Player Matchup

Bellona
Bellona
 
Bellona
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
GuerreroAztek99
Ix Chel
Level 118
God Stats
1W - 1L
1,715 SR
Queue Stats
21W - 29L
1,383 Elo+
Solo
Mulan
Mulan
OkamiMythis
Mulan
Level 134
God Stats
2W - 9L
1,338 SR
Queue Stats
242W - 273L
1,447 Elo+
Solo
Team Averages
Level 134
1,511 SR
1,466 Elo+

VS

Team Averages
Level 100
1,518 SR
1,477 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
LivinLikePaul
Nox
Level 101
God Stats
3W - 2L
1,488 SR
Queue Stats
81W - 97L
1,450 Elo+
Party 2
Medusa
Medusa
Myers_1987xd
Medusa
Level 118
God Stats
3W - 0L
1,524 SR
Queue Stats
92W - 76L
1,489 Elo+
Party 3
Ix Chel
Ix Chel
RAFACQ
Ix Chel
Level 126
God Stats
2W - 0L
1,685 SR
Queue Stats
88W - 70L
1,503 Elo+
Party 3
Bacchus
Bacchus
ToxicantCorn74
Bacchus
Level 28
God Stats
3W - 1L
1,391 SR
Queue Stats
88W - 109L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
4 / 5 / 5
8,158
906
13,155
13,493
14,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
 
Tiamat
13
1 / 5 / 7
7,229
803
5,495
8,582
5,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nox
 
Nox
13
1 / 3 / 5
7,191
799
4,130
7,689
2,928
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
3 / 4 / 4
7,998
889
8,320
9,094
3,506
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

5
0 / 0 / 0
5,440
604
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 2 / 12
8,536
948
4,313
10,733
10,024
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 1 / 7
8,282
920
3,027
5,268
2,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
9 / 3 / 5
9,730
1,081
13,810
8,912
3,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
RAFACQ
Ix Chel
13
3 / 1 / 6
8,243
916
5,963
6,412
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 3 / 9
8,145
905
3,734
14,000
14,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
9
Kills
17
17
Deaths
10
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
5
5
1.3
L
Tiamat
 
Tiamat
1
5
7
0.9
L
Nox
 
Nox
1
3
5
1.17
W
Kuzenbo
 
Kuzenbo
1
2
12
3.5
L
3
4
4
1.25
W
3
1
7
6.5
W
Medusa
9
3
5
3.83
L
0
0
0
0
W
Ix Chel
RAFACQ
Ix Chel
3
1
6
6
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,100
Damage
30,847
38,858
Taken
45,325
26,093
Mitigated
32,571
9,338
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
13,155
4,684
524
1,902
13,493
14,125
126
5,205
8,288
145
24,857
L
Tiamat
 
Tiamat
5,495
1,456
670
1,172
8,582
5,534
76
3,207
5,375
15,748
0
L
Nox
 
Nox
4,130
99
617
863
7,689
2,928
0
4,801
2,888
12,933
0
W
Kuzenbo
 
Kuzenbo
4,313
1,921
3,683
3,727
10,733
10,024
491
3,721
6,781
9,307
0
L
8,320
938
1,685
1,905
9,094
3,506
230
3,464
5,630
17,113
0
W
3,027
634
751
1,302
5,268
2,299
1,947
1,909
3,282
15,569
0
W
Medusa
13,810
6,310
940
1,349
8,912
3,803
2,374
2,861
5,978
0
32,873
L
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
RAFACQ
Ix Chel
5,963
918
1,740
1,689
6,412
2,382
1,805
3,957
2,249
12,907
814
W
3,734
184
656
3,017
14,000
14,063
93
5,605
8,126
11,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,016
Gold Earned
42,936
81
Minions Killed
98
0
Camps Cleared
0
637,443
Distance Traveled
878,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,158
906
26
3
0
161,678
0
L
Tiamat
7,229
803
22
2
0
150,483
0
L
Nox
7,191
799
20
2
0
179,483
0
W
Kuzenbo
8,536
948
7
1
0
204,025
0
L
Ix Chel
7,998
889
13
1
0
145,799
0
W
Nox
8,282
920
28
3
0
173,358
0
W
Medusa
9,730
1,081
34
4
0
162,486
0
L
Mulan
5,440
604
0
0
0
0
0
W
Ix Chel
8,243
916
17
2
0
146,074
0
W
Bacchus
8,145
905
12
1
0
192,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role