Player Matchup

Pele
Pele
Albunny12
Pele
Level 62
God Stats
31W - 35L
1,484 SR
Queue Stats
95W - 113L
1,425 Elo+
Solo
Medusa
Medusa
Alejoarias11
Medusa
Level 79
God Stats
28W - 35L
1,504 SR
Queue Stats
40W - 53L
1,355 Elo+
Party 2
Kukulkan
Kukulkan
EYGEN_
Kukulkan
Level 98
God Stats
1W - 0L
1,459 SR
Queue Stats
7W - 3L
1,649 Elo+
Solo
Ymir
Ymir
THEkiller481
Ymir
Level 117
God Stats
8W - 10L
1,432 SR
Queue Stats
94W - 110L
1,413 Elo+
Party 2
Amaterasu
Amaterasu
jinxed_Empress
Amaterasu
Level 120
God Stats
1W - 1L
1,127 SR
Queue Stats
12W - 16L
1,359 Elo+
Solo
Team Averages
Level 95
1,401 SR
1,440 Elo+

VS

Team Averages
Level 53
1,494 SR
1,364 Elo+
Charon
Charon
CrippledSeal
Charon
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,302 Elo+
Party 1
Ne Zha
Ne Zha
Garcia_3Irmaos
Ne Zha
Level 67
God Stats
5W - 5L
1,603 SR
Queue Stats
138W - 165L
1,419 Elo+
Solo
Medusa
Medusa
GreatJolyne
Medusa
Level 84
God Stats
2W - 4L
1,360 SR
Queue Stats
45W - 57L
1,407 Elo+
Party 1
Danzaburou
Danzaburou
VulturousTen05
Danzaburou
Level 44
God Stats
1W - 1L
1,445 SR
Queue Stats
6W - 5L
1,259 Elo+
Solo
Baba Yaga
Baba Yaga
cosmicskater1
Baba Yaga
Level 64
God Stats
3W - 3L
1,561 SR
Queue Stats
163W - 159L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
6 / 0 / 1
9,042
603
4,496
13,527
5,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Medusa
15
3 / 1 / 4
8,298
553
7,061
7,245
2,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
EYGEN_
Kukulkan
16
3 / 0 / 2
9,334
622
8,832
6,216
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 0 / 6
9,011
601
8,547
13,758
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
jinxed_Empress
Amaterasu
14
3 / 1 / 5
8,947
596
7,569
17,316
14,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 5 / 2
6,466
431
5,280
15,777
8,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 2
6,166
411
3,733
9,314
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
12
2 / 4 / 0
6,899
460
9,275
10,136
3,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Danzaburou
VulturousTen05
Danzaburou
12
0 / 4 / 0
7,343
490
6,023
10,067
3,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
cosmicskater1
Baba Yaga
13
0 / 2 / 1
7,009
467
6,237
8,091
3,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
2
2
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Pele
6
0
1
6.5
W
Medusa
3
1
4
5
L
Charon
0
5
2
0.2
W
Kukulkan
EYGEN_
Kukulkan
3
0
2
4
L
0
3
2
0.33
L
Medusa
2
4
0
0.5
W
3
0
6
6
L
Danzaburou
VulturousTen05
Danzaburou
0
4
0
0
L
Baba Yaga
cosmicskater1
Baba Yaga
0
2
1
0.25
W
Amaterasu
jinxed_Empress
Amaterasu
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,505
Damage
30,548
58,062
Taken
53,385
36,883
Mitigated
22,297
20,785
Healing
12,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
4,496
783
0
3,916
13,527
5,483
960
1,776
11,751
0
65,829
W
Medusa
7,061
1,978
0
2,163
7,245
2,295
3,685
1,974
5,271
0
54,350
L
Charon
5,280
1,729
2,018
3,031
15,777
8,145
0
5,801
9,976
18,813
0
W
Kukulkan
EYGEN_
Kukulkan
8,832
22
0
2,552
6,216
2,134
666
2,497
3,719
77,189
564
L
3,733
837
0
1,156
9,314
3,472
0
2,432
6,882
0
32,297
L
Medusa
9,275
3,316
0
324
10,136
3,679
0
3,613
6,523
0
48,698
W
8,547
978
312
4,283
13,758
12,276
132
4,186
9,572
37,699
1,100
L
Danzaburou
VulturousTen05
Danzaburou
6,023
2,332
0
2,766
10,067
3,721
697
718
9,349
0
50,061
L
Baba Yaga
cosmicskater1
Baba Yaga
6,237
296
0
3,040
8,091
3,280
0
4,476
3,615
53,290
0
W
Amaterasu
jinxed_Empress
Amaterasu
7,569
3,432
60
7,499
17,316
14,695
508
1,084
16,232
0
55,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,632
Gold Earned
33,883
462
Minions Killed
341
0
Camps Cleared
0
1,493,384
Distance Traveled
1,416,431
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,042
603
107
7
0
338,481
2
W
Medusa
8,298
553
96
6
0
290,112
0
L
Charon
6,466
431
35
2
0
238,148
1
W
Kukulkan
9,334
622
122
8
0
312,638
0
L
Ne Zha
6,166
411
59
4
0
316,589
0
L
Medusa
6,899
460
72
5
0
265,945
3
W
Ymir
9,011
601
50
3
0
279,957
0
L
Danzaburou
7,343
490
73
5
0
281,616
0
L
Baba Yaga
7,009
467
102
7
0
314,133
0
W
Amaterasu
8,947
596
87
6
0
272,196
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role