Player Matchup

Artemis
Artemis
BalooGamer123
Artemis
Level 134
God Stats
0W - 2L
1,312 SR
Queue Stats
76W - 72L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
DinoNuggys082
Ao Kuang
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,480 Elo+
Solo
Zeus
Zeus
Exodionus753
Zeus
Level 95
God Stats
260W - 200L
1,535 SR
Queue Stats
275W - 235L
1,492 Elo+
Solo
Bellona
Bellona
FoxyMiriAri11
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 163L
1,494 Elo+
Party 1
Ares
Ares
chenlezhi
Ares
Level 273
God Stats
72W - 67L
1,544 SR
Queue Stats
1,479W - 1,446L
1,511 Elo+
Solo
Team Averages
Level 136
1,478 SR
1,491 Elo+

VS

Team Averages
Level 109
1,464 SR
1,490 Elo+
Rama
Rama
 
Rama
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DevouringHope
Awilix
Level 109
God Stats
6W - 6L
1,541 SR
Queue Stats
27W - 21L
1,484 Elo+
Solo
Ymir
Ymir
SantoXaviour
Ymir
Level 67
God Stats
205W - 192L
1,559 SR
Queue Stats
205W - 192L
1,494 Elo+
Solo
Agni
Agni
SlickJoey558125
Agni
Level 85
God Stats
2W - 0L
1,504 SR
Queue Stats
15W - 9L
1,493 Elo+
Solo
Shiva
Shiva
im_lmoel
Shiva
Level 107
God Stats
4W - 1L
1,214 SR
Queue Stats
75W - 69L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 3 / 0
5,156
516
3,499
7,483
2,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
DinoNuggys082
Ao Kuang
10
2 / 2 / 0
5,477
548
1,893
9,217
3,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 5 / 2
6,065
607
3,172
7,026
2,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
10
0 / 1 / 0
5,267
527
1,915
7,359
5,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
9
0 / 6 / 0
4,821
482
3,989
10,086
7,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
6 / 0 / 3
7,368
737
6,920
4,589
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 1 / 2
6,264
626
5,143
4,449
1,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 0 / 6
6,804
680
3,447
7,637
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 3 / 3
5,743
574
3,955
5,420
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
im_lmoel
Shiva
11
1 / 0 / 0
6,351
635
4,543
5,647
4,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
16
17
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
0
3
7.5
L
Artemis
0
3
0
0
W
6
1
2
7
L
Ao Kuang
DinoNuggys082
Ao Kuang
2
2
0
1
L
2
5
2
0.6
L
Bellona
0
1
0
0
W
2
0
6
5
W
1
3
3
0.83
L
Ares
0
6
0
0
W
Shiva
im_lmoel
Shiva
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,468
Damage
24,008
41,171
Taken
27,742
20,605
Mitigated
12,735
7,044
Healing
8,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,920
5,458
0
1,719
4,589
1,457
808
1,117
3,472
0
56,283
L
Artemis
3,499
1,403
0
1,915
7,483
2,539
0
427
7,056
0
35,064
W
5,143
2,056
0
905
4,449
1,214
0
1,908
2,541
0
26,512
L
Ao Kuang
DinoNuggys082
Ao Kuang
1,893
395
0
1,423
9,217
3,440
0
365
8,852
34,490
0
L
3,172
218
0
875
7,026
2,082
0
2,482
4,292
38,674
1,430
L
Bellona
1,915
471
0
2,226
7,359
5,249
0
253
6,657
0
31,897
W
3,447
377
0
2,450
7,637
4,319
162
2,901
4,736
19,982
3,305
W
3,955
462
0
1,555
5,420
1,659
0
2,821
2,599
31,613
0
L
Ares
3,989
472
0
605
10,086
7,295
0
3,351
6,529
26,398
0
W
Shiva
im_lmoel
Shiva
4,543
1,065
0
1,893
5,647
4,086
0
229
5,418
812
37,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,786
Gold Earned
32,530
319
Minions Killed
326
0
Camps Cleared
0
1,003,713
Distance Traveled
1,036,552
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,368
737
105
11
0
190,043
0
L
Artemis
5,156
516
72
7
0
182,762
1
W
Awilix
6,264
626
40
4
0
240,502
0
L
Ao Kuang
5,477
548
63
6
0
231,320
2
L
Zeus
6,065
607
78
8
0
156,670
3
L
Bellona
5,267
527
72
7
0
232,828
1
W
Ymir
6,804
680
30
3
0
199,805
4
W
Agni
5,743
574
72
7
0
191,608
2
L
Ares
4,821
482
34
3
0
200,133
0
W
Shiva
6,351
635
79
8
0
214,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role