Player Matchup

Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Foxlum56
Tsukuyomi
Level 126
God Stats
17W - 31L
1,450 SR
Queue Stats
499W - 458L
1,481 Elo+
Solo
Sobek
Sobek
Niravroh
Sobek
Level 158
God Stats
23W - 12L
1,701 SR
Queue Stats
361W - 159L
1,719 Elo+
Party 2
He Bo
He Bo
Saffian
He Bo
Level 155
God Stats
15W - 18L
1,504 SR
Queue Stats
294W - 277L
1,531 Elo+
Solo
Rama
Rama
firebud
Rama
Level 317
God Stats
53W - 30L
1,677 SR
Queue Stats
881W - 827L
1,498 Elo+
Solo
Team Averages
Level 183
1,566 SR
1,546 Elo+

VS

Team Averages
Level 178
1,607 SR
1,551 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
FrostyBomb
Thoth
Level 209
God Stats
1W - 0L
1,603 SR
Queue Stats
192W - 183L
1,565 Elo+
Party 1
Fenrir
Fenrir
Mitts
Fenrir
Level 159
God Stats
8W - 5L
1,601 SR
Queue Stats
216W - 190L
1,510 Elo+
Solo
Bacchus
Bacchus
Thebuttcrust
Bacchus
Level 173
God Stats
1W - 5L
1,574 SR
Queue Stats
172W - 151L
1,597 Elo+
Party 1
Ravana
Ravana
monsteradd
Ravana
Level 155
God Stats
3W - 2L
1,758 SR
Queue Stats
197W - 173L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 4 / 0
5,546
555
3,757
8,668
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
Foxlum56
Tsukuyomi
8
0 / 3 / 0
4,509
451
2,229
7,076
2,071
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
Niravroh
Sobek
10
0 / 2 / 1
5,310
531
3,316
8,446
6,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
Saffian
He Bo
11
0 / 2 / 1
5,750
575
2,155
3,954
1,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
firebud
Rama
10
0 / 2 / 0
5,458
546
3,553
6,925
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 0 / 4
6,455
646
3,460
4,469
1,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
11
0 / 2 / 3
6,246
625
2,126
4,027
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
Mitts
Fenrir
13
8 / 0 / 1
7,064
706
7,332
8,635
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Thebuttcrust
Bacchus
11
3 / 0 / 1
6,129
613
3,715
6,206
5,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
monsteradd
Ravana
12
1 / 1 / 1
6,979
698
5,413
4,433
3,157
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
13
13
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
0
0.75
W
Xbalanque
 
Xbalanque
1
0
4
3
L
Tsukuyomi
Foxlum56
Tsukuyomi
0
3
0
0
W
Thoth
0
2
3
0.75
W
Fenrir
Mitts
Fenrir
8
0
1
8.5
L
Sobek
Niravroh
Sobek
0
2
1
0.25
L
He Bo
Saffian
He Bo
0
2
1
0.25
W
Bacchus
Thebuttcrust
Bacchus
3
0
1
3.5
L
Rama
firebud
Rama
0
2
0
0
W
Ravana
monsteradd
Ravana
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,010
Damage
22,046
35,069
Taken
27,770
14,603
Mitigated
13,637
9,351
Healing
12,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,757
909
0
2,280
8,668
2,517
0
1,059
7,609
0
28,669
W
Xbalanque
 
Xbalanque
3,460
967
0
2,487
4,469
1,328
0
0
4,469
0
49,021
L
Tsukuyomi
Foxlum56
Tsukuyomi
2,229
443
0
656
7,076
2,071
0
2,479
4,597
0
22,523
W
Thoth
2,126
203
0
750
4,027
928
0
761
3,086
47,992
0
W
Fenrir
Mitts
Fenrir
7,332
1,359
0
3,981
8,635
3,102
0
1,045
7,488
0
51,601
L
Sobek
Niravroh
Sobek
3,316
550
0
3,528
8,446
6,747
0
0
8,446
23,023
1,322
L
He Bo
Saffian
He Bo
2,155
88
0
1,112
3,954
1,004
0
1,180
2,774
40,289
821
W
Bacchus
Thebuttcrust
Bacchus
3,715
444
0
3,093
6,206
5,122
0
891
5,253
16,511
2,923
L
Rama
firebud
Rama
3,553
3,149
0
1,775
6,925
2,264
1
766
6,159
0
40,272
W
Ravana
monsteradd
Ravana
5,413
2,024
0
2,331
4,433
3,157
0
1,845
2,207
0
48,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
32,873
337
Minions Killed
415
0
Camps Cleared
0
1,106,646
Distance Traveled
1,146,627
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
5,546
555
61
6
0
250,720
0
W
Xbalanque
6,455
646
106
11
0
203,830
1
L
Tsukuyomi
4,509
451
38
4
0
232,028
0
W
Thoth
6,246
625
96
10
0
206,368
2
W
Fenrir
7,064
706
84
8
0
272,927
0
L
Sobek
5,310
531
61
6
0
210,097
0
L
He Bo
5,750
575
92
9
0
220,066
0
W
Bacchus
6,129
613
20
2
0
233,983
0
L
Rama
5,458
546
85
9
0
193,735
0
W
Ravana
6,979
698
109
11
0
229,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role