Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Mhhm69
Vamana
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 96L
1,566 Elo+
Party 1
Freya
Freya
supd3de
Freya
Level 126
God Stats
0W - 1L
1,778 SR
Queue Stats
117W - 138L
1,468 Elo+
Party 1
Team Averages
Level 109
1,593 SR
1,511 Elo+

VS

Team Averages
Level 110
1,596 SR
1,508 Elo+
Cthulhu
Cthulhu
HamezZ-_-
Cthulhu
Level 158
God Stats
2W - 1L
1,617 SR
Queue Stats
70W - 70L
1,504 Elo+
Party 2
Artemis
Artemis
WOQUENDO37
Artemis
Level 142
God Stats
6W - 3L
1,674 SR
Queue Stats
41W - 38L
1,536 Elo+
Party 2
Achilles
Achilles
nxlis
Achilles
Level 29
God Stats
7W - 2L
1,497 SR
Queue Stats
45W - 47L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 4 / 0
8,012
668
5,391
12,301
7,822
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
Mhhm69
Vamana
13
0 / 7 / 0
8,328
694
5,740
15,473
9,757
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Freya
supd3de
Freya
14
0 / 3 / 0
8,413
701
6,789
9,671
3,759
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HamezZ-_-
Cthulhu
18
5 / 0 / 9
11,004
917
15,575
14,383
12,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
WOQUENDO37
Artemis
17
5 / 0 / 7
10,789
899
11,638
7,016
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
nxlis
Achilles
17
4 / 0 / 7
10,329
861
4,774
9,135
9,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
14
14
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
4
0
0
W
Cthulhu
HamezZ-_-
Cthulhu
5
0
9
9.5
L
Vamana
Mhhm69
Vamana
0
7
0
0
W
Artemis
WOQUENDO37
Artemis
5
0
7
8.5
W
Achilles
nxlis
Achilles
4
0
7
7.5
L
Freya
supd3de
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,920
Damage
31,987
37,445
Taken
30,534
21,338
Mitigated
24,602
5,628
Healing
12,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,391
880
2,793
1,434
12,301
7,822
0
5,945
5,474
19,499
164
W
Cthulhu
HamezZ-_-
Cthulhu
15,575
461
676
5,047
14,383
12,278
294
6,562
7,510
46,975
1,221
L
Vamana
Mhhm69
Vamana
5,740
1,534
0
330
15,473
9,757
0
3,557
11,070
0
25,922
W
Artemis
WOQUENDO37
Artemis
11,638
7,069
0
4,083
7,016
2,913
2,461
2,600
4,269
0
51,631
W
Achilles
nxlis
Achilles
4,774
804
367
2,327
9,135
9,411
671
2,133
6,692
0
17,278
L
Freya
supd3de
Freya
6,789
2,134
0
1,071
9,671
3,759
0
3,649
5,719
25,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,753
Gold Earned
32,122
112
Minions Killed
160
0
Camps Cleared
0
607,781
Distance Traveled
758,084
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,012
668
21
2
0
205,136
1
W
Cthulhu
11,004
917
54
5
0
261,878
0
L
Vamana
8,328
694
39
3
0
199,296
2
W
Artemis
10,789
899
87
7
0
238,632
3
W
Achilles
10,329
861
19
2
0
257,574
2
L
Freya
8,413
701
52
4
0
203,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role