Player Matchup

Kukulkan
Kukulkan
FasterCash76521
Kukulkan
Level 19
God Stats
2W - 5L
1,469 SR
Queue Stats
48W - 54L
1,449 Elo+
Solo
Surtr
Surtr
FifthOfChuck
Surtr
Level 154
God Stats
236W - 244L
1,547 SR
Queue Stats
775W - 829L
1,487 Elo+
Solo
Neith
Neith
arcadebimbo
Neith
Level 23
God Stats
14W - 11L
1,607 SR
Queue Stats
46W - 58L
1,425 Elo+
Solo
Cliodhna
Cliodhna
cibola69
Cliodhna
Level 160
God Stats
6W - 5L
1,635 SR
Queue Stats
173W - 159L
1,536 Elo+
Solo
Charon
Charon
dnkZ
Charon
Level 110
God Stats
0W - 1L
1,664 SR
Queue Stats
12W - 17L
1,401 Elo+
Solo
Team Averages
Level 93
1,585 SR
1,459 Elo+

VS

Team Averages
Level 98
1,552 SR
1,525 Elo+
Izanami
Izanami
BrunoMaster09
Izanami
Level 153
God Stats
107W - 79L
1,623 SR
Queue Stats
326W - 351L
1,509 Elo+
Solo
Kumbhakarna
Kumbhakarna
PermaAFKn
Kumbhakarna
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Arachne
Arachne
SolitarySprout
Arachne
Level 69
God Stats
3W - 5L
1,497 SR
Queue Stats
5W - 10L
1,289 Elo+
Solo
Nu Wa
Nu Wa
SuperSniperProx
Nu Wa
Level 159
God Stats
28W - 15L
1,641 SR
Queue Stats
172W - 158L
1,480 Elo+
Solo
Sobek
Sobek
chawdogjim
Sobek
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
303W - 222L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 2 / 1
7,122
791
3,811
6,575
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 1
7,066
785
3,746
7,293
3,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

13
2 / 0 / 2
7,702
856
4,699
3,277
977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
cibola69
Cliodhna
13
2 / 5 / 0
7,723
858
3,874
10,555
4,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charon
dnkZ
Charon
14
1 / 3 / 3
7,836
871
4,428
7,851
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
1 / 1 / 1
9,416
1,046
4,054
5,278
1,886
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
PermaAFKn
Kumbhakarna
14
6 / 1 / 3
8,804
978
7,884
10,984
6,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 3
8,079
898
3,898
8,007
3,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
1 / 0 / 5
8,483
943
12,090
4,483
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
14
1 / 2 / 6
8,532
948
1,800
6,813
6,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
6
Kills
10
10
Deaths
6
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
1
1
1.5
L
Kukulkan
1
2
1
0.75
L
0
0
1
0.5
W
Kumbhakarna
PermaAFKn
Kumbhakarna
6
1
3
7.5
W
1
2
3
1.25
W
1
0
5
3.5
L
2
0
2
3
W
Sobek
1
2
6
2
L
Cliodhna
cibola69
Cliodhna
2
5
0
0.4
L
Charon
dnkZ
Charon
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,558
Damage
29,726
35,551
Taken
35,565
15,318
Mitigated
20,058
7,858
Healing
10,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
4,054
3,029
0
313
5,278
1,886
5,052
892
4,386
0
43,577
L
Kukulkan
3,811
243
0
1,851
6,575
1,750
0
5,404
974
12,812
0
L
3,746
1,117
0
4,086
7,293
3,829
0
3,064
4,200
415
12,752
W
Kumbhakarna
PermaAFKn
Kumbhakarna
7,884
215
0
4,050
10,984
6,758
241
3,841
7,143
13,041
77
W
3,898
2,891
0
3,171
8,007
3,166
335
733
7,274
0
19,033
W
12,090
4,515
0
728
4,483
1,329
602
1,334
3,149
31,810
1,306
L
4,699
1,395
0
763
3,277
977
0
1,937
1,298
0
15,876
W
Sobek
1,800
33
352
1,738
6,813
6,919
135
1,411
5,402
9,156
0
L
Cliodhna
cibola69
Cliodhna
3,874
189
0
1,158
10,555
4,025
0
6,574
3,726
0
24,645
L
Charon
dnkZ
Charon
4,428
736
0
0
7,851
4,737
0
3,692
3,920
21,559
485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,449
Gold Earned
43,314
177
Minions Killed
237
0
Camps Cleared
0
757,616
Distance Traveled
929,388
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,416
1,046
109
12
0
168,037
0
L
Kukulkan
7,122
791
29
3
0
162,070
4
L
Surtr
7,066
785
13
1
0
137,240
0
W
Kumbhakarna
8,804
978
19
2
0
201,301
3
W
Arachne
8,079
898
38
4
0
190,327
6
W
Nu Wa
8,483
943
48
5
0
198,266
0
L
Neith
7,702
856
34
4
0
113,290
0
W
Sobek
8,532
948
23
3
0
171,457
0
L
Cliodhna
7,723
858
58
6
0
164,854
0
L
Charon
7,836
871
43
5
0
180,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role