
6,564
597
3,026
8,695
4,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

9
0 / 2 / 6
5,302
482
3,331
3,601
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
62
2
Kills
24
24
Deaths
2
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ares
BPratom
Ares
0
4
0
0
L
2
4
0
0.5
W
Shiva
JulioJSM
Shiva
13
0
6
16
L
Bastet
Rigby0307
Bastet
0
4
0
0
W
4
0
8
8
W
Ne Zha
WilzonVz
Ne Zha
6
0
6
9
W
1
0
12
7
L
King Arthur
ezepro93
King Arthur
0
5
0
0
W
0
2
6
1.5
L
Nemesis
lukasmoral12
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,426
Damage
29,671
44,147
Taken
34,629
17,843
Mitigated
13,480
8,854
Healing
17,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
BPratom
Ares
3,874
439
0
1,926
10,053
6,262
0
1,929
8,124
19,414
0
L
5,054
197
320
2,563
8,726
2,725
0
1,744
6,982
50,129
792
W
Shiva
JulioJSM
Shiva
9,987
1,828
318
3,739
8,776
3,589
0
1,130
7,519
0
48,777
L
Bastet
Rigby0307
Bastet
4,994
957
0
1,149
7,714
2,231
0
1,119
6,595
0
31,692
W
8,074
5,258
0
1,884
7,611
2,418
488
2,123
5,430
0
40,564
W
Ne Zha
WilzonVz
Ne Zha
5,253
1,765
0
3,342
5,946
1,959
997
232
5,383
0
47,727
W
3,026
808
4,547
2,854
8,695
4,482
198
2,574
6,063
20,626
2,048
L
King Arthur
ezepro93
King Arthur
2,497
116
0
2,671
8,825
3,863
0
318
8,507
0
31,591
W
3,331
807
0
355
3,601
1,032
35
2,362
962
22,697
48
L
Nemesis
lukasmoral12
Nemesis
2,007
556
0
225
8,829
2,762
0
846
7,983
0
18,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,117
Gold Earned
33,853
292
Minions Killed
311
0
Camps Cleared
0
1,104,207
Distance Traveled
1,041,361
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,126
466
25
2
0
201,669
0
L
Chang'e
6,286
571
110
10
0
214,434
4
W
Shiva
7,765
706
80
7
0
252,630
3
L
Bastet
4,770
434
56
5
0
242,003
0
W
Nut
6,673
607
65
6
0
178,567
4
W
Ne Zha
7,549
686
89
8
0
225,092
0
W
Yemoja
6,564
597
40
4
0
195,249
0
L
King Arthur
5,287
481
68
6
0
217,130
0
W
Nu Wa
5,302
482
37
3
0
189,823
0
L
Nemesis
4,648
423
33
3
0
228,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role