Player Matchup

Ra
Ra
HuluWithCthulhu2
Ra
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 9L
1,681 Elo+
Party 2
Bake Kujira
Bake Kujira
LordofFungi
Bake Kujira
Level 95
God Stats
11W - 3L
1,801 SR
Queue Stats
26W - 13L
1,740 Elo+
Party 2
Arachne
Arachne
NF_Loca__
Arachne
Level 101
God Stats
71W - 75L
1,481 SR
Queue Stats
231W - 242L
1,477 Elo+
Party 1
Jormungandr
Jormungandr
Sesefrx
Jormungandr
Level 129
God Stats
2W - 4L
1,349 SR
Queue Stats
449W - 442L
1,528 Elo+
Party 1
Nu Wa
Nu Wa
ßadPÌzza
Nu Wa
Level 146
God Stats
14W - 11L
1,666 SR
Queue Stats
120W - 110L
1,522 Elo+
Solo
Team Averages
Level 97
1,559 SR
1,590 Elo+

VS

Team Averages
Level 144
1,619 SR
1,493 Elo+
Bacchus
Bacchus
BLACKFLASH523
Bacchus
Level 66
God Stats
2W - 5L
1,404 SR
Queue Stats
36W - 39L
1,528 Elo+
Solo
Chaac
Chaac
Dantopia7
Chaac
Level 108
God Stats
222W - 173L
1,620 SR
Queue Stats
594W - 564L
1,474 Elo+
Solo
Tsukuyomi
Tsukuyomi
MAICONIGHT89
Tsukuyomi
Level 235
God Stats
12W - 10L
1,642 SR
Queue Stats
1,224W - 1,189L
1,513 Elo+
Solo
Sol
Sol
Steel Jello 68
Sol
Level 174
God Stats
2W - 2L
1,667 SR
Queue Stats
140W - 151L
1,396 Elo+
Solo
Izanami
Izanami
XellionUwU
Izanami
Level 137
God Stats
1W - 1L
1,760 SR
Queue Stats
70W - 69L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 2 / 0
3,791
758
1,540
2,047
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bake Kujira
LordofFungi
Bake Kujira
6
0 / 3 / 2
3,391
678
2,503
4,686
2,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
NF_Loca__
Arachne
7
1 / 0 / 1
3,620
724
693
1,998
484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jormungandr
Sesefrx
Jormungandr
6
0 / 0 / 0
3,918
784
706
2,145
930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
7
1 / 0 / 1
4,061
812
1,587
815
186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
6
3 / 1 / 2
4,221
844
1,381
4,181
3,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
Dantopia7
Chaac
3
0 / 0 / 0
2,760
552
567
1,563
463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tsukuyomi
MAICONIGHT89
Tsukuyomi
6
2 / 1 / 3
3,740
748
2,615
2,972
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 2 / 0
3,310
662
480
3,676
713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Izanami
XellionUwU
Izanami
1
0 / 0 / 0
2,430
486
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
10
4
Kills
5
5
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
3
1
2
4
L
Chaac
Dantopia7
Chaac
0
0
0
0
W
2
2
0
1
W
Bake Kujira
LordofFungi
Bake Kujira
0
3
2
0.33
L
Tsukuyomi
MAICONIGHT89
Tsukuyomi
2
1
3
3.5
W
Arachne
NF_Loca__
Arachne
1
0
1
1.5
W
Jormungandr
Sesefrx
Jormungandr
0
0
0
0
L
0
2
0
0
L
Izanami
XellionUwU
Izanami
0
0
0
0
W
Nu Wa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,029
Damage
5,043
11,691
Taken
12,392
4,331
Mitigated
4,994
2,914
Healing
4,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
1,381
468
0
1,375
4,181
3,049
0
2,223
1,902
9,631
0
L
Chaac
Dantopia7
Chaac
567
0
0
966
1,563
463
0
645
918
0
7,417
W
1,540
203
96
72
2,047
450
0
480
1,567
12,328
0
W
Bake Kujira
LordofFungi
Bake Kujira
2,503
1,268
0
567
4,686
2,281
0
901
3,785
12,306
0
L
Tsukuyomi
MAICONIGHT89
Tsukuyomi
2,615
650
0
1,101
2,972
769
0
1,715
1,208
0
16,074
W
Arachne
NF_Loca__
Arachne
693
594
0
1,091
1,998
484
0
76
1,922
0
17,189
W
Jormungandr
Sesefrx
Jormungandr
706
411
0
853
2,145
930
471
0
2,145
14,338
5,623
L
480
60
0
930
3,676
713
0
1,439
2,089
17,356
0
L
Izanami
XellionUwU
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Nu Wa
1,587
544
0
235
815
186
0
404
411
19,406
348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,781
Gold Earned
16,461
156
Minions Killed
81
0
Camps Cleared
0
492,617
Distance Traveled
349,658
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,221
844
13
3
0
93,922
0
L
Chaac
2,760
552
12
2
0
57,569
0
W
Ra
3,791
758
29
6
0
91,765
0
W
Bake Kujira
3,391
678
13
3
0
106,955
0
L
Tsukuyomi
3,740
748
30
6
0
112,580
0
W
Arachne
3,620
724
38
8
0
116,599
2
W
Jormungandr
3,918
784
36
7
0
84,001
0
L
Sol
3,310
662
26
5
0
81,540
1
L
Izanami
2,430
486
0
0
0
4,047
0
W
Nu Wa
4,061
812
40
8
0
93,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role