Player Matchup

Bacchus
Bacchus
CowGurlUp07
Bacchus
Level 108
God Stats
13W - 10L
1,535 SR
Queue Stats
630W - 674L
1,487 Elo+
Party 1
Ne Zha
Ne Zha
FattyLiver
Ne Zha
Level 184
God Stats
12W - 19L
1,342 SR
Queue Stats
410W - 427L
1,397 Elo+
Party 1
Chaac
Chaac
SocialSergio
Chaac
Level 136
God Stats
3W - 2L
1,519 SR
Queue Stats
149W - 153L
1,453 Elo+
Party 1
Ah Puch
Ah Puch
UrlGaming
Ah Puch
Level 146
God Stats
2W - 3L
1,169 SR
Queue Stats
201W - 171L
1,508 Elo+
Party 1
Zeus
Zeus
YOUNGSIR36
Zeus
Level 128
God Stats
4W - 1L
1,707 SR
Queue Stats
94W - 113L
1,458 Elo+
Solo
Team Averages
Level 140
1,454 SR
1,461 Elo+

VS

Team Averages
Level 83
1,485 SR
1,501 Elo+
Ah Muzen Cab
Ah Muzen Cab
AlaskaCraft
Ah Muzen Cab
Level 116
God Stats
9W - 7L
1,543 SR
Queue Stats
167W - 143L
1,550 Elo+
Party 3
Geb
Geb
BitterWater3741
Geb
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,417 Elo+
Party 2
Fenrir
Fenrir
PopeOPotatos
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
307W - 278L
1,546 Elo+
Party 3
Ymir
Ymir
RoaringFetus
Ymir
Level 136
God Stats
1W - 2L
1,388 SR
Queue Stats
223W - 215L
1,516 Elo+
Solo
Zhong Kui
Zhong Kui
Zachattack_v77
Zhong Kui
Level 29
God Stats
1W - 2L
1,495 SR
Queue Stats
60W - 64L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CowGurlUp07
Bacchus
13
0 / 7 / 22
9,854
821
4,111
12,352
14,988
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
FattyLiver
Ne Zha
17
9 / 4 / 21
11,107
926
18,389
10,469
4,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
15 / 3 / 16
12,128
1,011
18,682
16,862
23,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
UrlGaming
Ah Puch
17
4 / 3 / 21
10,696
891
16,882
9,596
3,713
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 2 / 12
11,642
970
18,331
5,725
2,230
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlaskaCraft
Ah Muzen Cab
16
7 / 6 / 4
9,638
803
9,895
13,077
5,238
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 7 / 12
7,880
657
3,059
15,858
12,710
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
15
4 / 10 / 10
9,459
788
8,417
16,925
7,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 7 / 8
9,956
830
10,225
19,035
20,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Zhong Kui
Zachattack_v77
Zhong Kui
15
3 / 8 / 13
9,611
801
9,537
18,093
14,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
64
38
Kills
17
19
Deaths
38
92
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlaskaCraft
Ah Muzen Cab
7
6
4
1.5
L
0
7
12
0.86
W
Bacchus
CowGurlUp07
Bacchus
0
7
22
1.57
W
Ne Zha
FattyLiver
Ne Zha
9
4
21
4.88
L
Fenrir
4
10
10
0.9
L
3
7
8
1
W
15
3
16
7.67
W
Ah Puch
UrlGaming
Ah Puch
4
3
21
4.83
W
10
2
12
8
L
Zhong Kui
Zachattack_v77
Zhong Kui
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,395
Damage
41,133
55,004
Taken
82,988
49,386
Mitigated
61,450
13,292
Healing
15,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlaskaCraft
Ah Muzen Cab
9,895
4,443
891
1,115
13,077
5,238
0
5,807
7,270
0
24,740
L
3,059
296
637
533
15,858
12,710
0
6,492
9,366
5,821
0
W
Bacchus
CowGurlUp07
Bacchus
4,111
238
267
1,086
12,352
14,988
0
3,579
8,773
6,120
563
W
Ne Zha
FattyLiver
Ne Zha
18,389
3,898
65
2,871
10,469
4,547
2,457
5,876
4,593
0
30,262
L
Fenrir
8,417
1,254
1,622
2,627
16,925
7,892
0
7,226
9,699
383
12,672
L
10,225
1,834
1,063
1,689
19,035
20,985
0
10,349
8,686
17,368
849
W
18,682
2,063
409
5,543
16,862
23,908
1,234
7,597
9,265
0
34,411
W
Ah Puch
UrlGaming
Ah Puch
16,882
408
107
1,612
9,596
3,713
2,263
3,643
5,953
38,779
0
W
18,331
968
512
820
5,725
2,230
1,903
2,219
3,506
38,524
0
L
Zhong Kui
Zachattack_v77
Zhong Kui
9,537
706
825
4,227
18,093
14,625
0
8,942
9,151
23,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,427
Gold Earned
46,544
145
Minions Killed
100
0
Camps Cleared
0
1,151,709
Distance Traveled
961,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,638
803
24
2
0
197,045
0
L
Geb
7,880
657
13
1
0
199,309
0
W
Bacchus
9,854
821
11
1
0
210,478
0
W
Ne Zha
11,107
926
19
2
0
228,591
0
L
Fenrir
9,459
788
18
2
0
194,860
0
L
Ymir
9,956
830
15
1
0
177,914
0
W
Chaac
12,128
1,011
37
3
0
250,627
0
W
Ah Puch
10,696
891
28
2
0
232,635
0
W
Zeus
11,642
970
50
4
0
229,378
0
L
Zhong Kui
9,611
801
30
3
0
192,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role