Player Matchup

Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AlleyGator10
Maui
Level 148
God Stats
2W - 3L
1,402 SR
Queue Stats
562W - 558L
1,445 Elo+
Solo
Bastet
Bastet
JPtomplati
Bastet
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
227W - 251L
1,398 Elo+
Solo
Chiron
Chiron
Johnamizer
Chiron
Level 120
God Stats
19W - 13L
1,586 SR
Queue Stats
246W - 233L
1,478 Elo+
Solo
Guan Yu
Guan Yu
x_enviar_x
Guan Yu
Level 160
God Stats
8W - 13L
1,397 SR
Queue Stats
54W - 71L
1,413 Elo+
Solo
Team Averages
Level 130
1,477 SR
1,447 Elo+

VS

Team Averages
Level 112
1,464 SR
1,407 Elo+
Sol
Sol
BaNgVAn09
Sol
Level 148
God Stats
4W - 4L
1,594 SR
Queue Stats
85W - 105L
1,395 Elo+
Solo
Hel
Hel
Big Boss 047
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
290W - 311L
1,388 Elo+
Solo
Loki
Loki
Le_Prince_Oreo
Loki
Level 69
God Stats
8W - 17L
1,379 SR
Queue Stats
165W - 182L
1,437 Elo+
Solo
Tiamat
Tiamat
VanillaZachyHead
Tiamat
Level 129
God Stats
7W - 7L
1,596 SR
Queue Stats
203W - 191L
1,495 Elo+
Solo
Danzaburou
Danzaburou
secular23
Danzaburou
Level 108
God Stats
0W - 1L
1,250 SR
Queue Stats
2W - 3L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
2 / 2 / 2
5,377
538
3,401
6,061
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

10
4 / 0 / 9
6,283
628
5,401
7,280
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
JPtomplati
Bastet
10
2 / 0 / 3
5,498
550
2,976
7,025
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Chiron
Johnamizer
Chiron
12
9 / 0 / 7
7,206
721
7,073
5,755
1,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Guan Yu
x_enviar_x
Guan Yu
11
1 / 0 / 0
6,127
613
2,637
5,911
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,464
446
3,642
8,562
1,971
Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 6 / 0
4,308
431
1,427
7,972
4,631
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
2 / 1 / 0
4,746
475
1,839
5,825
1,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 3 / 2
5,207
521
6,076
5,552
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
secular23
Danzaburou
11
0 / 1 / 0
5,915
592
2,805
4,993
1,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
18
Kills
2
2
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
2
2
1.5
W
4
0
9
8.5
L
0
7
0
0
L
0
6
0
0
W
Bastet
JPtomplati
Bastet
2
0
3
3.5
W
Chiron
Johnamizer
Chiron
9
0
7
12.5
L
2
1
0
2
L
0
3
2
0.33
L
Danzaburou
secular23
Danzaburou
0
1
0
0
W
Guan Yu
x_enviar_x
Guan Yu
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,488
Damage
15,789
32,032
Taken
32,904
13,091
Mitigated
11,861
11,831
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,401
0
1,129
3,317
6,061
1,377
12
3,003
3,058
27,229
0
W
5,401
1,485
0
1,159
7,280
3,801
204
3,761
3,519
24,111
4,450
L
3,642
1,058
0
1,888
8,562
1,971
0
2,539
6,023
21,797
2,386
L
1,427
441
319
691
7,972
4,631
0
2,102
5,870
9,655
0
W
Bastet
JPtomplati
Bastet
2,976
773
0
1,722
7,025
2,238
81
2,026
4,999
0
27,230
W
Chiron
Johnamizer
Chiron
7,073
2,539
455
2,117
5,755
1,900
335
1,971
3,784
0
44,413
L
1,839
113
0
2,532
5,825
1,392
0
1,969
3,856
0
27,233
L
6,076
400
0
1,096
5,552
2,515
0
1,917
3,635
33,073
1,106
L
Danzaburou
secular23
Danzaburou
2,805
649
0
1,330
4,993
1,352
0
0
4,993
0
35,794
W
Guan Yu
x_enviar_x
Guan Yu
2,637
365
0
1,932
5,911
3,775
0
0
5,911
0
31,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,491
Gold Earned
24,640
280
Minions Killed
235
0
Camps Cleared
0
1,076,139
Distance Traveled
891,650
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
5,377
538
48
5
0
215,661
0
W
Maui
6,283
628
52
5
0
211,785
0
L
Sol
4,464
446
36
4
0
169,637
0
L
Hel
4,308
431
12
1
0
168,441
0
W
Bastet
5,498
550
45
5
0
251,759
0
W
Chiron
7,206
721
68
7
0
191,447
0
L
Loki
4,746
475
53
5
0
226,303
0
L
Tiamat
5,207
521
56
6
0
173,252
0
L
Danzaburou
5,915
592
78
8
0
154,017
0
W
Guan Yu
6,127
613
67
7
0
205,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role