Player Matchup

Gilgamesh
Gilgamesh
MSKS_jacobo2199
Gilgamesh
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 24L
1,372 Elo+
Solo
Amaterasu
Amaterasu
Myers_1987xd
Amaterasu
Level 118
God Stats
4W - 4L
1,556 SR
Queue Stats
209W - 207L
1,451 Elo+
Party 1
Olorun
Olorun
RAFACQ
Olorun
Level 126
God Stats
2W - 5L
1,425 SR
Queue Stats
153W - 139L
1,485 Elo+
Party 1
Maui
Maui
Sp1ash-TSL
Maui
Level 46
God Stats
4W - 8L
1,750 SR
Queue Stats
10W - 13L
1,726 Elo+
Party 3
Anhur
Anhur
Strxpz-TSL
Anhur
Level 68
God Stats
1W - 3L
1,750 SR
Queue Stats
11W - 14L
1,627 Elo+
Party 3
Team Averages
Level 85
1,596 SR
1,532 Elo+

VS

Team Averages
Level 127
1,472 SR
1,490 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Gbsboards
Sol
Level 133
God Stats
15W - 10L
1,460 SR
Queue Stats
186W - 179L
1,466 Elo+
Solo
Chaac
Chaac
Guardian Myth
Chaac
Level 149
God Stats
4W - 1L
1,642 SR
Queue Stats
96W - 81L
1,459 Elo+
Solo
Olorun
Olorun
Murph4857
Olorun
Level 99
God Stats
7W - 10L
1,359 SR
Queue Stats
30W - 46L
1,337 Elo+
Solo
Pele
Pele
koko921
Pele
Level 148
God Stats
1W - 0L
1,400 SR
Queue Stats
25W - 8L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MSKS_jacobo2199
Gilgamesh
8
0 / 0 / 1
4,515
452
1,141
7,060
4,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Amaterasu
Myers_1987xd
Amaterasu
9
0 / 5 / 0
5,020
502
3,473
10,520
4,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
RAFACQ
Olorun
11
1 / 2 / 0
6,049
605
3,150
5,374
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

7
0 / 1 / 0
4,461
446
1,467
5,369
3,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
8
0 / 2 / 0
4,463
446
1,753
4,741
1,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 0 / 1
4,749
475
1,468
5,951
3,129
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
1 / 1 / 0
6,109
611
4,940
6,406
1,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
5 / 0 / 0
7,040
704
7,390
6,768
3,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
Murph4857
Olorun
9
0 / 0 / 2
5,341
534
1,790
2,001
618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pele
koko921
Pele
10
3 / 0 / 2
5,690
569
6,096
8,836
2,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
10
10
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
1
1.5
W
1
1
0
1
W
5
0
0
5
L
Gilgamesh
MSKS_jacobo2199
Gilgamesh
0
0
1
0.5
W
Olorun
Murph4857
Olorun
0
0
2
1
L
Amaterasu
Myers_1987xd
Amaterasu
0
5
0
0
L
Olorun
RAFACQ
Olorun
1
2
0
0.5
L
0
1
0
0
L
Anhur
0
2
0
0
W
Pele
koko921
Pele
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,984
Damage
21,684
33,064
Taken
29,962
15,701
Mitigated
12,035
10,930
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
1,468
182
0
823
5,951
3,129
0
638
5,277
15,162
1,889
W
4,940
1,667
0
3,539
6,406
1,955
0
2,283
4,092
49,383
4,157
W
7,390
1,952
0
2,367
6,768
3,937
0
0
6,717
0
43,796
L
Gilgamesh
MSKS_jacobo2199
Gilgamesh
1,141
152
0
938
7,060
4,622
0
1,063
5,997
0
17,941
W
Olorun
Murph4857
Olorun
1,790
866
900
757
2,001
618
94
420
1,581
30,006
3,040
L
Amaterasu
Myers_1987xd
Amaterasu
3,473
1,821
0
5,030
10,520
4,136
0
0
10,520
0
31,831
L
Olorun
RAFACQ
Olorun
3,150
1,356
60
2,331
5,374
1,836
0
3,384
1,990
41,081
305
L
1,467
295
0
1,674
5,369
3,656
0
2,334
3,035
12,344
0
L
Anhur
1,753
1,096
0
897
4,741
1,451
0
1,150
3,591
0
24,956
W
Pele
koko921
Pele
6,096
1,684
0
5,742
8,836
2,396
0
1,055
7,684
0
34,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,508
Gold Earned
28,929
256
Minions Killed
326
0
Camps Cleared
0
922,899
Distance Traveled
1,009,794
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
4,749
475
31
3
0
207,493
0
W
Sol
6,109
611
100
10
0
182,626
0
W
Chaac
7,040
704
81
8
0
209,911
0
L
Gilgamesh
4,515
452
43
4
0
223,554
0
W
Olorun
5,341
534
60
6
0
174,605
0
L
Amaterasu
5,020
502
58
6
0
173,967
0
L
Olorun
6,049
605
80
8
0
166,847
0
L
Maui
4,461
446
21
2
0
186,663
4
L
Anhur
4,463
446
54
5
0
171,868
6
W
Pele
5,690
569
54
5
0
235,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role