Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Forsaker
Serqet
Level 64
God Stats
1W - 2L
1,294 SR
Queue Stats
188W - 195L
1,378 Elo+
Solo
Vulcan
Vulcan
LionelJhonson
Vulcan
Level 58
God Stats
5W - 3L
1,442 SR
Queue Stats
163W - 167L
1,460 Elo+
Party 1
Artio
Artio
OSteady77
Artio
Level 109
God Stats
2W - 3L
1,435 SR
Queue Stats
80W - 80L
1,438 Elo+
Solo
Discordia
Discordia
deadman66677
Discordia
Level 102
God Stats
2W - 2L
1,332 SR
Queue Stats
155W - 159L
1,393 Elo+
Solo
Team Averages
Level 86
1,401 SR
1,434 Elo+

VS

Team Averages
Level 129
1,578 SR
1,421 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
Obiss
Xbalanque
Level 88
God Stats
1W - 1L
1,702 SR
Queue Stats
62W - 69L
1,412 Elo+
Solo
Geb
Geb
iReaper Queen
Geb
Level 239
God Stats
8W - 4L
1,690 SR
Queue Stats
803W - 815L
1,454 Elo+
Party 2
Hera
Hera
xoyzion
Hera
Level 89
God Stats
4W - 6L
1,541 SR
Queue Stats
336W - 385L
1,392 Elo+
Solo
Hou Yi
Hou Yi
xpinkishbadgerx
Hou Yi
Level 104
God Stats
6W - 5L
1,457 SR
Queue Stats
279W - 338L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 1 / 14
9,617
962
8,517
9,980
4,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
Forsaker
Serqet
13
5 / 2 / 9
8,329
833
7,211
9,531
4,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
6 / 2 / 11
9,024
902
12,566
7,623
2,737
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Artio
OSteady77
Artio
16
3 / 1 / 16
9,703
970
5,343
12,653
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Discordia
deadman66677
Discordia
15
3 / 2 / 13
8,915
892
9,609
8,550
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 4 / 3
7,827
783
14,536
13,936
12,375
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
Obiss
Xbalanque
12
1 / 7 / 4
6,996
700
4,143
10,168
3,308
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

12
1 / 3 / 4
7,186
719
9,001
10,651
8,373
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
xoyzion
Hera
14
2 / 4 / 2
7,725
773
10,636
6,002
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
0 / 5 / 1
6,102
610
4,034
5,459
1,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
23
Kills
8
8
Deaths
23
63
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
14
13
L
Baron Samedi
 
Baron Samedi
4
4
3
1.38
W
Serqet
Forsaker
Serqet
5
2
9
4.75
W
6
2
11
5.75
W
Artio
OSteady77
Artio
3
1
16
11
L
Xbalanque
Obiss
Xbalanque
1
7
4
0.43
W
Discordia
deadman66677
Discordia
3
2
13
4.75
L
1
3
4
1
L
Hera
xoyzion
Hera
2
4
2
0.75
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,246
Damage
42,350
48,337
Taken
46,216
26,468
Mitigated
28,030
18,944
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,517
1,683
1,475
3,393
9,980
4,187
2,158
7,136
2,777
0
20,822
L
Baron Samedi
 
Baron Samedi
14,536
1,000
2,267
5,615
13,936
12,375
0
6,908
6,831
24,715
0
W
Serqet
Forsaker
Serqet
7,211
1,637
2,268
1,059
9,531
4,272
0
6,670
2,861
0
10,714
W
12,566
461
1,441
840
7,623
2,737
43
6,693
863
24,000
740
W
Artio
OSteady77
Artio
5,343
123
1,560
3,801
12,653
11,981
317
7,356
5,228
8,853
1,983
L
Xbalanque
Obiss
Xbalanque
4,143
2,099
524
1,457
10,168
3,308
0
5,740
4,428
0
12,107
W
Discordia
deadman66677
Discordia
9,609
386
1,010
2,097
8,550
3,291
615
5,837
2,677
21,908
538
L
9,001
284
514
2,761
10,651
8,373
0
6,952
3,699
15,035
233
L
Hera
xoyzion
Hera
10,636
2,505
40
296
6,002
2,056
0
3,502
2,451
19,291
685
L
4,034
1,295
56
269
5,459
1,918
0
3,365
1,965
0
8,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,588
Gold Earned
35,836
111
Minions Killed
99
0
Camps Cleared
0
958,985
Distance Traveled
677,003
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,617
962
40
4
0
169,771
0
L
Baron Samedi
7,827
783
20
2
0
175,780
0
W
Serqet
8,329
833
11
1
0
192,988
0
W
Vulcan
9,024
902
24
2
0
187,030
0
W
Artio
9,703
970
12
1
0
215,855
0
L
Xbalanque
6,996
700
22
2
0
146,766
0
W
Discordia
8,915
892
24
2
0
193,341
0
L
Geb
7,186
719
15
2
0
137,902
0
L
Hera
7,725
773
33
3
0
147,506
0
L
Hou Yi
6,102
610
9
1
0
69,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role