Player Matchup

Ra
Ra
 
Ra
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
DaDDySt1nK
Neith
Level 164
God Stats
21W - 8L
1,518 SR
Queue Stats
85W - 102L
1,446 Elo+
Solo
Cabrakan
Cabrakan
Jewturkey
Cabrakan
Level 122
God Stats
13W - 6L
1,731 SR
Queue Stats
36W - 48L
1,436 Elo+
Party 2
Agni
Agni
TheRoachLord
Agni
Level 141
God Stats
2W - 0L
1,698 SR
Queue Stats
54W - 69L
1,418 Elo+
Party 2
Serqet
Serqet
elmalditoxd
Serqet
Level 41
God Stats
7W - 6L
1,348 SR
Queue Stats
29W - 27L
1,509 Elo+
Solo
Team Averages
Level 115
1,559 SR
1,462 Elo+

VS

Team Averages
Level 113
1,522 SR
1,501 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
D1ss3d3n7
Morgan Le Fay
Level 143
God Stats
60W - 50L
1,547 SR
Queue Stats
326W - 296L
1,548 Elo+
Solo
Anhur
Anhur
Elprietoloco301
Anhur
Level 145
God Stats
9W - 10L
1,518 SR
Queue Stats
312W - 300L
1,515 Elo+
Solo
Ravana
Ravana
Flashy30
Ravana
Level 88
God Stats
3W - 4L
1,546 SR
Queue Stats
100W - 93L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 1 / 7
7,291
663
5,426
6,184
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
11
3 / 3 / 2
6,639
604
4,364
7,684
1,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cabrakan
Jewturkey
Cabrakan
13
5 / 3 / 1
7,931
721
10,146
8,948
4,933
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
2 / 0 / 4
6,598
600
2,580
3,425
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Serqet
13
4 / 0 / 4
7,231
657
5,225
8,134
3,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 4 / 1
6,646
604
5,662
14,916
7,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Athena
 
Athena
8
1 / 3 / 1
5,428
493
1,814
7,757
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
D1ss3d3n7
Morgan Le Fay
8
0 / 5 / 0
5,094
463
3,303
6,101
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 2 / 0
7,250
659
5,858
7,017
1,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ravana
Flashy30
Ravana
9
1 / 4 / 0
5,497
500
2,122
6,417
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
18
Kills
7
7
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
7
7.5
L
Tyr
 
Tyr
2
4
1
0.63
L
Athena
 
Athena
1
3
1
0.5
L
Morgan Le Fay
D1ss3d3n7
Morgan Le Fay
0
5
0
0
W
Neith
3
3
2
1.33
L
3
2
0
1.5
L
Ravana
Flashy30
Ravana
1
4
0
0.25
W
Cabrakan
Jewturkey
Cabrakan
5
3
1
1.83
W
2
0
4
4
W
Serqet
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,741
Damage
18,759
34,375
Taken
42,208
12,423
Mitigated
17,096
11,880
Healing
10,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,426
1,323
2,327
3,232
6,184
1,421
203
1,149
5,007
31,497
1,827
L
Tyr
 
Tyr
5,662
1,238
0
3,526
14,916
7,513
0
8,067
6,540
0
37,220
L
Athena
 
Athena
1,814
392
154
2,039
7,757
3,502
0
2,672
4,946
17,803
934
L
Morgan Le Fay
D1ss3d3n7
Morgan Le Fay
3,303
99
0
758
6,101
1,715
0
3,360
2,645
24,808
0
W
Neith
4,364
1,007
0
1,360
7,684
1,417
572
210
7,382
0
40,098
L
5,858
3,569
0
2,915
7,017
1,927
49
1,394
5,623
0
57,477
L
Ravana
Flashy30
Ravana
2,122
681
0
984
6,417
2,439
0
2,191
4,226
0
27,849
W
Cabrakan
Jewturkey
Cabrakan
10,146
1,391
0
2,750
8,948
4,933
415
1,147
7,693
52,774
0
W
2,580
370
0
319
3,425
1,048
716
2,383
1,042
36,353
1,050
W
Serqet
5,225
2,052
0
1,892
8,134
3,604
217
0
8,134
0
55,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,690
Gold Earned
29,915
400
Minions Killed
306
0
Camps Cleared
0
1,139,777
Distance Traveled
990,104
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,291
663
71
6
0
231,766
0
L
Tyr
6,646
604
78
7
0
224,998
6
L
Athena
5,428
493
29
3
0
202,409
0
L
Morgan Le Fay
5,094
463
32
3
0
162,776
0
W
Neith
6,639
604
63
6
0
216,432
3
L
Anhur
7,250
659
107
10
0
207,830
2
L
Ravana
5,497
500
60
5
0
192,091
1
W
Cabrakan
7,931
721
106
10
0
193,203
2
W
Agni
6,598
600
69
6
0
227,964
0
W
Serqet
7,231
657
91
8
0
270,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role