Player Matchup

Poseidon
Poseidon
ChiefPalp
Poseidon
Level 28
God Stats
4W - 5L
1,444 SR
Queue Stats
77W - 85L
1,449 Elo+
Party 2
Khepri
Khepri
Rames1126
Khepri
Level 67
God Stats
0W - 2L
1,060 SR
Queue Stats
99W - 95L
1,452 Elo+
Party 2
Ishtar
Ishtar
Shallowing
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 82L
1,456 Elo+
Party 2
Team Averages
Level 41
1,334 SR
1,452 Elo+

VS

Team Averages
Level 61
1,636 SR
1,445 Elo+
Aphrodite
Aphrodite
Croses2
Aphrodite
Level 42
God Stats
2W - 0L
1,688 SR
Queue Stats
13W - 20L
1,423 Elo+
Solo
Cthulhu
Cthulhu
D0ZY
Cthulhu
Level 25
God Stats
33W - 17L
1,593 SR
Queue Stats
68W - 63L
1,463 Elo+
Party 1
Lancelot
Lancelot
Yøgurt
Lancelot
Level 117
God Stats
26W - 15L
1,625 SR
Queue Stats
78W - 85L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChiefPalp
Poseidon
14
0 / 2 / 2
7,899
718
7,173
5,573
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
Rames1126
Khepri
13
1 / 4 / 0
7,709
701
4,059
10,621
8,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ishtar
Shallowing
Ishtar
13
1 / 5 / 1
8,145
740
6,380
9,003
3,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Croses2
Aphrodite
17
3 / 1 / 7
9,837
894
7,991
6,819
3,256
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cthulhu
D0ZY
Cthulhu
17
7 / 0 / 3
10,235
930
11,457
15,331
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
Yøgurt
Lancelot
14
1 / 1 / 4
9,059
824
3,063
5,998
2,562
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
2
Kills
11
11
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Poseidon
ChiefPalp
Poseidon
0
2
2
0.5
W
Aphrodite
Croses2
Aphrodite
3
1
7
6.5
W
Cthulhu
D0ZY
Cthulhu
7
0
3
8.5
L
Khepri
Rames1126
Khepri
1
4
0
0.25
L
Ishtar
Shallowing
Ishtar
1
5
1
0.3
W
Lancelot
Yøgurt
Lancelot
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,612
Damage
22,511
25,197
Taken
28,148
14,435
Mitigated
15,911
4,334
Healing
15,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
ChiefPalp
Poseidon
7,173
2,155
0
1,694
5,573
2,231
112
4,266
1,161
35,755
2,500
W
Aphrodite
Croses2
Aphrodite
7,991
303
6,222
4,397
6,819
3,256
985
2,469
4,311
27,484
798
W
Cthulhu
D0ZY
Cthulhu
11,457
864
227
4,457
15,331
10,093
896
5,384
9,921
31,774
638
L
Khepri
Rames1126
Khepri
4,059
129
0
1,031
10,621
8,587
0
8,155
1,831
5,546
1,177
L
Ishtar
Shallowing
Ishtar
6,380
3,507
0
1,609
9,003
3,617
0
5,654
3,014
0
22,060
W
Lancelot
Yøgurt
Lancelot
3,063
241
0
452
5,998
2,562
1,144
2,446
3,539
0
35,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,753
Gold Earned
29,131
102
Minions Killed
158
0
Camps Cleared
0
536,155
Distance Traveled
678,600
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,899
718
52
5
0
188,829
0
W
Aphrodite
9,837
894
56
5
0
199,039
0
W
Cthulhu
10,235
930
57
5
0
215,898
0
L
Khepri
7,709
701
9
1
0
183,051
0
L
Ishtar
8,145
740
41
4
0
164,275
0
W
Lancelot
9,059
824
45
4
0
263,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role