Player Matchup

Arachne
Arachne
Catanc
Arachne
Level 148
God Stats
12W - 11L
1,556 SR
Queue Stats
427W - 387L
1,560 Elo+
Party 1
Hera
Hera
Currizma
Hera
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,725 Elo+
Party 1
Amaterasu
Amaterasu
Destoh
Amaterasu
Level 65
God Stats
2W - 1L
1,753 SR
Queue Stats
53W - 36L
1,568 Elo+
Party 3
Cupid
Cupid
Drew5225
Cupid
Level 153
God Stats
4W - 5L
1,486 SR
Queue Stats
279W - 243L
1,653 Elo+
Party 1
Geb
Geb
Shovelheadtko
Geb
Level 135
God Stats
1W - 2L
1,604 SR
Queue Stats
104W - 89L
1,564 Elo+
Party 3
Team Averages
Level 117
1,580 SR
1,614 Elo+

VS

Team Averages
Level 139
1,541 SR
1,553 Elo+
Ra
Ra
Ellievira
Ra
Level 155
God Stats
11W - 8L
1,604 SR
Queue Stats
132W - 114L
1,550 Elo+
Party 2
Medusa
Medusa
Eysiaa
Medusa
Level 157
God Stats
2W - 6L
1,395 SR
Queue Stats
62W - 53L
1,570 Elo+
Party 2
Thor
Thor
HAUNTEDSanta
Thor
Level 108
God Stats
2W - 0L
1,685 SR
Queue Stats
81W - 63L
1,556 Elo+
Solo
Cerberus
Cerberus
Raynii
Cerberus
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 39L
1,589 Elo+
Party 2
Baron Samedi
Baron Samedi
midoriya19
Baron Samedi
Level 233
God Stats
7W - 12L
1,521 SR
Queue Stats
489W - 468L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Catanc
Arachne
9
2 / 4 / 0
4,997
500
3,003
8,259
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
9
0 / 2 / 2
5,129
513
4,237
4,192
933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Destoh
Amaterasu
9
1 / 2 / 0
5,461
546
1,590
6,781
3,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Drew5225
Cupid
9
1 / 4 / 1
5,362
536
2,526
5,819
1,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 4 / 0
4,293
429
2,418
8,216
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
5,616
562
4,852
3,159
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
Eysiaa
Medusa
12
6 / 0 / 2
7,259
726
5,664
4,569
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
4 / 2 / 2
5,745
575
2,404
7,374
2,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Raynii
Cerberus
9
1 / 1 / 7
5,783
578
4,915
8,165
5,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
midoriya19
Baron Samedi
11
3 / 1 / 4
6,608
661
4,726
5,874
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
16
16
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
Catanc
Arachne
2
4
0
0.5
L
Hera
0
2
2
0.5
L
Amaterasu
Destoh
Amaterasu
1
2
0
0.5
L
Cupid
Drew5225
Cupid
1
4
1
0.38
W
2
0
6
5
W
Medusa
Eysiaa
Medusa
6
0
2
7
W
4
2
2
2.5
W
Cerberus
Raynii
Cerberus
1
1
7
4.5
L
0
4
0
0
W
Baron Samedi
midoriya19
Baron Samedi
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,774
Damage
22,561
33,267
Taken
29,141
12,993
Mitigated
12,847
5,831
Healing
11,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Catanc
Arachne
3,003
2,436
0
993
8,259
2,608
0
2,534
5,593
0
31,292
L
Hera
4,237
504
0
628
4,192
933
0
2,378
1,576
32,635
0
L
Amaterasu
Destoh
Amaterasu
1,590
615
0
1,803
6,781
3,540
0
2,800
3,951
0
26,617
L
Cupid
Drew5225
Cupid
2,526
1,679
0
1,145
5,819
1,487
0
1,690
4,095
0
28,118
W
4,852
336
1,604
2,012
3,159
951
0
2,556
603
25,979
0
W
Medusa
Eysiaa
Medusa
5,664
2,424
0
878
4,569
1,847
726
465
4,104
0
55,374
W
2,404
287
0
1,361
7,374
2,554
611
1,186
6,152
0
33,880
W
Cerberus
Raynii
Cerberus
4,915
456
0
2,522
8,165
5,444
0
2,143
6,022
19,578
3,681
L
2,418
236
0
1,262
8,216
4,425
0
3,769
4,267
11,062
0
W
Baron Samedi
midoriya19
Baron Samedi
4,726
427
326
2,491
5,874
2,051
30
657
5,124
36,114
1,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,242
Gold Earned
31,011
250
Minions Killed
311
0
Camps Cleared
0
993,828
Distance Traveled
1,030,189
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,997
500
47
5
0
212,430
0
L
Hera
5,129
513
79
8
0
208,479
0
L
Amaterasu
5,461
546
51
5
0
176,751
0
L
Cupid
5,362
536
55
6
0
191,283
0
W
Ra
5,616
562
53
5
0
224,944
0
W
Medusa
7,259
726
86
9
0
200,987
0
W
Thor
5,745
575
59
6
0
210,267
1
W
Cerberus
5,783
578
35
4
0
199,419
4
L
Geb
4,293
429
18
2
0
204,885
0
W
Baron Samedi
6,608
661
78
8
0
194,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role