Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Firkb
Baron Samedi
Level 63
God Stats
6W - 2L
1,782 SR
Queue Stats
174W - 149L
1,560 Elo+
Solo
Set
Set
Waffles8912
Set
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,458 Elo+
Party 1
Ah Puch
Ah Puch
bluebirdjay
Ah Puch
Level 129
God Stats
1W - 1L
1,638 SR
Queue Stats
75W - 70L
1,490 Elo+
Party 1
Bastet
Bastet
iisaac2
Bastet
Level 159
God Stats
3W - 9L
1,383 SR
Queue Stats
352W - 363L
1,551 Elo+
Solo
Team Averages
Level 127
1,561 SR
1,512 Elo+

VS

Team Averages
Level 176
1,544 SR
1,517 Elo+
Cupid
Cupid
A Liminal Space
Cupid
Level 172
God Stats
16W - 15L
1,513 SR
Queue Stats
1,016W - 1,040L
1,511 Elo+
Party 2
Odin
Odin
Fruitblazer
Odin
Level 210
God Stats
7W - 5L
1,492 SR
Queue Stats
767W - 796L
1,519 Elo+
Solo
Neith
Neith
OHIOisAWESOME
Neith
Level 168
God Stats
6W - 3L
1,568 SR
Queue Stats
398W - 406L
1,530 Elo+
Party 2
Ne Zha
Ne Zha
SaddyIssues
Ne Zha
Level 141
God Stats
7W - 3L
1,613 SR
Queue Stats
181W - 175L
1,529 Elo+
Solo
Persephone
Persephone
if2Bachwasback
Persephone
Level 190
God Stats
16W - 14L
1,533 SR
Queue Stats
479W - 500L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
3 / 5 / 3
7,821
782
7,204
7,887
3,043
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Firkb
Baron Samedi
15
3 / 5 / 4
8,537
854
7,583
8,883
4,128
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

11
0 / 6 / 6
6,831
683
4,747
9,876
4,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Puch
bluebirdjay
Ah Puch
14
1 / 5 / 7
7,778
778
8,188
8,149
2,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
iisaac2
Bastet
15
4 / 3 / 2
8,102
810
8,307
9,027
3,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 8
8,993
899
6,532
9,786
3,472
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 3 / 13
8,487
849
4,366
10,714
9,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 12
8,391
839
9,433
8,427
3,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ne Zha
14
5 / 3 / 10
8,574
857
7,015
8,045
3,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Persephone
if2Bachwasback
Persephone
18
9 / 1 / 10
10,448
1,045
13,093
7,549
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
11
Kills
24
24
Deaths
12
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
5
3
0.9
W
5
2
8
4.5
L
Baron Samedi
Firkb
Baron Samedi
3
5
4
1
W
2
3
13
2.83
W
3
3
12
3
W
Ne Zha
5
3
10
3.33
L
0
6
6
0.5
L
Ah Puch
bluebirdjay
Ah Puch
1
5
7
0.9
W
Persephone
if2Bachwasback
Persephone
9
1
10
14
L
Bastet
iisaac2
Bastet
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,029
Damage
40,439
43,822
Taken
44,521
17,281
Mitigated
22,493
9,884
Healing
19,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
7,204
201
466
452
7,887
3,043
0
2,464
5,311
21,297
415
W
6,532
2,565
4,360
5,384
9,786
3,472
452
4,781
5,005
0
14,355
L
Baron Samedi
Firkb
Baron Samedi
7,583
307
1,115
1,616
8,883
4,128
0
2,741
5,978
19,137
678
W
4,366
233
1,298
2,030
10,714
9,868
0
4,799
5,915
744
8,283
W
9,433
1,259
570
1,460
8,427
3,093
373
4,938
3,489
0
16,410
W
Ne Zha
7,015
366
76
749
8,045
3,756
0
5,171
2,874
0
14,115
L
4,747
1,839
294
1,284
9,876
4,258
0
1,778
7,932
0
5,791
L
Ah Puch
bluebirdjay
Ah Puch
8,188
121
78
1,123
8,149
2,783
0
1,996
6,055
22,631
0
W
Persephone
if2Bachwasback
Persephone
13,093
0
695
2,517
7,549
2,304
368
2,818
4,727
39,610
675
L
Bastet
iisaac2
Bastet
8,307
1,634
744
2,712
9,027
3,069
0
3,423
5,336
0
13,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,069
Gold Earned
44,893
106
Minions Killed
164
0
Camps Cleared
0
904,944
Distance Traveled
922,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,821
782
19
2
0
180,556
0
W
Cupid
8,993
899
33
3
0
185,861
0
L
Baron Samedi
8,537
854
27
3
0
159,864
0
W
Odin
8,487
849
18
2
0
188,014
0
W
Neith
8,391
839
28
3
0
178,116
0
W
Ne Zha
8,574
857
14
1
0
194,705
0
L
Set
6,831
683
0
0
0
176,847
0
L
Ah Puch
7,778
778
44
4
0
181,037
0
W
Persephone
10,448
1,045
71
7
0
175,517
0
L
Bastet
8,102
810
16
2
0
206,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role