Player Matchup

Ravana
Ravana
CryptoChronos
Ravana
Level 157
God Stats
2W - 2L
1,618 SR
Queue Stats
241W - 263L
1,547 Elo+
Party 3
Nut
Nut
DaRaRoLa
Nut
Level 149
God Stats
1W - 4L
1,715 SR
Queue Stats
163W - 152L
1,528 Elo+
Solo
Nu Wa
Nu Wa
DeadPetty
Nu Wa
Level 159
God Stats
3W - 3L
1,699 SR
Queue Stats
238W - 264L
1,549 Elo+
Party 3
Achilles
Achilles
P0isin0uSk33t
Achilles
Level 128
God Stats
6W - 7L
1,469 SR
Queue Stats
296W - 293L
1,503 Elo+
Solo
Merlin
Merlin
raulitoB
Merlin
Level 157
God Stats
3W - 3L
1,671 SR
Queue Stats
202W - 121L
1,624 Elo+
Solo
Team Averages
Level 150
1,635 SR
1,550 Elo+

VS

Team Averages
Level 147
1,624 SR
1,580 Elo+
Agni
Agni
JuanFKennedy1
Agni
Level 161
God Stats
3W - 0L
1,700 SR
Queue Stats
62W - 55L
1,526 Elo+
Party 1
Fafnir
Fafnir
OGeezTheGiraffe
Fafnir
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
504W - 453L
1,634 Elo+
Party 2
Baba Yaga
Baba Yaga
SIayaa
Baba Yaga
Level 134
God Stats
26W - 17L
1,593 SR
Queue Stats
850W - 711L
1,659 Elo+
Party 2
Kuzenbo
Kuzenbo
SirCancerlot
Kuzenbo
Level 166
God Stats
2W - 1L
1,666 SR
Queue Stats
218W - 202L
1,550 Elo+
Party 1
Nike
Nike
TwitR
Nike
Level 143
God Stats
13W - 5L
1,661 SR
Queue Stats
313W - 320L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 3
9,241
924
9,225
10,743
11,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Earring

Mystical Earring

+15
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 3
6,940
694
6,064
9,347
3,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
DeadPetty
Nu Wa
14
2 / 5 / 2
7,783
778
7,660
8,995
3,421
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
P0isin0uSk33t
Achilles
13
1 / 3 / 3
6,989
699
8,241
10,113
10,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
raulitoB
Merlin
11
0 / 5 / 3
6,816
682
8,710
7,599
3,240
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 9
9,080
908
8,785
5,215
1,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 2 / 15
8,455
846
6,577
12,319
14,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baba Yaga
SIayaa
Baba Yaga
15
5 / 1 / 11
9,343
934
14,442
9,740
4,454
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
SirCancerlot
Kuzenbo
14
3 / 3 / 14
8,944
894
5,989
10,313
13,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nike
TwitR
Nike
15
5 / 2 / 11
8,747
875
8,960
18,093
10,430
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
7
Kills
21
21
Deaths
9
14
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
L
0
5
3
0.3
L
Nu Wa
DeadPetty
Nu Wa
2
5
2
0.6
W
7
1
9
11.5
W
1
2
15
4.25
L
Achilles
P0isin0uSk33t
Achilles
1
3
3
0.83
W
Baba Yaga
SIayaa
Baba Yaga
5
1
11
10.5
W
Kuzenbo
SirCancerlot
Kuzenbo
3
3
14
3.33
W
Nike
TwitR
Nike
5
2
11
5.25
L
Merlin
raulitoB
Merlin
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,900
Damage
44,753
46,797
Taken
55,680
32,354
Mitigated
44,724
11,448
Healing
22,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,225
2,923
287
1,850
10,743
11,237
0
7,922
2,821
1,823
15,834
L
6,064
2,726
450
1,584
9,347
3,467
0
6,996
2,351
0
12,589
L
Nu Wa
DeadPetty
Nu Wa
7,660
1,225
558
2,217
8,995
3,421
0
7,413
1,582
19,645
0
W
8,785
543
1,816
1,390
5,215
1,999
481
2,095
3,031
24,692
0
W
6,577
2,021
4,134
4,222
12,319
14,720
27
3,395
8,594
10,915
971
L
Achilles
P0isin0uSk33t
Achilles
8,241
416
1,643
2,369
10,113
10,989
0
7,038
3,075
0
13,762
W
Baba Yaga
SIayaa
Baba Yaga
14,442
417
105
2,256
9,740
4,454
934
2,835
6,614
31,887
0
W
Kuzenbo
SirCancerlot
Kuzenbo
5,989
1,881
0
536
10,313
13,121
498
3,088
6,986
11,762
0
W
Nike
TwitR
Nike
8,960
177
2,385
6,054
18,093
10,430
708
4,576
13,240
0
20,351
L
Merlin
raulitoB
Merlin
8,710
184
0
490
7,599
3,240
0
6,170
1,429
21,258
552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
44,569
120
Minions Killed
124
0
Camps Cleared
0
869,995
Distance Traveled
972,828
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,241
924
33
3
0
197,556
0
L
Nut
6,940
694
23
2
0
160,701
0
L
Nu Wa
7,783
778
29
3
0
165,759
0
W
Agni
9,080
908
27
3
0
215,612
0
W
Fafnir
8,455
846
6
1
0
151,320
0
L
Achilles
6,989
699
9
1
0
196,238
0
W
Baba Yaga
9,343
934
48
5
0
201,724
0
W
Kuzenbo
8,944
894
17
2
0
202,538
0
W
Nike
8,747
875
26
3
0
201,634
0
L
Merlin
6,816
682
26
3
0
149,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role