Player Matchup

Neith
Neith
C H E F2645
Neith
Level 104
God Stats
58W - 59L
1,564 SR
Queue Stats
64W - 62L
1,545 Elo+
Party 1
Bastet
Bastet
DíaUno
Bastet
Level 146
God Stats
6W - 6L
1,558 SR
Queue Stats
74W - 76L
1,511 Elo+
Solo
Kukulkan
Kukulkan
LSQBUDLIGHT
Kukulkan
Level 130
God Stats
3W - 1L
1,681 SR
Queue Stats
108W - 91L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
orcsebcam
Jormungandr
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 32L
1,558 Elo+
Solo
Geb
Geb
wablabs31
Geb
Level 135
God Stats
5W - 5L
1,498 SR
Queue Stats
324W - 327L
1,441 Elo+
Solo
Team Averages
Level 134
1,560 SR
1,525 Elo+

VS

Team Averages
Level 107
1,525 SR
1,511 Elo+
Nike
Nike
 
Nike
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BigVoidCat
Baron Samedi
Level 66
God Stats
0W - 4L
1,448 SR
Queue Stats
72W - 87L
1,496 Elo+
Solo
Sylvanus
Sylvanus
LARRYSGAS
Sylvanus
Level 121
God Stats
11W - 12L
1,627 SR
Queue Stats
108W - 105L
1,520 Elo+
Solo
Ah Puch
Ah Puch
o--StUnNeR--o
Ah Puch
Level 79
God Stats
1W - 1L
1,552 SR
Queue Stats
2W - 3L
1,469 Elo+
Solo
Rama
Rama
roozawi
Rama
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 64L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 9
9,050
1,131
6,264
5,349
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bastet
DíaUno
Bastet
15
3 / 0 / 9
8,785
1,098
5,403
7,578
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
LSQBUDLIGHT
Kukulkan
15
3 / 1 / 7
8,492
1,062
6,378
3,976
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
orcsebcam
Jormungandr
14
7 / 0 / 6
8,570
1,071
6,529
9,087
7,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 0 / 5
7,777
972
2,838
4,889
3,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
0 / 0 / 0
6,252
782
67
302
146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
BigVoidCat
Baron Samedi
13
0 / 6 / 0
7,010
876
6,505
8,096
4,431
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
LARRYSGAS
Sylvanus
12
1 / 5 / 0
7,071
884
4,092
13,851
9,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Puch
12
0 / 6 / 0
7,089
886
3,211
7,595
2,801
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rama
roozawi
Rama
10
0 / 1 / 0
6,389
799
1,867
2,134
631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
18
Kills
1
1
Deaths
18
36
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
0
0
0
L
Baron Samedi
BigVoidCat
Baron Samedi
0
6
0
0
W
5
0
9
9.5
W
Bastet
DíaUno
Bastet
3
0
9
7.5
L
Sylvanus
LARRYSGAS
Sylvanus
1
5
0
0.2
W
Kukulkan
LSQBUDLIGHT
Kukulkan
3
1
7
6.5
L
Ah Puch
0
6
0
0
W
Jormungandr
orcsebcam
Jormungandr
7
0
6
10
L
Rama
roozawi
Rama
0
1
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
15,742
30,879
Taken
31,978
16,411
Mitigated
17,594
5,995
Healing
6,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
67
38
0
0
302
146
0
232
55
0
39
L
Baron Samedi
BigVoidCat
Baron Samedi
6,505
394
437
1,086
8,096
4,431
0
3,291
4,703
16,909
486
W
6,264
1,709
0
1,824
5,349
1,598
1,387
3,035
2,167
0
27,115
W
Bastet
DíaUno
Bastet
5,403
1,479
0
1,408
7,578
2,421
25
3,967
3,367
0
28,354
L
Sylvanus
LARRYSGAS
Sylvanus
4,092
338
543
3,442
13,851
9,585
0
7,471
6,134
9,059
0
W
Kukulkan
LSQBUDLIGHT
Kukulkan
6,378
535
0
250
3,976
1,397
1,043
1,009
2,927
25,769
0
L
Ah Puch
3,211
0
32
256
7,595
2,801
0
3,321
4,146
16,929
0
W
Jormungandr
orcsebcam
Jormungandr
6,529
1,292
0
1,077
9,087
7,061
1,053
2,987
5,895
14,061
0
L
Rama
roozawi
Rama
1,867
1,007
0
883
2,134
631
0
826
1,275
0
5,488
W
2,838
153
0
1,436
4,889
3,934
258
1,664
2,958
11,312
214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,674
Gold Earned
33,811
216
Minions Killed
85
0
Camps Cleared
0
975,673
Distance Traveled
510,053
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,252
782
0
0
0
11,981
0
L
Baron Samedi
7,010
876
29
4
0
153,570
0
W
Neith
9,050
1,131
57
7
0
186,745
6
W
Bastet
8,785
1,098
52
7
0
234,554
2
L
Sylvanus
7,071
884
13
2
0
149,282
0
W
Kukulkan
8,492
1,062
66
8
0
179,951
5
L
Ah Puch
7,089
886
34
4
0
133,533
3
W
Jormungandr
8,570
1,071
19
2
0
188,643
0
L
Rama
6,389
799
9
1
0
61,687
0
W
Geb
7,777
972
22
3
0
185,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role