Player Matchup

Sol
Sol
C0NR
Sol
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 79L
1,492 Elo+
Party 2
Thanatos
Thanatos
GimpyGimpy
Thanatos
Level 126
God Stats
11W - 8L
1,637 SR
Queue Stats
400W - 350L
1,490 Elo+
Party 2
Hercules
Hercules
Quigosth
Hercules
Level 149
God Stats
3W - 4L
1,442 SR
Queue Stats
232W - 184L
1,564 Elo+
Solo
Hou Yi
Hou Yi
chihuihuis
Hou Yi
Level 68
God Stats
6W - 1L
1,920 SR
Queue Stats
181W - 201L
1,489 Elo+
Solo
Xing Tian
Xing Tian
rjhar4
Xing Tian
Level 126
God Stats
12W - 3L
1,798 SR
Queue Stats
159W - 133L
1,525 Elo+
Party 2
Team Averages
Level 119
1,659 SR
1,512 Elo+

VS

Team Averages
Level 103
1,508 SR
1,535 Elo+
Bastet
Bastet
Ch1m1Chungus
Bastet
Level 105
God Stats
0W - 2L
1,291 SR
Queue Stats
62W - 53L
1,523 Elo+
Solo
Sol
Sol
NaughtyKnave
Sol
Level 92
God Stats
15W - 13L
1,577 SR
Queue Stats
146W - 130L
1,542 Elo+
Party 1
Osiris
Osiris
Vitalityeq
Osiris
Level 166
God Stats
3W - 11L
1,362 SR
Queue Stats
472W - 441L
1,510 Elo+
Solo
Ix Chel
Ix Chel
diamondfears
Ix Chel
Level 48
God Stats
3W - 2L
1,653 SR
Queue Stats
75W - 90L
1,550 Elo+
Solo
Xing Tian
Xing Tian
ionskunk
Xing Tian
Level 104
God Stats
9W - 6L
1,657 SR
Queue Stats
74W - 62L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
C0NR
Sol
7
4 / 0 / 3
4,317
863
3,786
3,642
966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
GimpyGimpy
Thanatos
6
0 / 1 / 1
3,407
681
2,575
4,231
1,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Quigosth
Hercules
6
2 / 0 / 4
3,639
728
1,594
2,931
860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
chihuihuis
Hou Yi
7
3 / 0 / 0
3,710
742
866
2,357
640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
rjhar4
Xing Tian
6
3 / 1 / 5
3,966
793
2,735
3,963
2,300
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
3
0 / 2 / 0
2,829
566
732
2,862
733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 4 / 0
3,295
659
2,533
3,846
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Vitalityeq
Osiris
6
1 / 2 / 0
3,552
710
3,281
5,407
3,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
diamondfears
Ix Chel
7
0 / 1 / 0
3,715
743
1,285
1,980
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
ionskunk
Xing Tian
4
0 / 3 / 1
3,146
629
1,136
5,267
2,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
12
Kills
2
2
Deaths
12
13
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
C0NR
Sol
4
0
3
5.5
L
Bastet
0
2
0
0
W
Thanatos
GimpyGimpy
Thanatos
0
1
1
0.5
L
1
4
0
0.25
W
Hercules
Quigosth
Hercules
2
0
4
4
L
Osiris
Vitalityeq
Osiris
1
2
0
0.5
W
Hou Yi
chihuihuis
Hou Yi
3
0
0
3
L
Ix Chel
diamondfears
Ix Chel
0
1
0
0
L
Xing Tian
ionskunk
Xing Tian
0
3
1
0.17
W
Xing Tian
rjhar4
Xing Tian
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,556
Damage
8,967
17,124
Taken
19,362
6,246
Mitigated
7,617
8,245
Healing
5,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
C0NR
Sol
3,786
2,076
0
1,834
3,642
966
0
1,602
2,040
23,795
2,318
L
Bastet
732
232
0
707
2,862
733
0
717
2,145
0
7,834
W
Thanatos
GimpyGimpy
Thanatos
2,575
759
0
3,101
4,231
1,480
0
0
4,231
0
13,215
L
2,533
1,207
0
586
3,846
975
0
2,936
910
10,783
911
W
Hercules
Quigosth
Hercules
1,594
552
0
1,872
2,931
860
0
478
2,453
0
14,729
L
Osiris
Vitalityeq
Osiris
3,281
1,108
0
1,869
5,407
3,142
0
0
5,162
0
15,770
W
Hou Yi
chihuihuis
Hou Yi
866
415
0
490
2,357
640
0
1,002
1,355
0
12,813
L
Ix Chel
diamondfears
Ix Chel
1,285
174
100
899
1,980
425
0
0
1,980
17,906
657
L
Xing Tian
ionskunk
Xing Tian
1,136
43
367
1,317
5,267
2,342
0
2,791
2,476
4,442
0
W
Xing Tian
rjhar4
Xing Tian
2,735
535
0
948
3,963
2,300
0
1,728
2,235
6,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,039
Gold Earned
16,537
133
Minions Killed
100
0
Camps Cleared
0
512,214
Distance Traveled
461,044
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,317
863
48
10
0
93,443
0
L
Bastet
2,829
566
17
3
0
77,907
0
W
Thanatos
3,407
681
30
6
0
101,107
0
L
Sol
3,295
659
21
4
0
96,245
2
W
Hercules
3,639
728
28
6
0
121,902
0
L
Osiris
3,552
710
22
4
0
91,239
0
W
Hou Yi
3,710
742
22
4
0
96,301
0
L
Ix Chel
3,715
743
38
8
0
95,870
0
L
Xing Tian
3,146
629
2
0
0
99,783
0
W
Xing Tian
3,966
793
5
1
0
99,461
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role