Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Cesar092002
Poseidon
Level 125
God Stats
13W - 20L
1,419 SR
Queue Stats
636W - 596L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
ElTuetue204
Danzaburou
Level 140
God Stats
17W - 30L
1,455 SR
Queue Stats
529W - 513L
1,440 Elo+
Party 2
Jormungandr
Jormungandr
Haster79
Jormungandr
Level 149
God Stats
0W - 1L
1,737 SR
Queue Stats
200W - 187L
1,479 Elo+
Party 1
Izanami
Izanami
zinuru369
Izanami
Level 57
God Stats
2W - 4L
1,422 SR
Queue Stats
60W - 74L
1,421 Elo+
Solo
Team Averages
Level 119
1,506 SR
1,459 Elo+

VS

Team Averages
Level 110
1,528 SR
1,484 Elo+
Arachne
Arachne
Gangster2127
Arachne
Level 102
God Stats
58W - 31L
1,602 SR
Queue Stats
103W - 78L
1,471 Elo+
Solo
Nu Wa
Nu Wa
JKing6xzs
Nu Wa
Level 84
God Stats
3W - 1L
1,519 SR
Queue Stats
342W - 308L
1,505 Elo+
Party 3
Odin
Odin
PerroVoladorMrkz
Odin
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 122L
1,475 Elo+
Solo
Ishtar
Ishtar
VinciVilla
Ishtar
Level 114
God Stats
114W - 87L
1,518 SR
Queue Stats
519W - 501L
1,507 Elo+
Party 3
Chronos
Chronos
mitmoemoe
Chronos
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 101L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 3 / 3
6,672
445
5,512
11,006
6,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Poseidon
Cesar092002
Poseidon
14
6 / 5 / 3
8,390
559
10,754
12,614
4,184
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
ElTuetue204
Danzaburou
14
3 / 3 / 2
8,304
554
7,528
13,040
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Jormungandr
Haster79
Jormungandr
12
2 / 3 / 5
7,140
476
9,204
11,709
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
zinuru369
Izanami
6
0 / 8 / 0
5,017
334
80
8,239
1,934

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Gangster2127
Arachne
14
9 / 2 / 4
8,820
588
9,367
14,589
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
JKing6xzs
Nu Wa
13
3 / 1 / 8
8,531
569
6,511
5,782
3,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
2 / 3 / 1
8,173
545
7,545
14,204
8,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
VinciVilla
Ishtar
13
3 / 0 / 9
7,560
504
9,181
4,711
1,661
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chronos
mitmoemoe
Chronos
13
2 / 5 / 7
8,085
539
8,467
11,102
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
11
Kills
19
22
Deaths
11
13
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
3
0.5
L
Poseidon
Cesar092002
Poseidon
6
5
3
1.5
L
Danzaburou
ElTuetue204
Danzaburou
3
3
2
1.33
W
Arachne
Gangster2127
Arachne
9
2
4
5.5
L
Jormungandr
Haster79
Jormungandr
2
3
5
1.5
W
Nu Wa
JKing6xzs
Nu Wa
3
1
8
7
W
2
3
1
0.83
W
Ishtar
VinciVilla
Ishtar
3
0
9
7.5
W
Chronos
mitmoemoe
Chronos
2
5
7
1.1
L
Izanami
zinuru369
Izanami
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,078
Damage
41,071
56,608
Taken
50,388
24,313
Mitigated
21,827
13,589
Healing
14,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,512
101
2,205
2,023
11,006
6,610
0
3,429
7,577
39,752
0
L
Poseidon
Cesar092002
Poseidon
10,754
1,584
0
4,000
12,614
4,184
0
4,538
8,076
58,816
0
L
Danzaburou
ElTuetue204
Danzaburou
7,528
3,098
0
3,423
13,040
6,689
0
1,480
11,560
0
52,903
W
Arachne
Gangster2127
Arachne
9,367
6,152
0
5,643
14,589
5,055
0
7,994
6,595
0
45,138
L
Jormungandr
Haster79
Jormungandr
9,204
2,052
0
1,938
11,709
4,896
0
3,382
8,327
42,170
9,066
W
Nu Wa
JKing6xzs
Nu Wa
6,511
1,545
0
1,698
5,782
3,035
208
4,465
1,317
22,742
1,225
W
7,545
1,405
0
1,350
14,204
8,640
0
2,209
11,995
0
48,985
W
Ishtar
VinciVilla
Ishtar
9,181
5,380
0
3,114
4,711
1,661
1,245
1,808
2,903
0
63,017
W
Chronos
mitmoemoe
Chronos
8,467
3,839
0
3,070
11,102
3,436
248
8,449
2,653
53,891
0
L
Izanami
zinuru369
Izanami
80
65
0
0
8,239
1,934
0
2,140
6,099
0
12,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,523
Gold Earned
41,169
382
Minions Killed
363
0
Camps Cleared
0
1,405,772
Distance Traveled
1,436,531
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,672
445
54
4
0
300,184
5
L
Poseidon
8,390
559
129
9
0
295,596
0
L
Danzaburou
8,304
554
96
6
0
299,816
2
W
Arachne
8,820
588
65
4
0
326,710
0
L
Jormungandr
7,140
476
85
6
0
305,539
0
W
Nu Wa
8,531
569
38
3
0
265,412
0
W
Odin
8,173
545
78
5
0
282,557
0
W
Ishtar
7,560
504
87
6
0
279,455
0
W
Chronos
8,085
539
95
6
0
282,397
3
L
Izanami
5,017
334
18
1
0
204,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role