Player Matchup

Hera
Hera
 
Hera
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
JumboWizard
Horus
Level 88
God Stats
16W - 6L
1,729 SR
Queue Stats
210W - 210L
1,535 Elo+
Party 1
Freya
Freya
TheGodLitter
Freya
Level 131
God Stats
3W - 2L
1,629 SR
Queue Stats
267W - 254L
1,553 Elo+
Party 1
Fenrir
Fenrir
handler27
Fenrir
Level 169
God Stats
15W - 10L
1,619 SR
Queue Stats
467W - 454L
1,531 Elo+
Party 1
Chaac
Chaac
Οhta
Chaac
Level 183
God Stats
2W - 2L
1,530 SR
Queue Stats
127W - 121L
1,515 Elo+
Solo
Team Averages
Level 143
1,601 SR
1,527 Elo+

VS

Team Averages
Level 168
1,498 SR
1,528 Elo+
Shiva
Shiva
Shagorza
Shiva
Level 153
God Stats
1W - 2L
1,517 SR
Queue Stats
32W - 26L
1,575 Elo+
Party 2
Vulcan
Vulcan
ShogunOfPain
Vulcan
Level 188
God Stats
3W - 2L
1,600 SR
Queue Stats
8W - 8L
1,534 Elo+
Party 2
Erlang Shen
Erlang Shen
Sniper0O7
Erlang Shen
Level 181
God Stats
1W - 4L
1,330 SR
Queue Stats
69W - 86L
1,568 Elo+
Party 2
Bacchus
Bacchus
knobchuck
Bacchus
Level 184
God Stats
4W - 8L
1,431 SR
Queue Stats
20W - 25L
1,437 Elo+
Party 2
Cernunnos
Cernunnos
mataadc
Cernunnos
Level 132
God Stats
4W - 4L
1,610 SR
Queue Stats
243W - 221L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
3 / 1 / 1
6,484
589
5,779
4,675
1,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 1 / 4
5,782
526
2,109
6,498
4,282
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 0
6,067
552
2,343
6,071
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
handler27
Fenrir
12
2 / 1 / 4
6,290
572
5,391
8,430
3,358
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Οhta
Chaac
13
3 / 0 / 0
7,455
678
9,050
10,650
9,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Shagorza
Shiva
10
0 / 3 / 1
5,828
530
5,388
12,121
9,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Vulcan
10
2 / 4 / 0
5,981
544
3,832
6,705
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Sniper0O7
Erlang Shen
11
0 / 2 / 1
5,622
511
2,098
9,891
4,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
knobchuck
Bacchus
8
1 / 0 / 1
5,501
500
2,239
5,782
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
mataadc
Cernunnos
13
1 / 0 / 0
7,155
650
3,885
2,222
657
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
4
4
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
1
1
3.5
W
0
1
4
2
L
Shiva
Shagorza
Shiva
0
3
1
0.17
L
Vulcan
2
4
0
0.5
L
Erlang Shen
Sniper0O7
Erlang Shen
0
2
1
0.25
W
1
1
0
1
W
Fenrir
handler27
Fenrir
2
1
4
4
L
Bacchus
knobchuck
Bacchus
1
0
1
1.5
L
Cernunnos
mataadc
Cernunnos
1
0
0
1
W
Chaac
Οhta
Chaac
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,672
Damage
17,442
36,324
Taken
36,721
20,564
Mitigated
21,969
13,969
Healing
14,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,779
1,247
0
769
4,675
1,338
331
2,510
2,165
46,913
798
W
2,109
964
753
2,400
6,498
4,282
143
1,233
5,225
0
17,164
L
Shiva
Shagorza
Shiva
5,388
1,404
70
4,532
12,121
9,839
0
0
12,121
0
33,995
L
Vulcan
3,832
128
0
886
6,705
1,818
0
2,982
3,368
29,219
709
L
Erlang Shen
Sniper0O7
Erlang Shen
2,098
994
0
4,316
9,891
4,559
0
2,108
7,639
0
45,068
W
2,343
861
0
2,905
6,071
2,024
0
571
5,500
37,861
0
W
Fenrir
handler27
Fenrir
5,391
1,357
0
2,167
8,430
3,358
0
1,379
7,051
0
49,313
L
Bacchus
knobchuck
Bacchus
2,239
96
0
2,788
5,782
5,096
0
1,687
3,847
9,833
0
L
Cernunnos
mataadc
Cernunnos
3,885
2,016
0
1,516
2,222
657
0
510
1,632
0
63,856
W
Chaac
Οhta
Chaac
9,050
1,299
0
4,975
10,650
9,562
0
220
9,768
0
57,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,078
Gold Earned
30,087
410
Minions Killed
342
0
Camps Cleared
0
1,257,329
Distance Traveled
1,132,963
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,484
589
100
9
0
240,849
2
W
Horus
5,782
526
44
4
0
244,625
2
L
Shiva
5,828
530
68
6
0
222,166
1
L
Vulcan
5,981
544
57
5
0
222,028
2
L
Erlang Shen
5,622
511
87
8
0
258,533
2
W
Freya
6,067
552
85
8
0
239,752
0
W
Fenrir
6,290
572
83
8
0
292,311
0
L
Bacchus
5,501
500
13
1
0
216,811
0
L
Cernunnos
7,155
650
117
11
0
213,425
4
W
Chaac
7,455
678
98
9
0
239,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role