Player Matchup

Artemis
Artemis
A-Discovery
Artemis
Level 151
God Stats
2W - 3L
1,514 SR
Queue Stats
116W - 109L
1,487 Elo+
Solo
Scylla
Scylla
JHilg28
Scylla
Level 167
God Stats
5W - 3L
1,548 SR
Queue Stats
196W - 192L
1,560 Elo+
Solo
Hercules
Hercules
Jaison_Mills67
Hercules
Level 154
God Stats
3W - 2L
1,513 SR
Queue Stats
209W - 235L
1,514 Elo+
Party 1
Kuzenbo
Kuzenbo
P4NCH0_Chill-E20
Kuzenbo
Level 134
God Stats
5W - 6L
1,434 SR
Queue Stats
406W - 394L
1,508 Elo+
Party 1
Chang'e
Chang'e
Vooodooochiild
Chang'e
Level 145
God Stats
2W - 3L
1,337 SR
Queue Stats
228W - 225L
1,509 Elo+
Solo
Team Averages
Level 150
1,469 SR
1,515 Elo+

VS

Team Averages
Level 129
1,377 SR
1,499 Elo+
Chaac
Chaac
DontBeJelly9987
Chaac
Level 57
God Stats
1W - 2L
1,268 SR
Queue Stats
133W - 128L
1,505 Elo+
Solo
Thor
Thor
Ornatewater
Thor
Level 119
God Stats
1W - 1L
1,486 SR
Queue Stats
273W - 257L
1,533 Elo+
Solo
Ra
Ra
ThePapiSenpai
Ra
Level 185
God Stats
6W - 7L
1,500 SR
Queue Stats
418W - 464L
1,487 Elo+
Solo
Yu Huang
Yu Huang
chimcharr
Yu Huang
Level 128
God Stats
0W - 4L
1,140 SR
Queue Stats
177W - 169L
1,530 Elo+
Solo
Cerberus
Cerberus
crimson_dawn1
Cerberus
Level 154
God Stats
6W - 8L
1,490 SR
Queue Stats
335W - 360L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
A-Discovery
Artemis
11
1 / 1 / 7
6,049
1,210
5,660
3,353
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
JHilg28
Scylla
12
3 / 1 / 3
6,573
1,315
4,268
2,217
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
11
4 / 1 / 3
6,492
1,298
5,835
6,798
4,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

9
1 / 1 / 6
5,754
1,151
1,893
4,256
3,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 2 / 7
5,332
1,066
3,554
3,496
927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
5,339
1,068
5,533
5,760
3,207
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
3 / 4 / 0
5,363
1,073
3,261
5,594
1,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
1,208
242
0
0
0
Yu Huang
chimcharr
Yu Huang
11
1 / 2 / 2
5,773
1,155
3,689
2,838
899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
crimson_dawn1
Cerberus
10
1 / 2 / 1
5,474
1,095
3,758
9,518
4,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
9
Kills
6
6
Deaths
9
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
A-Discovery
Artemis
1
1
7
4.5
L
1
1
1
1.5
W
Scylla
JHilg28
Scylla
3
1
3
4.5
W
Hercules
4
1
3
5.5
L
3
4
0
0.75
W
1
1
6
4
L
0
0
0
0
W
0
2
7
1.75
L
Yu Huang
chimcharr
Yu Huang
1
2
2
1
L
Cerberus
crimson_dawn1
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,210
Damage
16,241
20,120
Taken
23,710
10,944
Mitigated
10,319
6,981
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
A-Discovery
Artemis
5,660
2,043
113
142
3,353
1,091
637
1,978
1,375
0
13,402
L
5,533
454
0
2,683
5,760
3,207
0
2,054
3,574
0
11,661
W
Scylla
JHilg28
Scylla
4,268
628
200
124
2,217
549
216
532
1,685
12,279
388
W
Hercules
5,835
1,334
86
3,050
6,798
4,577
0
2,062
4,736
0
7,153
L
3,261
0
258
542
5,594
1,812
0
2,645
2,823
0
6,836
W
1,893
833
204
1,249
4,256
3,800
282
980
3,276
5,373
0
L
0
0
0
0
0
0
0
0
0
0
0
W
3,554
118
1,338
475
3,496
927
301
1,895
1,601
6,139
0
L
Yu Huang
chimcharr
Yu Huang
3,689
372
0
563
2,838
899
0
865
1,957
11,059
0
L
Cerberus
crimson_dawn1
Cerberus
3,758
257
101
5,088
9,518
4,401
0
3,634
5,784
6,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,200
Gold Earned
23,157
56
Minions Killed
51
0
Camps Cleared
0
518,212
Distance Traveled
353,486
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,049
1,210
23
5
0
100,312
0
L
Chaac
5,339
1,068
15
3
0
82,485
0
W
Scylla
6,573
1,315
23
5
0
88,935
0
W
Hercules
6,492
1,298
6
1
0
118,339
0
L
Thor
5,363
1,073
9
2
0
95,643
0
W
Kuzenbo
5,754
1,151
3
1
0
103,632
0
L
Ra
1,208
242
0
0
0
0
0
W
Chang'e
5,332
1,066
1
0
0
106,994
0
L
Yu Huang
5,773
1,155
16
3
0
94,490
0
L
Cerberus
5,474
1,095
11
2
0
80,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role