Player Matchup

Mulan
Mulan
 
Mulan
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EHDE Nutcracker
Janus
Level 140
God Stats
4W - 1L
1,752 SR
Queue Stats
30W - 13L
1,645 Elo+
Solo
Fafnir
Fafnir
Hintu-
Fafnir
Level 146
God Stats
5W - 3L
1,653 SR
Queue Stats
139W - 121L
1,545 Elo+
Party 2
Pele
Pele
WonderWoman_KOTT
Pele
Level 108
God Stats
56W - 54L
1,563 SR
Queue Stats
91W - 87L
1,495 Elo+
Party 2
Neith
Neith
mastercamusdc
Neith
Level 125
God Stats
10W - 13L
1,479 SR
Queue Stats
181W - 159L
1,395 Elo+
Party 2
Team Averages
Level 138
1,589 SR
1,516 Elo+

VS

Team Averages
Level 104
1,517 SR
1,535 Elo+
Skadi
Skadi
Astrofix
Skadi
Level 121
God Stats
34W - 25L
1,626 SR
Queue Stats
50W - 57L
1,478 Elo+
Party 1
Mercury
Mercury
QuinnyPoo
Mercury
Level 143
God Stats
1W - 1L
1,750 SR
Queue Stats
39W - 31L
1,574 Elo+
Solo
Janus
Janus
SirEvanSki
Janus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,614 Elo+
Party 3
Hel
Hel
WorstJungleEver
Hel
Level 133
God Stats
0W - 5L
1,212 SR
Queue Stats
72W - 80L
1,519 Elo+
Party 1
Vamana
Vamana
cobrxa
Vamana
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 41L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
3 / 0 / 0
8,315
693
7,601
8,392
5,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
8 / 1 / 4
8,820
735
11,994
7,833
2,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
Hintu-
Fafnir
10
3 / 1 / 3
7,023
585
5,748
8,357
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 2
7,358
613
4,213
10,426
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
1 / 3 / 4
6,044
504
3,678
6,979
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Astrofix
Skadi
10
1 / 3 / 4
6,016
501
6,440
8,076
2,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
QuinnyPoo
Mercury
12
2 / 4 / 1
6,830
569
4,653
10,191
3,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
10
0 / 8 / 2
6,033
503
3,968
8,622
2,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 2 / 2
6,570
548
5,269
8,252
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
cobrxa
Vamana
10
0 / 2 / 0
6,001
500
5,604
10,999
10,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
18
Kills
7
7
Deaths
19
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
0
3
L
Skadi
Astrofix
Skadi
1
3
4
1
W
8
1
4
10
W
Fafnir
Hintu-
Fafnir
3
1
3
4.5
L
Mercury
QuinnyPoo
Mercury
2
4
1
0.63
L
Janus
0
8
2
0.13
W
3
2
2
2
L
4
2
2
2.5
L
Vamana
cobrxa
Vamana
0
2
0
0
W
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,234
Damage
25,934
41,987
Taken
46,140
22,201
Mitigated
20,507
16,063
Healing
12,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,601
1,019
0
4,714
8,392
5,761
0
0
7,973
2,038
59,099
L
Skadi
Astrofix
Skadi
6,440
1,869
0
506
8,076
2,276
603
3,212
4,778
0
35,322
W
11,994
918
0
2,912
7,833
2,564
328
3,340
4,113
55,639
1,739
W
Fafnir
Hintu-
Fafnir
5,748
1,527
0
2,954
8,357
8,016
0
2,418
5,855
17,150
1,315
L
Mercury
QuinnyPoo
Mercury
4,653
2,161
0
1,913
10,191
3,262
0
3,632
6,277
0
43,748
L
Janus
3,968
242
0
602
8,622
2,161
0
5,830
2,322
30,264
0
W
4,213
775
223
3,351
10,426
3,892
0
1,219
9,131
0
63,692
L
5,269
391
2,372
4,658
8,252
2,543
269
2,658
5,554
35,493
0
L
Vamana
cobrxa
Vamana
5,604
2,832
0
2,248
10,999
10,265
0
1,459
9,496
0
34,542
W
3,678
446
0
1,909
6,979
1,968
0
1,796
5,183
0
33,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
31,450
381
Minions Killed
343
0
Camps Cleared
0
1,239,890
Distance Traveled
1,348,191
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,315
693
105
9
0
238,504
4
L
Skadi
6,016
501
52
4
0
229,948
0
W
Janus
8,820
735
105
9
0
265,728
0
W
Fafnir
7,023
585
29
2
0
260,951
2
L
Mercury
6,830
569
89
7
0
328,321
2
L
Janus
6,033
503
62
5
0
268,573
0
W
Pele
7,358
613
103
9
0
253,734
2
L
Hel
6,570
548
74
6
0
251,431
0
L
Vamana
6,001
500
66
6
0
269,918
1
W
Neith
6,044
504
39
3
0
220,973
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role