Player Matchup

Susano
Susano
Gold II
 
Susano
Gold II
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Platinum II
Portmansito
Hou Yi
Platinum II
Level 124
God Stats
11W - 11L
1,620 SR
Queue Stats
154W - 126L
2,009 MMR
Solo
Odin
Odin
Platinum III
Scimpi
Odin
Platinum III
Level 152
God Stats
12W - 4L
1,704 SR
Queue Stats
57W - 43L
1,763 MMR
Party 2
Atlas
Atlas
Platinum I
Scovlad
Atlas
Platinum I
Level 59
God Stats
2W - 0L
1,811 SR
Queue Stats
59W - 47L
1,892 MMR
Party 2
Ra
Ra
Diamond V
roiares
Ra
Diamond V
Level 93
God Stats
4W - 1L
1,940 SR
Queue Stats
193W - 181L
2,116 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,715 SR
1,856 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,580 SR
1,702 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Diamond IV
ARAMPLAYER
Ravana
Diamond IV
Level 174
God Stats
67W - 72L
1,584 SR
Queue Stats
386W - 357L
1,971 MMR
Solo
Scylla
Scylla
Platinum III
Crackman09
Scylla
Platinum III
Level 159
God Stats
59W - 54L
1,584 SR
Queue Stats
202W - 204L
1,741 MMR
Party 1
Hercules
Hercules
Gold III
JohnGold1704
Hercules
Gold III
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 142L
1,585 MMR
Solo
Heimdallr
Heimdallr
Platinum III
M3rgo
Heimdallr
Platinum III
Level 84
God Stats
3W - 3L
1,733 SR
Queue Stats
158W - 144L
1,712 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
7
3 / 2 / 0
3,634
727
2,347
3,809
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
6
0 / 0 / 1
3,200
640
1,496
2,257
501
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odin
Scimpi
Odin
6
0 / 1 / 2
3,497
699
2,018
3,679
1,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
Scovlad
Atlas
5
0 / 2 / 2
3,253
651
1,407
4,157
2,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
1 / 0 / 1
3,647
729
987
1,587
429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
KhepriBacchusAo KuangThanatos

VS

Bans
AphroditeThorAwilixKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
1
0 / 0 / 0
2,409
482
0
0
0
Ravana
ARAMPLAYER
Ravana
7
3 / 2 / 0
3,993
799
2,485
3,718
944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Scylla
Crackman09
Scylla
7
1 / 0 / 0
3,670
734
1,648
1,746
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
JohnGold1704
Hercules
5
0 / 2 / 2
3,311
662
2,072
4,341
2,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heimdallr
M3rgo
Heimdallr
6
1 / 0 / 0
3,848
770
1,626
2,390
670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
4
Kills
5
5
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
2
0
1.5
L
Fenrir
 
Fenrir
0
0
0
0
L
Ravana
ARAMPLAYER
Ravana
3
2
0
1.5
L
Scylla
Crackman09
Scylla
1
0
0
1
L
Hercules
JohnGold1704
Hercules
0
2
2
0.5
L
Heimdallr
M3rgo
Heimdallr
1
0
0
1
W
Hou Yi
0
0
1
0.5
W
Odin
Scimpi
Odin
0
1
2
1
W
Atlas
Scovlad
Atlas
0
2
2
0.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,255
Damage
7,831
15,489
Taken
12,195
5,957
Mitigated
4,364
6,599
Healing
5,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
2,347
782
0
1,523
3,809
1,003
0
199
3,600
0
15,657
L
Fenrir
 
Fenrir
0
0
0
0
0
0
0
0
0
0
0
L
Ravana
ARAMPLAYER
Ravana
2,485
709
0
982
3,718
944
0
115
3,395
0
15,480
L
Scylla
Crackman09
Scylla
1,648
201
0
1,185
1,746
371
0
550
1,154
18,997
0
L
Hercules
JohnGold1704
Hercules
2,072
391
0
1,816
4,341
2,379
0
1,033
3,285
0
4,318
L
Heimdallr
M3rgo
Heimdallr
1,626
739
0
1,599
2,390
670
0
691
1,655
0
23,391
W
Hou Yi
1,496
1,299
0
1,554
2,257
501
0
0
2,257
0
16,814
W
Odin
Scimpi
Odin
2,018
485
0
1,513
3,679
1,924
0
0
3,679
1,027
12,600
W
Atlas
Scovlad
Atlas
1,407
531
0
1,324
4,157
2,100
0
288
3,839
7,430
0
W
987
260
120
565
1,587
429
0
989
466
16,241
246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,231
Gold Earned
17,231
152
Minions Killed
117
0
Camps Cleared
0
555,464
Distance Traveled
409,815
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
3,634
727
34
7
0
127,618
0
L
Fenrir
2,409
482
0
0
0
0
0
L
Ravana
3,993
799
33
7
0
110,113
0
L
Scylla
3,670
734
37
7
0
99,716
0
L
Hercules
3,311
662
4
1
0
106,405
0
L
Heimdallr
3,848
770
43
9
0
93,581
0
W
Hou Yi
3,200
640
36
7
0
102,149
2
W
Odin
3,497
699
32
6
0
103,940
0
W
Atlas
3,253
651
7
1
0
105,792
0
W
Ra
3,647
729
43
9
0
115,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role