Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EliteGuNNeR3600
Danzaburou
Level 149
God Stats
3W - 2L
1,709 SR
Queue Stats
126W - 115L
1,582 Elo+
Party 1
Fenrir
Fenrir
crakin skullss
Fenrir
Level 149
God Stats
7W - 4L
1,490 SR
Queue Stats
138W - 125L
1,566 Elo+
Party 1
Ix Chel
Ix Chel
diamondfears
Ix Chel
Level 48
God Stats
3W - 2L
1,563 SR
Queue Stats
87W - 107L
1,526 Elo+
Solo
Artio
Artio
erenluck7
Artio
Level 128
God Stats
16W - 12L
1,637 SR
Queue Stats
333W - 310L
1,537 Elo+
Solo
Team Averages
Level 125
1,580 SR
1,542 Elo+

VS

Team Averages
Level 95
1,547 SR
1,513 Elo+
Bacchus
Bacchus
Destoh
Bacchus
Level 65
God Stats
4W - 3L
1,640 SR
Queue Stats
54W - 38L
1,555 Elo+
Party 3
Skadi
Skadi
ImYourPilot
Skadi
Level 54
God Stats
2W - 4L
1,390 SR
Queue Stats
11W - 11L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
Jedimastercampo
Danzaburou
Level 59
God Stats
23W - 21L
1,520 SR
Queue Stats
51W - 48L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
Shovelheadtko
Nu Wa
Level 135
God Stats
4W - 1L
1,615 SR
Queue Stats
108W - 93L
1,553 Elo+
Party 3
Guan Yu
Guan Yu
cStine999
Guan Yu
Level 164
God Stats
3W - 1L
1,568 SR
Queue Stats
169W - 145L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 1
5,151
644
1,680
2,163
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
EliteGuNNeR3600
Danzaburou
9
4 / 0 / 0
5,844
731
2,380
4,258
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

9
3 / 1 / 1
4,948
619
2,247
5,835
2,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
diamondfears
Ix Chel
8
0 / 0 / 4
4,788
599
2,656
4,425
1,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
erenluck7
Artio
9
0 / 1 / 2
4,947
618
2,158
6,625
3,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Destoh
Bacchus
7
1 / 1 / 0
4,044
506
1,517
4,051
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 1 / 0
3,459
432
313
2,266
455
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
Jedimastercampo
Danzaburou
4
0 / 3 / 0
3,320
415
818
3,114
859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 0 / 2
5,046
631
2,986
3,075
769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Guan Yu
cStine999
Guan Yu
9
2 / 2 / 0
5,283
660
4,460
8,013
4,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
3
3
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Bacchus
Destoh
Bacchus
1
1
0
1
W
Danzaburou
EliteGuNNeR3600
Danzaburou
4
0
0
4
L
0
1
0
0
L
Danzaburou
Jedimastercampo
Danzaburou
0
3
0
0
L
0
0
2
1
L
Guan Yu
cStine999
Guan Yu
2
2
0
1
W
3
1
1
3.5
W
Ix Chel
diamondfears
Ix Chel
0
0
4
2
W
Artio
erenluck7
Artio
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,121
Damage
10,094
23,306
Taken
20,519
8,707
Mitigated
9,453
9,325
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
1,680
91
0
192
2,163
542
320
764
1,399
34,439
855
L
Bacchus
Destoh
Bacchus
1,517
186
0
1,407
4,051
2,718
0
1,044
3,007
9,617
0
W
Danzaburou
EliteGuNNeR3600
Danzaburou
2,380
1,225
0
1,755
4,258
1,164
1,382
2,354
1,904
0
36,986
L
313
136
76
293
2,266
455
0
523
1,743
0
7,632
L
Danzaburou
Jedimastercampo
Danzaburou
818
0
0
558
3,114
859
0
1,539
1,575
0
8,001
L
2,986
435
0
1,116
3,075
769
0
1,012
2,063
40,718
741
L
Guan Yu
cStine999
Guan Yu
4,460
923
0
3,113
8,013
4,652
0
2,325
5,688
0
32,701
W
2,247
601
0
856
5,835
2,089
0
340
5,495
0
27,461
W
Ix Chel
diamondfears
Ix Chel
2,656
480
872
2,417
4,425
1,680
146
701
3,724
17,457
1,028
W
Artio
erenluck7
Artio
2,158
305
0
3,233
6,625
3,232
0
268
6,357
26,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,678
Gold Earned
21,152
273
Minions Killed
194
0
Camps Cleared
0
809,322
Distance Traveled
652,525
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,151
644
65
8
0
156,547
1
L
Bacchus
4,044
506
13
2
0
149,374
2
W
Danzaburou
5,844
731
79
10
0
153,529
1
L
Skadi
3,459
432
20
3
0
87,520
0
L
Danzaburou
3,320
415
14
2
0
109,397
0
L
Nu Wa
5,046
631
88
11
0
151,100
0
L
Guan Yu
5,283
660
59
7
0
155,134
0
W
Fenrir
4,948
619
47
6
0
192,216
0
W
Ix Chel
4,788
599
30
4
0
142,802
0
W
Artio
4,947
618
52
7
0
164,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role