Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Fat Flaps3593
Raijin
Level 81
God Stats
2W - 4L
1,492 SR
Queue Stats
81W - 111L
1,395 Elo+
Party 1
Ah Puch
Ah Puch
Redcorn89
Ah Puch
Level 126
God Stats
1W - 4L
1,319 SR
Queue Stats
60W - 74L
1,397 Elo+
Party 1
Neith
Neith
TheDirtyTrev
Neith
Level 117
God Stats
3W - 5L
1,454 SR
Queue Stats
123W - 138L
1,474 Elo+
Solo
Ix Chel
Ix Chel
lil teefs
Ix Chel
Level 123
God Stats
0W - 2L
1,277 SR
Queue Stats
249W - 263L
1,418 Elo+
Solo
Team Averages
Level 121
1,408 SR
1,437 Elo+

VS

Team Averages
Level 138
1,526 SR
1,501 Elo+
He Bo
He Bo
 
He Bo
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
MovingStairs
Terra
Level 164
God Stats
5W - 4L
1,453 SR
Queue Stats
729W - 730L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
OkamiMythis
Kumbhakarna
Level 134
God Stats
3W - 0L
1,849 SR
Queue Stats
192W - 217L
1,458 Elo+
Solo
Hades
Hades
TooSuavee-
Hades
Level 122
God Stats
1W - 1L
1,152 SR
Queue Stats
36W - 18L
1,576 Elo+
Solo
Tsukuyomi
Tsukuyomi
xThunder Neff
Tsukuyomi
Level 117
God Stats
3W - 0L
1,677 SR
Queue Stats
48W - 60L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 6 / 1
6,100
1,017
2,763
7,001
2,114
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 2 / 1
5,502
917
6,074
4,368
1,506
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
Redcorn89
Ah Puch
14
1 / 1 / 2
6,340
1,057
7,716
5,186
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
1,484
247
0
0
0
Ix Chel
lil teefs
Ix Chel
10
0 / 2 / 2
5,237
873
3,690
4,250
1,248
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 1 / 5
6,582
1,097
2,917
3,816
1,470
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 1 / 7
7,225
1,204
5,449
7,687
3,973
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
OkamiMythis
Kumbhakarna
10
0 / 1 / 8
6,266
1,044
2,602
8,423
5,982
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
11
2 / 1 / 5
6,308
1,051
3,667
5,653
3,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
xThunder Neff
Tsukuyomi
12
2 / 0 / 7
6,636
1,106
5,142
5,698
2,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
4
Kills
11
11
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
1
0.42
W
He Bo
 
He Bo
3
1
5
5.5
L
1
2
1
0.75
W
4
1
7
7.5
W
Kumbhakarna
OkamiMythis
Kumbhakarna
0
1
8
4
L
Ah Puch
Redcorn89
Ah Puch
1
1
2
2
L
0
0
0
0
W
Hades
2
1
5
4.5
L
Ix Chel
lil teefs
Ix Chel
0
2
2
0.5
W
Tsukuyomi
xThunder Neff
Tsukuyomi
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,243
Damage
19,777
20,805
Taken
31,277
8,282
Mitigated
16,766
7,225
Healing
17,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,763
859
0
614
7,001
2,114
0
5,150
1,851
0
3,668
W
He Bo
 
He Bo
2,917
132
488
172
3,816
1,470
0
2,178
1,638
8,358
374
L
6,074
141
279
1,004
4,368
1,506
0
2,917
1,451
13,015
0
W
5,449
188
5,549
4,317
7,687
3,973
148
3,877
3,810
10,144
452
W
Kumbhakarna
OkamiMythis
Kumbhakarna
2,602
137
1,700
2,512
8,423
5,982
0
4,955
3,468
5,170
0
L
Ah Puch
Redcorn89
Ah Puch
7,716
224
500
1,845
5,186
3,414
0
2,941
2,245
16,549
133
L
0
0
0
0
0
0
0
0
0
0
0
W
Hades
3,667
76
1,232
1,030
5,653
3,018
544
2,948
2,705
5,859
454
L
Ix Chel
lil teefs
Ix Chel
3,690
851
1,779
1,204
4,250
1,248
0
3,208
1,042
5,815
0
W
Tsukuyomi
xThunder Neff
Tsukuyomi
5,142
381
0
773
5,698
2,323
173
3,522
2,176
0
18,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,663
Gold Earned
33,017
52
Minions Killed
77
0
Camps Cleared
0
415,054
Distance Traveled
600,620
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,100
1,017
3
1
0
82,187
0
W
He Bo
6,582
1,097
20
3
0
105,770
0
L
Raijin
5,502
917
14
2
0
118,901
0
W
Terra
7,225
1,204
12
2
0
142,261
0
W
Kumbhakarna
6,266
1,044
5
1
0
130,521
0
L
Ah Puch
6,340
1,057
28
5
0
109,909
0
L
Neith
1,484
247
0
0
0
0
0
W
Hades
6,308
1,051
10
2
0
120,850
0
L
Ix Chel
5,237
873
7
1
0
104,057
0
W
Tsukuyomi
6,636
1,106
30
5
0
101,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role