Player Matchup

Surtr
Surtr
AurochDaMoo
Surtr
Level 82
God Stats
7W - 7L
1,538 SR
Queue Stats
176W - 155L
1,516 Elo+
Solo
Heimdallr
Heimdallr
ROD117RRM
Heimdallr
Level 129
God Stats
11W - 1L
2,065 SR
Queue Stats
153W - 143L
1,555 Elo+
Party 2
Sol
Sol
Sevacho
Sol
Level 149
God Stats
6W - 4L
1,643 SR
Queue Stats
146W - 132L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
TedTalkTime
Sylvanus
Level 143
God Stats
6W - 4L
1,547 SR
Queue Stats
348W - 360L
1,520 Elo+
Solo
Merlin
Merlin
imjustbetterrr
Merlin
Level 89
God Stats
4W - 6L
1,561 SR
Queue Stats
310W - 299L
1,502 Elo+
Solo
Team Averages
Level 118
1,671 SR
1,530 Elo+

VS

Team Averages
Level 124
1,583 SR
1,547 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
AspídaChelónas
Nox
Level 106
God Stats
2W - 5L
1,436 SR
Queue Stats
181W - 176L
1,509 Elo+
Party 1
Fafnir
Fafnir
RakanArdsel
Fafnir
Level 135
God Stats
3W - 5L
1,426 SR
Queue Stats
180W - 179L
1,503 Elo+
Party 1
Ullr
Ullr
ReallyGoodBook
Ullr
Level 116
God Stats
6W - 2L
1,854 SR
Queue Stats
188W - 156L
1,585 Elo+
Solo
Thoth
Thoth
RougarxMussy
Thoth
Level 105
God Stats
6W - 3L
1,699 SR
Queue Stats
428W - 335L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 7
7,572
947
4,272
6,571
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
ROD117RRM
Heimdallr
13
4 / 1 / 2
7,814
977
6,730
6,074
2,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
12
0 / 0 / 7
7,168
896
4,006
4,791
1,784
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sylvanus
TedTalkTime
Sylvanus
14
1 / 0 / 8
8,282
1,035
2,497
7,358
6,397
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 0 / 7
7,959
995
5,943
4,092
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 2 / 1
5,802
725
3,394
4,891
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 3 / 0
6,255
782
3,970
6,182
2,378
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
11
1 / 3 / 1
5,969
746
3,813
9,609
8,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

6
0 / 1 / 0
5,031
629
624
1,453
421
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

11
0 / 0 / 1
5,776
722
6,200
2,835
855
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
9
Kills
2
3
Deaths
9
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
1
0.25
L
1
3
0
0.33
W
2
2
7
2.75
W
Heimdallr
ROD117RRM
Heimdallr
4
1
2
5
L
Fafnir
1
3
1
0.5
L
0
1
0
0
L
0
0
1
0.5
W
Sol
0
0
7
3.5
W
Sylvanus
TedTalkTime
Sylvanus
1
0
8
5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,448
Damage
18,001
28,886
Taken
24,970
18,331
Mitigated
13,662
16,473
Healing
8,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,394
42
2,659
1,526
4,891
1,783
0
2,283
2,608
9,286
0
L
3,970
0
271
126
6,182
2,378
0
3,425
2,757
16,045
0
W
4,272
1,166
678
703
6,571
5,477
323
2,316
4,255
407
9,724
W
Heimdallr
ROD117RRM
Heimdallr
6,730
2,474
767
1,530
6,074
2,795
3,234
4,114
1,960
0
16,048
L
Fafnir
3,813
1,126
452
2,445
9,609
8,225
0
4,872
4,737
5,643
172
L
624
62
0
4
1,453
421
0
564
889
76
667
L
6,200
0
337
1,123
2,835
855
0
1,212
1,623
17,485
468
W
Sol
4,006
1,215
146
1,266
4,791
1,784
2,160
4,115
676
17,899
1,056
W
Sylvanus
TedTalkTime
Sylvanus
2,497
244
6,192
4,779
7,358
6,397
330
3,532
3,826
5,856
994
W
5,943
186
248
164
4,092
1,878
1,129
2,970
1,122
21,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,795
Gold Earned
28,833
98
Minions Killed
87
0
Camps Cleared
0
786,676
Distance Traveled
604,531
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,802
725
21
3
0
140,632
4
L
Nox
6,255
782
35
4
0
153,283
0
W
Surtr
7,572
947
11
1
0
163,195
0
W
Heimdallr
7,814
977
17
2
0
153,372
0
L
Fafnir
5,969
746
8
1
0
144,721
0
L
Ullr
5,031
629
0
0
0
45,483
0
L
Thoth
5,776
722
23
3
0
120,412
0
W
Sol
7,168
896
23
3
0
151,256
0
W
Sylvanus
8,282
1,035
10
1
0
155,401
0
W
Merlin
7,959
995
37
5
0
163,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role