Player Matchup

Tiamat
Tiamat
Anvilmonsoon
Tiamat
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,422 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Fabriks1928
Kumbhakarna
Level 124
God Stats
1W - 1L
1,802 SR
Queue Stats
7W - 10L
1,496 Elo+
Party 2
Serqet
Serqet
Smoop69
Serqet
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 63L
1,588 Elo+
Party 2
Team Averages
Level 116
1,601 SR
1,502 Elo+

VS

Team Averages
Level 98
1,719 SR
1,526 Elo+
Ares
Ares
Bravofye
Ares
Level 120
God Stats
8W - 2L
1,752 SR
Queue Stats
104W - 89L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
DedicatedSnipez
Baron Samedi
Level 148
God Stats
12W - 2L
1,865 SR
Queue Stats
67W - 62L
1,570 Elo+
Solo
Izanami
Izanami
EscpeReality
Izanami
Level 26
God Stats
25W - 23L
1,541 SR
Queue Stats
78W - 88L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 8 / 3
8,416
701
5,385
10,812
5,583
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Fabriks1928
Kumbhakarna
16
2 / 4 / 2
9,304
775
7,073
12,847
12,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Serqet
Smoop69
Serqet
15
3 / 8 / 2
10,194
850
12,554
12,987
5,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
4 / 0 / 14
10,786
899
9,183
14,604
16,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Baron Samedi
DedicatedSnipez
Baron Samedi
18
10 / 4 / 9
11,958
997
14,764
11,458
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
EscpeReality
Izanami
18
6 / 1 / 12
11,513
959
7,106
6,548
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
20
20
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
8
3
0.19
W
Ares
4
0
14
11
W
Baron Samedi
DedicatedSnipez
Baron Samedi
10
4
9
3.63
W
Izanami
EscpeReality
Izanami
6
1
12
12
L
Kumbhakarna
Fabriks1928
Kumbhakarna
2
4
2
0.75
L
Serqet
Smoop69
Serqet
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,012
Damage
31,053
36,646
Taken
32,610
23,168
Mitigated
25,077
2,138
Healing
9,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,385
320
0
494
10,812
5,583
0
8,025
2,780
16,335
0
W
Ares
9,183
885
420
2,087
14,604
16,629
447
4,116
9,249
26,124
0
W
Baron Samedi
DedicatedSnipez
Baron Samedi
14,764
349
1,840
3,952
11,458
5,195
1,837
5,256
4,715
38,407
0
W
Izanami
EscpeReality
Izanami
7,106
4,295
0
1,349
6,548
3,253
2,006
1,750
4,669
0
45,281
L
Kumbhakarna
Fabriks1928
Kumbhakarna
7,073
355
0
953
12,847
12,283
0
7,953
4,864
14,656
2,312
L
Serqet
Smoop69
Serqet
12,554
1,208
0
691
12,987
5,302
0
7,999
4,988
0
24,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
34,257
66
Minions Killed
183
0
Camps Cleared
0
639,733
Distance Traveled
646,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,416
701
21
2
0
194,196
0
W
Ares
10,786
899
35
3
0
225,830
0
W
Baron Samedi
11,958
997
56
5
0
200,482
0
W
Izanami
11,513
959
92
8
0
219,822
0
L
Kumbhakarna
9,304
775
21
2
0
217,169
0
L
Serqet
10,194
850
24
2
0
228,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role