Player Matchup

Surtr
Surtr
Diamond IV
Brumall
Surtr
Diamond IV
Level 129
God Stats
91W - 57L
1,640 SR
Queue Stats
349W - 321L
2,132 MMR
Solo
Bakasura
Bakasura
Diamond V
GIGΑNI99Α
Bakasura
Diamond V
Level 80
God Stats
5W - 1L
1,989 SR
Queue Stats
45W - 36L
2,110 MMR
Party 1
Yu Huang
Yu Huang
Platinum II
GΑMBLE
Yu Huang
Platinum II
Level 236
God Stats
32W - 30L
1,610 SR
Queue Stats
558W - 560L
1,867 MMR
Party 1
Danzaburou
Danzaburou
Diamond V
Numba1JahFan
Danzaburou
Diamond V
Level 149
God Stats
7W - 5L
1,724 SR
Queue Stats
415W - 403L
2,109 MMR
Solo
Ares
Ares
Diamond IV
leopardoxDx
Ares
Diamond IV
Level 222
God Stats
7W - 8L
1,619 SR
Queue Stats
313W - 288L
2,103 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 163
1,717 SR
2,064 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,609 SR
1,855 MMR
Loki
Loki
Gold I
 
Loki
Gold I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Diamond III
Kayhan5314
Odin
Diamond III
Level 86
God Stats
7W - 3L
1,679 SR
Queue Stats
116W - 83L
2,236 MMR
Party 2
Discordia
Discordia
Diamond V
MaddyyPB
Discordia
Diamond V
Level 157
God Stats
6W - 3L
1,535 SR
Queue Stats
158W - 131L
2,088 MMR
Party 2
Chronos
Chronos
Diamond IV
RuloLG
Chronos
Diamond IV
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Shiva
Shiva
Diamond V
Xyta Vuramee
Shiva
Diamond V
Level 191
God Stats
9W - 5L
1,829 SR
Queue Stats
366W - 356L
1,950 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Brumall
Surtr
8
3 / 4 / 0
5,215
652
5,733
9,421
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bakasura
GIGΑNI99Α
Bakasura
8
1 / 1 / 0
4,395
549
2,038
4,327
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Yu Huang
GΑMBLE
Yu Huang
8
0 / 2 / 0
4,639
580
812
2,866
751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Numba1JahFan
Danzaburou
9
1 / 1 / 1
4,957
620
2,158
4,300
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 1 / 1
4,834
604
2,672
4,911
2,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AwilixSusanoSobekCthulhu

VS

Bans
ThorCu ChulainnBake KujiraKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 1 / 2
4,993
624
1,952
4,818
1,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
2 / 2 / 1
5,762
720
5,481
7,902
5,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
MaddyyPB
Discordia
10
3 / 2 / 0
5,127
641
2,647
3,745
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
RuloLG
Chronos
9
0 / 2 / 1
4,810
601
2,113
4,477
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 2
4,831
604
1,593
6,254
2,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
6
Kills
8
9
Deaths
7
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
2
3
L
Surtr
Brumall
Surtr
3
4
0
0.75
L
Bakasura
GIGΑNI99Α
Bakasura
1
1
0
1
L
Yu Huang
GΑMBLE
Yu Huang
0
2
0
0
W
2
2
1
1.25
W
Discordia
MaddyyPB
Discordia
3
2
0
1.5
L
Danzaburou
Numba1JahFan
Danzaburou
1
1
1
1.5
W
Chronos
RuloLG
Chronos
0
2
1
0.25
W
1
0
2
2
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,413
Damage
13,786
25,825
Taken
27,196
10,856
Mitigated
11,129
8,285
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,952
417
0
2,596
4,818
1,150
0
795
3,961
0
26,024
L
Surtr
Brumall
Surtr
5,733
1,889
0
3,157
9,421
4,750
0
628
8,741
959
25,407
L
Bakasura
GIGΑNI99Α
Bakasura
2,038
1,433
0
1,304
4,327
1,474
0
461
3,776
0
17,908
L
Yu Huang
GΑMBLE
Yu Huang
812
0
0
564
2,866
751
0
1,123
1,463
28,076
58
W
5,481
1,478
0
2,396
7,902
5,020
0
444
6,990
0
44,787
W
Discordia
MaddyyPB
Discordia
2,647
50
0
459
3,745
840
0
232
3,353
28,324
0
L
Danzaburou
Numba1JahFan
Danzaburou
2,158
865
0
2,279
4,300
1,159
0
1,035
3,265
0
34,500
W
Chronos
RuloLG
Chronos
2,113
553
0
1,106
4,477
1,206
0
1,749
2,728
34,137
0
W
1,593
345
288
2,067
6,254
2,913
0
819
5,297
0
11,139
L
2,672
525
0
981
4,911
2,722
0
1,091
3,820
17,494
2,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,040
Gold Earned
25,523
263
Minions Killed
288
0
Camps Cleared
0
796,333
Distance Traveled
892,274
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
4,993
624
57
7
0
187,565
0
L
Surtr
5,215
652
43
5
0
158,918
0
L
Bakasura
4,395
549
50
6
0
173,099
0
L
Yu Huang
4,639
580
66
8
0
135,120
0
W
Odin
5,762
720
85
11
0
163,410
1
W
Discordia
5,127
641
67
8
0
173,976
2
L
Danzaburou
4,957
620
69
9
0
161,617
0
W
Chronos
4,810
601
73
9
0
167,156
1
W
Shiva
4,831
604
6
1
0
200,167
3
L
Ares
4,834
604
35
4
0
167,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role