Player Matchup

Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Pierrotiste
Heimdallr
Level 268
God Stats
1W - 1L
1,470 SR
Queue Stats
47W - 30L
1,588 Elo+
Party 2
Maui
Maui
YoloBoy971
Maui
Level 207
God Stats
14W - 5L
1,715 SR
Queue Stats
135W - 86L
1,619 Elo+
Party 2
Chaac
Chaac
flukey rage
Chaac
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 36L
1,360 Elo+
Solo
Team Averages
Level 171
1,537 SR
1,513 Elo+

VS

Team Averages
Level 70
1,385 SR
1,413 Elo+
Charon
Charon
Pavluwa
Charon
Level 149
God Stats
8W - 15L
1,458 SR
Queue Stats
392W - 332L
1,571 Elo+
Solo
Danzaburou
Danzaburou
Venerable_Dark
Danzaburou
Level 62
God Stats
10W - 31L
1,285 SR
Queue Stats
74W - 111L
1,386 Elo+
Party 1
Hades
Hades
duffs99
Hades
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,312 Elo+
Party 1
Mercury
Mercury
iamnothingendme
Mercury
Level 46
God Stats
0W - 5L
1,207 SR
Queue Stats
36W - 54L
1,381 Elo+
Party 1
Chaac
Chaac
luisgil029
Chaac
Level 82
God Stats
1W - 5L
1,477 SR
Queue Stats
34W - 49L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
7 / 0 / 4
7,791
779
5,395
3,013
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
12
6 / 0 / 3
6,680
668
7,957
6,472
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Pierrotiste
Heimdallr
12
2 / 0 / 2
6,544
654
2,042
4,267
1,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 5
6,019
602
2,966
5,844
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 1 / 1
6,007
601
3,837
7,826
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Pavluwa
Charon
5
0 / 3 / 0
4,195
420
1,484
4,984
2,949
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Venerable_Dark
Danzaburou
7
0 / 3 / 0
4,446
445
2,370
5,723
1,389
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hades
duffs99
Hades
6
0 / 9 / 0
4,047
405
1,319
7,970
1,893
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 0
4,717
472
2,314
6,109
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chaac
10
1 / 2 / 0
5,525
553
4,782
8,830
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
18
Kills
1
1
Deaths
18
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
0
4
9
W
Ymir
 
Ymir
6
0
3
7.5
L
Charon
Pavluwa
Charon
0
3
0
0
W
Heimdallr
Pierrotiste
Heimdallr
2
0
2
3
L
Danzaburou
Venerable_Dark
Danzaburou
0
3
0
0
W
3
0
5
5.5
L
Hades
duffs99
Hades
0
9
0
0
W
0
1
1
0.5
L
0
1
0
0
L
Chaac
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,197
Damage
12,269
27,422
Taken
33,616
12,515
Mitigated
12,463
11,237
Healing
4,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
5,395
779
0
500
3,013
1,096
0
840
2,173
53,808
935
W
Ymir
 
Ymir
7,957
2,586
0
2,901
6,472
2,668
0
485
5,987
39,114
2,030
L
Charon
Pavluwa
Charon
1,484
378
0
1,030
4,984
2,949
0
2,008
2,976
9,065
0
W
Heimdallr
Pierrotiste
Heimdallr
2,042
979
0
1,712
4,267
1,537
542
215
4,052
0
52,198
L
Danzaburou
Venerable_Dark
Danzaburou
2,370
518
0
914
5,723
1,389
0
3,992
1,651
0
18,922
W
2,966
420
0
1,666
5,844
3,717
172
1,263
4,581
14,159
0
L
Hades
duffs99
Hades
1,319
208
0
155
7,970
1,893
0
4,807
2,913
9,421
0
W
3,837
875
0
4,458
7,826
3,497
0
0
7,826
0
32,638
L
2,314
737
0
0
6,109
1,760
0
2,459
3,544
0
28,182
L
Chaac
4,782
1,015
0
2,809
8,830
4,472
0
2,559
6,271
0
33,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,041
Gold Earned
22,930
365
Minions Killed
176
0
Camps Cleared
0
1,036,898
Distance Traveled
946,673
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,791
779
109
11
0
221,735
4
W
Ymir
6,680
668
65
7
0
210,285
0
L
Charon
4,195
420
6
1
0
92,088
0
W
Heimdallr
6,544
654
100
10
0
185,713
0
L
Danzaburou
4,446
445
36
4
0
227,713
2
W
Maui
6,019
602
23
2
0
225,048
0
L
Hades
4,047
405
19
2
0
182,335
0
W
Chaac
6,007
601
68
7
0
194,117
0
L
Mercury
4,717
472
61
6
0
257,842
0
L
Chaac
5,525
553
54
5
0
186,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role