Player Matchup

Chiron
Chiron
Platinum IV
BLACKJESUSX3
Chiron
Platinum IV
Level 164
God Stats
8W - 12L
1,530 SR
Queue Stats
117W - 111L
1,427 MMR
Party 3
Zhong Kui
Zhong Kui
Gold II
ItzzTRIPPE
Zhong Kui
Gold II
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 32L
1,712 MMR
Party 1
Bacchus
Bacchus
Gold IV
Louisthagr8
Bacchus
Gold IV
Level 80
God Stats
1W - 1L
1,525 SR
Queue Stats
47W - 47L
1,314 MMR
Party 1
Pele
Pele
Gold IV
crc101076
Pele
Gold IV
Level 103
God Stats
25W - 18L
1,597 SR
Queue Stats
31W - 33L
1,492 MMR
Solo
Ravana
Ravana
Gold II
imadarklightskin
Ravana
Gold II
Level 146
God Stats
4W - 3L
1,535 SR
Queue Stats
195W - 194L
1,541 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,537 SR
1,497 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,522 SR
1,496 MMR
Poseidon
Poseidon
Gold III
MauFitzgerald
Poseidon
Gold III
Level 59
God Stats
1W - 3L
1,505 SR
Queue Stats
28W - 28L
1,513 MMR
Solo
Geb
Geb
Gold II
PoisePenguin
Geb
Gold II
Level 130
God Stats
7W - 5L
1,638 SR
Queue Stats
28W - 33L
1,502 MMR
Solo
King Arthur
King Arthur
Silver II
TheBasedSage
King Arthur
Silver II
Level 120
God Stats
0W - 3L
1,470 SR
Queue Stats
6W - 8L
1,535 MMR
Party 2
Merlin
Merlin
Gold II
joeyypwnsj00
Merlin
Gold II
Level 184
God Stats
1W - 7L
1,471 SR
Queue Stats
321W - 335L
1,481 MMR
Solo
Skadi
Skadi
Bronze III
malemanipul8r
Skadi
Bronze III
Level 85
God Stats
0W - 1L
1,525 SR
Queue Stats
3W - 8L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
6
2 / 0 / 0
3,655
731
1,499
1,348
290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Zhong Kui
ItzzTRIPPE
Zhong Kui
6
0 / 1 / 0
3,372
674
263
1,994
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Louisthagr8
Bacchus
6
0 / 0 / 2
3,776
755
1,553
2,962
1,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
7
0 / 1 / 0
3,828
766
1,919
4,725
2,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

6
0 / 0 / 0
3,113
623
1,153
3,800
1,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuSusanoYmir

VS

Bans
ArachneMulanHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
MauFitzgerald
Poseidon
7
1 / 0 / 0
3,865
773
1,719
1,791
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

2
0 / 1 / 0
2,604
521
202
1,347
498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
TheBasedSage
King Arthur
6
1 / 0 / 0
3,586
717
2,745
3,824
2,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
6
0 / 0 / 1
3,388
678
890
1,429
289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

5
0 / 1 / 0
2,986
597
1,644
3,230
765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
2
2
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
0
0
2
W
Zhong Kui
ItzzTRIPPE
Zhong Kui
0
1
0
0
W
Bacchus
Louisthagr8
Bacchus
0
0
2
1
L
Poseidon
MauFitzgerald
Poseidon
1
0
0
1
L
0
1
0
0
L
King Arthur
TheBasedSage
King Arthur
1
0
0
1
W
Pele
0
1
0
0
W
0
0
0
0
L
Merlin
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,387
Damage
7,200
14,829
Taken
11,621
6,061
Mitigated
4,404
5,577
Healing
3,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
1,499
525
305
466
1,348
290
0
312
1,036
0
14,260
W
Zhong Kui
ItzzTRIPPE
Zhong Kui
263
0
0
304
1,994
897
0
701
1,183
12,988
0
W
Bacchus
Louisthagr8
Bacchus
1,553
171
110
1,550
2,962
1,673
0
376
2,586
7,113
1,429
L
Poseidon
MauFitzgerald
Poseidon
1,719
326
0
250
1,791
386
0
83
1,708
19,028
0
L
202
0
0
305
1,347
498
0
206
1,141
2,400
0
L
King Arthur
TheBasedSage
King Arthur
2,745
633
0
1,025
3,824
2,466
0
0
3,824
311
14,105
W
Pele
1,919
414
0
1,928
4,725
2,084
0
80
4,645
0
19,522
W
1,153
347
0
914
3,800
1,117
0
1,119
2,533
0
17,518
L
Merlin
890
70
0
700
1,429
289
0
205
1,224
13,692
395
L
1,644
136
0
848
3,230
765
0
1,280
1,950
0
12,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,744
Gold Earned
16,429
148
Minions Killed
126
0
Camps Cleared
0
565,176
Distance Traveled
494,375
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,655
731
24
5
0
118,434
0
W
Zhong Kui
3,372
674
30
6
0
112,041
0
W
Bacchus
3,776
755
14
3
0
106,235
0
L
Poseidon
3,865
773
45
9
0
116,228
0
L
Geb
2,604
521
3
1
0
32,227
1
L
King Arthur
3,586
717
24
5
0
110,487
0
W
Pele
3,828
766
46
9
0
108,782
0
W
Ravana
3,113
623
34
7
0
119,684
1
L
Merlin
3,388
678
33
7
0
114,069
2
L
Skadi
2,986
597
21
4
0
121,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role