Player Matchup

Surtr
Surtr
Almighty_Kojima
Surtr
Level 99
God Stats
40W - 36L
1,569 SR
Queue Stats
236W - 223L
1,502 Elo+
Solo
Eset
Eset
BOPscythe
Eset
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 111L
1,465 Elo+
Party 2
Ah Puch
Ah Puch
BeansKing
Ah Puch
Level 103
God Stats
17W - 12L
1,620 SR
Queue Stats
445W - 395L
1,605 Elo+
Solo
Arachne
Arachne
EYGEN_
Arachne
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,598 Elo+
Solo
Nut
Nut
S4INT AVENGED7x
Nut
Level 89
God Stats
2W - 1L
1,613 SR
Queue Stats
112W - 105L
1,466 Elo+
Party 2
Team Averages
Level 99
1,560 SR
1,527 Elo+

VS

Team Averages
Level 77
1,464 SR
1,498 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Flungey
Ne Zha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 51L
1,501 Elo+
Party 3
Osiris
Osiris
K3xSpedz
Osiris
Level 102
God Stats
0W - 2L
1,318 SR
Queue Stats
143W - 132L
1,503 Elo+
Party 3
Atlas
Atlas
L0VV
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,570 Elo+
Party 1
Kukulkan
Kukulkan
vAktivum
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 42L
1,418 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 1
9,148
610
12,392
15,065
9,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
12
2 / 3 / 8
8,018
535
7,630
12,116
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ah Puch
BeansKing
Ah Puch
16
7 / 0 / 1
9,967
664
8,154
4,371
1,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
EYGEN_
Arachne
12
2 / 4 / 3
7,461
497
3,045
10,697
3,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 0 / 6
8,138
543
9,269
8,226
3,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
2 / 6 / 1
6,454
430
6,317
9,376
3,032
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ne Zha
Flungey
Ne Zha
12
3 / 3 / 0
7,055
470
2,508
10,659
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
K3xSpedz
Osiris
13
0 / 5 / 3
7,524
502
10,598
16,933
12,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
L0VV
Atlas
11
2 / 2 / 2
7,056
470
6,360
11,677
8,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Kukulkan
vAktivum
Kukulkan
13
1 / 4 / 1
7,048
470
3,567
8,581
2,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
8
8
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
6
1
0.42
W
6
1
1
6.5
W
Eset
2
3
8
2
W
Ah Puch
BeansKing
Ah Puch
7
0
1
7.5
W
Arachne
EYGEN_
Arachne
2
4
3
0.88
L
Ne Zha
Flungey
Ne Zha
3
3
0
1
L
Osiris
K3xSpedz
Osiris
0
5
3
0.3
L
Atlas
L0VV
Atlas
2
2
2
1.5
W
3
0
6
6
L
Kukulkan
vAktivum
Kukulkan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,490
Damage
29,350
50,475
Taken
57,226
28,918
Mitigated
30,845
14,768
Healing
12,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,317
2,532
0
1,409
9,376
3,032
0
2,982
6,394
0
33,389
W
12,392
4,428
0
4,638
15,065
9,746
97
1,446
13,619
2,176
60,510
W
Eset
7,630
1,170
192
3,038
12,116
10,267
0
2,621
9,495
36,959
0
W
Ah Puch
BeansKing
Ah Puch
8,154
485
0
918
4,371
1,755
384
1,606
2,765
72,919
2,067
W
Arachne
EYGEN_
Arachne
3,045
2,706
79
2,456
10,697
3,857
0
1,722
8,975
0
37,065
L
Ne Zha
Flungey
Ne Zha
2,508
1,376
0
1,132
10,659
4,238
0
2,748
7,811
0
52,631
L
Osiris
K3xSpedz
Osiris
10,598
4,301
0
6,197
16,933
12,219
0
1,757
15,130
0
63,941
L
Atlas
L0VV
Atlas
6,360
2,702
0
2,783
11,677
8,878
0
3,746
7,879
26,891
0
W
9,269
5,478
0
3,447
8,226
3,293
22
2,532
5,694
0
50,515
L
Kukulkan
vAktivum
Kukulkan
3,567
209
0
1,303
8,581
2,478
0
4,790
3,303
40,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,732
Gold Earned
35,137
425
Minions Killed
375
0
Camps Cleared
0
1,470,664
Distance Traveled
1,359,056
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,454
430
64
4
0
259,206
0
W
Surtr
9,148
610
91
6
0
298,313
0
W
Eset
8,018
535
46
3
0
277,664
3
W
Ah Puch
9,967
664
134
9
0
290,131
5
W
Arachne
7,461
497
65
4
0
305,601
0
L
Ne Zha
7,055
470
87
6
0
314,435
0
L
Osiris
7,524
502
104
7
0
279,895
0
L
Atlas
7,056
470
24
2
0
274,836
4
W
Nut
8,138
543
89
6
0
298,955
0
L
Kukulkan
7,048
470
96
6
0
230,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role