Player Matchup

Tiamat
Tiamat
AboveThemAll
Tiamat
Level 97
God Stats
9W - 7L
1,486 SR
Queue Stats
191W - 167L
1,377 Elo+
Solo
King Arthur
King Arthur
cobeano
King Arthur
Level 129
God Stats
3W - 5L
1,369 SR
Queue Stats
74W - 65L
1,495 Elo+
Party 1
Fenrir
Fenrir
garyghastly
Fenrir
Level 120
God Stats
3W - 2L
1,521 SR
Queue Stats
77W - 64L
1,485 Elo+
Party 1
Anhur
Anhur
mrhipsterhottie
Anhur
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 42L
1,447 Elo+
Party 2
Arachne
Arachne
sackharrell
Arachne
Level 80
God Stats
21W - 7L
1,722 SR
Queue Stats
56W - 48L
1,481 Elo+
Party 2
Team Averages
Level 110
1,520 SR
1,457 Elo+

VS

Team Averages
Level 89
1,545 SR
1,462 Elo+
Scylla
Scylla
DamnThySouls
Scylla
Level 137
God Stats
9W - 7L
1,525 SR
Queue Stats
486W - 508L
1,474 Elo+
Solo
Vamana
Vamana
WKJW
Vamana
Level 59
God Stats
3W - 2L
1,672 SR
Queue Stats
112W - 120L
1,482 Elo+
Solo
Skadi
Skadi
chorizo-grande1
Skadi
Level 69
God Stats
89W - 64L
1,589 SR
Queue Stats
145W - 118L
1,477 Elo+
Solo
Surtr
Surtr
sbohembellona
Surtr
Level 72
God Stats
11W - 4L
1,716 SR
Queue Stats
73W - 72L
1,417 Elo+
Solo
Thanatos
Thanatos
sirjando52
Thanatos
Level 106
God Stats
1W - 3L
1,223 SR
Queue Stats
47W - 46L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
6
0 / 0 / 1
3,560
712
52
551
106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
cobeano
King Arthur
6
0 / 0 / 2
3,666
733
1,567
2,662
990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
6
2 / 0 / 0
3,715
743
1,149
3,443
1,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 0 / 0
3,751
750
1,056
2,516
600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
sackharrell
Arachne
7
2 / 1 / 0
3,977
795
946
3,906
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
1
0 / 0 / 0
2,526
505
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
WKJW
Vamana
6
0 / 2 / 0
3,172
634
1,072
4,002
2,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
1 / 1 / 0
3,730
746
1,436
2,374
341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,526
505
0
0
0
Thanatos
sirjando52
Thanatos
2
0 / 1 / 0
2,684
537
51
1,052
279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
4
Kills
1
1
Deaths
4
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
0
1
0.5
L
Scylla
0
0
0
0
L
Vamana
WKJW
Vamana
0
2
0
0
L
1
1
0
1
W
King Arthur
cobeano
King Arthur
0
0
2
1
W
Fenrir
2
0
0
2
W
0
0
0
0
W
Arachne
sackharrell
Arachne
2
1
0
2
L
0
0
0
0
L
Thanatos
sirjando52
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,770
Damage
2,559
13,078
Taken
7,428
3,764
Mitigated
3,104
6,408
Healing
1,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
52
0
0
332
551
106
76
0
551
15,995
0
L
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
WKJW
Vamana
1,072
206
0
476
4,002
2,484
0
52
3,950
0
12,433
L
1,436
245
0
536
2,374
341
0
0
2,374
0
15,920
W
King Arthur
cobeano
King Arthur
1,567
207
0
721
2,662
990
0
0
2,488
0
14,844
W
Fenrir
1,149
288
0
1,564
3,443
1,119
0
0
3,409
0
7,804
W
1,056
698
0
1,264
2,516
600
0
0
2,516
0
22,009
W
Arachne
sackharrell
Arachne
946
631
0
2,527
3,906
949
0
0
3,906
0
17,750
L
0
0
0
0
0
0
0
0
0
0
0
L
Thanatos
sirjando52
Thanatos
51
51
0
275
1,052
279
0
0
1,052
0
3,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,669
Gold Earned
14,638
138
Minions Killed
57
0
Camps Cleared
0
543,999
Distance Traveled
255,176
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
3,560
712
22
4
0
91,053
0
L
Scylla
2,526
505
0
0
0
11,556
0
L
Vamana
3,172
634
25
5
0
119,789
0
L
Skadi
3,730
746
25
5
0
105,927
0
W
King Arthur
3,666
733
22
4
0
103,218
0
W
Fenrir
3,715
743
12
2
0
129,617
0
W
Anhur
3,751
750
33
7
0
101,983
0
W
Arachne
3,977
795
49
10
0
118,128
0
L
Surtr
2,526
505
0
0
0
0
0
L
Thanatos
2,684
537
7
1
0
17,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role