Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Platinum IV
BLACKJESUSX3
Hercules
Platinum IV
Level 164
God Stats
1W - 5L
1,746 SR
Queue Stats
118W - 114L
1,427 MMR
Party 2
Ishtar
Ishtar
Gold IV
Jagged
Ishtar
Gold IV
Level 203
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,485 MMR
Solo
Loki
Loki
Gold II
imadarklightskin
Loki
Gold II
Level 146
God Stats
13W - 19L
1,527 SR
Queue Stats
208W - 209L
1,541 MMR
Party 2
Merlin
Merlin
Gold II
joeyypwnsj00
Merlin
Gold II
Level 184
God Stats
2W - 16L
1,524 SR
Queue Stats
338W - 360L
1,481 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 180
1,560 SR
1,487 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,587 SR
1,487 MMR
Skadi
Skadi
Bronze III
 
Skadi
Bronze III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold II
PoisePenguin
Geb
Gold II
Level 130
God Stats
9W - 5L
1,627 SR
Queue Stats
32W - 35L
1,479 MMR
Solo
Hera
Hera
Silver II
TheBasedSage
Hera
Silver II
Level 120
God Stats
1W - 0L
1,536 SR
Queue Stats
6W - 12L
1,512 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
malemanipul8r
Ne Zha
Bronze III
Level 85
God Stats
1W - 1L
1,685 SR
Queue Stats
3W - 12L
1,423 MMR
Party 1
Chaac
Chaac
Platinum V
maxstaxx
Chaac
Platinum V
Level 149
God Stats
3W - 1L
1,588 SR
Queue Stats
354W - 348L
1,520 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 0 / 1
3,957
791
1,508
1,029
223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
BLACKJESUSX3
Hercules
6
1 / 3 / 1
3,786
757
1,707
5,890
2,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ishtar
Jagged
Ishtar
3
1 / 2 / 0
3,079
616
909
1,874
416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 1 / 1
3,846
769
1,575
3,170
728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
7
0 / 0 / 1
3,520
704
1,429
1,514
297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
YmirAgniCu ChulainnHun Batz

VS

Bans
Ah PuchDanzaburouCthulhuBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
4 / 2 / 2
4,426
885
3,439
3,291
789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

5
1 / 1 / 3
3,810
762
2,188
4,050
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

7
0 / 0 / 0
3,792
758
339
1,418
274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
1 / 0 / 2
3,317
663
830
3,139
833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
maxstaxx
Chaac
7
0 / 1 / 0
3,837
767
1,018
4,391
2,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
6
6
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
0
1
0.5
W
Skadi
 
Skadi
4
2
2
2.5
L
Hercules
BLACKJESUSX3
Hercules
1
3
1
0.5
L
Ishtar
Jagged
Ishtar
1
2
0
0.5
W
1
1
3
2.5
W
0
0
0
0
L
2
1
1
2.5
L
Merlin
0
0
1
0.5
W
1
0
2
2
W
Chaac
maxstaxx
Chaac
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,128
Damage
7,814
13,477
Taken
16,289
4,339
Mitigated
6,911
4,579
Healing
4,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,508
285
0
518
1,029
223
0
339
690
20,536
382
W
Skadi
 
Skadi
3,439
1,591
0
355
3,291
789
0
87
3,164
0
20,087
L
Hercules
BLACKJESUSX3
Hercules
1,707
596
0
1,114
5,890
2,675
0
1,637
4,253
0
9,625
L
Ishtar
Jagged
Ishtar
909
528
0
335
1,874
416
0
285
1,589
0
6,842
W
2,188
527
0
1,283
4,050
2,716
0
107
3,884
10,980
0
W
339
0
0
557
1,418
274
0
656
716
22,574
0
L
1,575
374
0
1,937
3,170
728
0
266
2,904
0
17,211
L
Merlin
1,429
180
0
675
1,514
297
0
0
1,514
17,303
357
W
830
222
0
730
3,139
833
0
185
2,896
0
12,517
W
Chaac
maxstaxx
Chaac
1,018
0
0
1,820
4,391
2,299
0
1,563
2,770
0
22,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,188
Gold Earned
19,182
145
Minions Killed
166
0
Camps Cleared
0
511,579
Distance Traveled
580,052
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,957
791
47
9
0
117,135
0
W
Skadi
4,426
885
33
7
0
94,723
0
L
Hercules
3,786
757
18
4
0
112,596
2
L
Ishtar
3,079
616
10
2
0
47,117
0
W
Geb
3,810
762
16
3
0
125,604
4
W
Hera
3,792
758
45
9
0
113,824
0
L
Loki
3,846
769
42
8
0
126,520
0
L
Merlin
3,520
704
28
6
0
108,211
2
W
Ne Zha
3,317
663
27
5
0
138,907
0
W
Chaac
3,837
767
45
9
0
106,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role